Lines Matching defs:rq
287 const tcu::Vec3 &tq, const tcu::Vec3 &rq) in computeNonProjectedTriLod()
704 … const tcu::Vec4 &tq, const tcu::Vec4 &rq, const ReferenceParams ¶ms) in sampleTextureCube()
773 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in sampleTexture() local
779 const tcu::Vec4 &sq, const tcu::Vec4 &tq, const tcu::Vec4 &rq, in sampleTextureNonProjected()
827 tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in sampleTexture() local
882 const tcu::Vec4 &sq, const tcu::Vec4 &tq, const tcu::Vec4 &rq, in sampleTextureNonProjected()
929 … const tcu::Vec4 &tq, const tcu::Vec4 &rq, const ReferenceParams ¶ms) in sampleTextureProjected()
994 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in sampleTexture() local
1003 … const tcu::Vec4 &sq, const tcu::Vec4 &tq, const tcu::Vec4 &rq, const tcu::Vec4 &qq, in sampleTextureCubeArray()
1064 tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[4 + 2], texCoord[8 + 2], texCoord[12 + 2]); in sampleTexture() local
1796 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in computeTextureLookupDiff() local
1995 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in computeTextureLookupDiff() local
2282 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in computeTextureLookupDiff() local
2480 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[4 + 2], texCoord[8 + 2], texCoord[12 + 2]… in computeTextureLookupDiff() local
2779 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in computeTextureCompareDiff() local
2904 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[3 + 2], texCoord[6 + 2], texCoord[9 + 2]); in computeTextureCompareDiff() local
3232 …const tcu::Vec4 rq = tcu::Vec4(texCoord[0 + 2], texCoord[4 + 2], texCoord[8 + 2], texCoord[12 + 2]… in computeTextureCompareDiff() local