Lines Matching refs:StateQueryMemoryWriteGuard
38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
132 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
170 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
198 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
222 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
284 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
310 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
339 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
374 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
405 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange()
449 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloat()
475 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloatExpanded()
504 StateQueryMemoryWriteGuard<GLint64[2]> floatVector2; in verifyFloat2Expanded()
539 StateQueryMemoryWriteGuard<GLint64[4]> floatVector4; in verifyFloat4Color()
570 StateQueryMemoryWriteGuard<GLint64[2]> range; in verifyFloatRange()
610 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
639 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloat2Expanded()
660 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4; in verifyFloat4Color()
682 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloatRange()