Lines Matching refs:StateQueryMemoryWriteGuard

38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
134 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
167 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
193 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
224 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
264 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloatGreaterOrEqual()
317 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
340 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
367 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
398 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
435 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange()
460 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatGreaterOrEqual()
504 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloat()
527 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloatExpanded()
554 StateQueryMemoryWriteGuard<GLint64[2]> floatVector2; in verifyFloat2Expanded()
585 StateQueryMemoryWriteGuard<GLint64[4]> floatVector4; in verifyFloat4Color()
622 StateQueryMemoryWriteGuard<GLint64[2]> range; in verifyFloatRange()
647 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloatGreaterOrEqual()
687 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
716 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloat2Expanded()
737 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4; in verifyFloat4Color()
759 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloatRange()
779 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloatGreaterOrEqual()