Lines Matching defs:tq

244                                 const tcu::Vec3 &tq)  in computeNonProjectedTriLod()
287 const tcu::Vec3 &tq, const tcu::Vec3 &rq) in computeNonProjectedTriLod()
455 const tcu::Vec4 &tq, const ReferenceParams &params) in sampleTextureNonProjected()
548 const tcu::Vec4 &tq, const ReferenceParams &params) in sampleTextureProjected()
608 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in sampleTexture() local
631 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in sampleTexture() local
704const tcu::Vec4 &tq, const tcu::Vec4 &rq, const ReferenceParams &params) in sampleTextureCube()
772 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in sampleTexture() local
779 const tcu::Vec4 &sq, const tcu::Vec4 &tq, const tcu::Vec4 &rq, in sampleTextureNonProjected()
826 tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in sampleTexture() local
834 … const tcu::Vec4 &sq, const tcu::Vec4 &tq, const ReferenceParams &params) in sampleTextureNonProjected()
875 tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in sampleTexture() local
882 const tcu::Vec4 &sq, const tcu::Vec4 &tq, const tcu::Vec4 &rq, in sampleTextureNonProjected()
929const tcu::Vec4 &tq, const tcu::Vec4 &rq, const ReferenceParams &params) in sampleTextureProjected()
993 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in sampleTexture() local
1003 … const tcu::Vec4 &sq, const tcu::Vec4 &tq, const tcu::Vec4 &rq, const tcu::Vec4 &qq, in sampleTextureCubeArray()
1063 tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[4 + 1], texCoord[8 + 1], texCoord[12 + 1]); in sampleTexture() local
1575 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in computeTextureLookupDiff() local
1795 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in computeTextureLookupDiff() local
1994 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in computeTextureLookupDiff() local
2177 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in computeTextureLookupDiff() local
2281 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in computeTextureLookupDiff() local
2479 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[4 + 1], texCoord[8 + 1], texCoord[12 + 1]… in computeTextureLookupDiff() local
2658 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in computeTextureCompareDiff() local
2778 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in computeTextureCompareDiff() local
2903 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[3 + 1], texCoord[6 + 1], texCoord[9 + 1]); in computeTextureCompareDiff() local
3126 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[2 + 1], texCoord[4 + 1], texCoord[6 + 1]); in computeTextureCompareDiff() local
3231 …const tcu::Vec4 tq = tcu::Vec4(texCoord[0 + 1], texCoord[4 + 1], texCoord[8 + 1], texCoord[12 + 1]… in computeTextureCompareDiff() local