Lines Matching refs:ValidateProgramUniformBase

321 bool ValidateProgramUniformBase(const Context *context,  in ValidateProgramUniformBase()  function
759 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC2, program, location, count); in ValidateProgramUniform2ivBase()
769 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC3, program, location, count); in ValidateProgramUniform3ivBase()
779 return ValidateProgramUniformBase(context, entryPoint, GL_INT_VEC4, program, location, count); in ValidateProgramUniform4ivBase()
789 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT, program, location, in ValidateProgramUniform1uivBase()
800 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT_VEC2, program, location, in ValidateProgramUniform2uivBase()
811 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT_VEC3, program, location, in ValidateProgramUniform3uivBase()
822 return ValidateProgramUniformBase(context, entryPoint, GL_UNSIGNED_INT_VEC4, program, location, in ValidateProgramUniform4uivBase()
833 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT, program, location, count); in ValidateProgramUniform1fvBase()
843 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT_VEC2, program, location, count); in ValidateProgramUniform2fvBase()
853 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT_VEC3, program, location, count); in ValidateProgramUniform3fvBase()
863 return ValidateProgramUniformBase(context, entryPoint, GL_FLOAT_VEC4, program, location, count); in ValidateProgramUniform4fvBase()