Lines Matching defs:ndx
84 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local
137 for (int ndx = 0; ndx < numSampleMaskWords; ndx++) in resetStateES() local
154 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local
325 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local
461 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() local
474 for (int ndx = 0; ndx < maxAtomicCounterBufferBindings; ndx++) in resetStateES() local
483 for (int ndx = 0; ndx < maxShaderStorageBufferBindings; ndx++) in resetStateES() local
496 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local
515 for (int ndx = 0; ndx < numTransformFeedbackSeparateAttribs; ndx++) in resetStateES() local
571 for (int ndx = 0; ndx < numImageUnits; ndx++) in resetStateES() local
597 for (int ndx = 1; ndx < stackDepth; ++ndx) in resetStateES() local
690 for (int ndx = 0; ndx < numUserClipPlanes; ndx++) in resetStateGLCore() local
746 for (int ndx = 0; ndx < numSampleMaskWords; ndx++) in resetStateGLCore() local
765 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore() local
997 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore() local
1120 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateGLCore() local
1132 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateGLCore() local
1156 for (int ndx = 0; ndx < numTransformFeedbackSeparateAttribs; ndx++) in resetStateGLCore() local
1210 for (int ndx = 0; ndx < numImageUnits; ndx++) in resetStateGLCore() local