Lines Matching defs:format

695 bool IsYuvFormat(GLenum format)  in IsYuvFormat()
713 uint32_t GetPlaneCount(GLenum format) in GetPlaneCount()
733 uint32_t GetYPlaneBpp(GLenum format) in GetYPlaneBpp()
753 uint32_t GetChromaPlaneBpp(GLenum format) in GetChromaPlaneBpp()
776 void GetSubSampleFactor(GLenum format, int *horizontalSubsampleFactor, int *verticalSubsampleFactor) in GetSubSampleFactor()
835 GLenum format, in AddRGBAXFormat()
880 GLenum format, in AddRGBAFormat()
900 GLenum format, in AddLUMAFormat()
937 GLenum format, in AddDepthStencilFormat()
1009 GLenum format, in AddPalettedFormat()
1046 GLenum format, in AddYUVFormat()
2021 void MaybeOverrideLuminance(GLenum &format, GLenum &type, GLenum actualFormat, GLenum actualType) in MaybeOverrideLuminance()
2422 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2427 static const VertexFormat format(GL_BYTE, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2432 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2437 static const VertexFormat format(GL_BYTE, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2442 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2447 static const VertexFormat format(GL_BYTE, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2452 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2457 static const VertexFormat format(GL_BYTE, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2462 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2467 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2472 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2477 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2482 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2487 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2492 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2497 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2502 static const VertexFormat format(GL_SHORT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2507 static const VertexFormat format(GL_SHORT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2512 static const VertexFormat format(GL_SHORT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2517 static const VertexFormat format(GL_SHORT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2522 static const VertexFormat format(GL_SHORT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2527 static const VertexFormat format(GL_SHORT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2532 static const VertexFormat format(GL_SHORT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2537 static const VertexFormat format(GL_SHORT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2542 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2547 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2552 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2557 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2562 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2567 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2572 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2577 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2582 static const VertexFormat format(GL_INT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2587 static const VertexFormat format(GL_INT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2592 static const VertexFormat format(GL_INT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2597 static const VertexFormat format(GL_INT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2602 static const VertexFormat format(GL_INT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2607 static const VertexFormat format(GL_INT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2612 static const VertexFormat format(GL_INT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2617 static const VertexFormat format(GL_INT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2622 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2627 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2632 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2637 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2642 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2647 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2652 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2657 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2662 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2667 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2672 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2677 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2682 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2687 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2692 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2697 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2702 static const VertexFormat format(GL_SHORT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2707 static const VertexFormat format(GL_SHORT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2712 static const VertexFormat format(GL_SHORT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2717 static const VertexFormat format(GL_SHORT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2722 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2727 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2732 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2737 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2742 static const VertexFormat format(GL_INT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2747 static const VertexFormat format(GL_INT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2752 static const VertexFormat format(GL_INT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2757 static const VertexFormat format(GL_INT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2762 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2767 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2772 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2777 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2782 static const VertexFormat format(GL_FIXED, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2787 static const VertexFormat format(GL_FIXED, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2792 static const VertexFormat format(GL_FIXED, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2797 static const VertexFormat format(GL_FIXED, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2802 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2807 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2812 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2817 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2822 static const VertexFormat format(GL_FLOAT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2827 static const VertexFormat format(GL_FLOAT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2832 static const VertexFormat format(GL_FLOAT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2837 static const VertexFormat format(GL_FLOAT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2842 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2847 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2852 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2857 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2862 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2867 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2872 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2877 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2882 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2887 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2892 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2897 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2902 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2907 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2912 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2917 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2922 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2927 static const VertexFormat format(GL_NONE, GL_FALSE, 0, false); in GetVertexFormatFromID() local
3062 angle::FormatID ConvertFormatSignedness(const angle::Format &format) in ConvertFormatSignedness()