Lines Matching defs:c

215 inline float computeLodFromGrad2D(const gls::ShaderEvalContext &c)  in computeLodFromGrad2D()
223 inline float computeLodFromGrad2DArray(const gls::ShaderEvalContext &c) in computeLodFromGrad2DArray()
231 inline float computeLodFromGrad3D(const gls::ShaderEvalContext &c) in computeLodFromGrad3D()
240 inline float computeLodFromGradCube(const gls::ShaderEvalContext &c) in computeLodFromGradCube()
253 inline Vec4 texture2D(const gls::ShaderEvalContext &c, float s, float t, float lod) in texture2D()
257 inline Vec4 textureCube(const gls::ShaderEvalContext &c, float s, float t, float r, float lod) in textureCube()
261 inline Vec4 texture2DArray(const gls::ShaderEvalContext &c, float s, float t, float r, float lod) in texture2DArray()
265 inline Vec4 texture3D(const gls::ShaderEvalContext &c, float s, float t, float r, float lod) in texture3D()
270 inline float texture2DShadow(const gls::ShaderEvalContext &c, float ref, float s, float t, float lo… in texture2DShadow()
274 inline float textureCubeShadow(const gls::ShaderEvalContext &c, float ref, float s, float t, float … in textureCubeShadow()
278 inline float texture2DArrayShadow(const gls::ShaderEvalContext &c, float ref, float s, float t, flo… in texture2DArrayShadow()
283 inline Vec4 texture2DOffset(const gls::ShaderEvalContext &c, float s, float t, float lod, IVec2 off… in texture2DOffset()
287 inline Vec4 texture2DArrayOffset(const gls::ShaderEvalContext &c, float s, float t, float r, float … in texture2DArrayOffset()
291 inline Vec4 texture3DOffset(const gls::ShaderEvalContext &c, float s, float t, float r, float lod, … in texture3DOffset()
296 inline float texture2DShadowOffset(const gls::ShaderEvalContext &c, float ref, float s, float t, fl… in texture2DShadowOffset()
301 inline float texture2DArrayShadowOffset(const gls::ShaderEvalContext &c, float ref, float s, float … in texture2DArrayShadowOffset()
308 static void evalTexture2D(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2D()
312 static void evalTextureCube(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTextureCube()
316 static void evalTexture2DArray(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArray()
320 static void evalTexture3D(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3D()
325 static void evalTexture2DBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DBias()
329 static void evalTextureCubeBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTextureCubeBias()
333 static void evalTexture2DArrayBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayBias()
337 static void evalTexture3DBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DBias()
342 static void evalTexture2DProj3(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProj3()
346 static void evalTexture2DProj3Bias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProj3Bias()
351 static void evalTexture2DProj(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProj()
355 static void evalTexture2DProjBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjBias()
360 static void evalTexture3DProj(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProj()
366 static void evalTexture3DProjBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjBias()
374 static void evalTexture2DLod(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DLod()
378 static void evalTextureCubeLod(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTextureCubeLod()
382 static void evalTexture2DArrayLod(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayLod()
386 static void evalTexture3DLod(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DLod()
391 static void evalTexture2DProjLod3(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjLod3()
395 static void evalTexture2DProjLod(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjLod()
399 static void evalTexture3DProjLod(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjLod()
409 static void evalTexture2DOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DOffset()
413 static void evalTexture2DArrayOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayOffset()
418 static void evalTexture3DOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DOffset()
423 static void evalTexture2DOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DOffsetBias()
428 static void evalTexture2DArrayOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayOffsetBias()
435 static void evalTexture3DOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DOffsetBias()
441 static void evalTexture2DLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DLodOffset()
445 static void evalTexture2DArrayLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayLodOffset()
451 static void evalTexture3DLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DLodOffset()
456 static void evalTexture2DProj3Offset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProj3Offset()
462 static void evalTexture2DProj3OffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProj3OffsetBias()
469 static void evalTexture2DProjOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjOffset()
475 static void evalTexture2DProjOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjOffsetBias()
482 static void evalTexture3DProjOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjOffset()
489 static void evalTexture3DProjOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjOffsetBias()
497 static void evalTexture2DProjLod3Offset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjLod3Offset()
504 static void evalTexture2DProjLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjLodOffset()
511 static void evalTexture3DProjLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjLodOffset()
521 static void evalTexture2DShadow(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadow()
525 static void evalTexture2DShadowBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowBias()
530 static void evalTextureCubeShadow(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTextureCubeShadow()
534 static void evalTextureCubeShadowBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTextureCubeShadowBias()
539 static void evalTexture2DArrayShadow(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayShadow()
544 static void evalTexture2DShadowLod(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowLod()
548 static void evalTexture2DShadowLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowLodOffset()
553 static void evalTexture2DShadowProj(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProj()
558 static void evalTexture2DShadowProjBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProjBias()
564 static void evalTexture2DShadowProjLod(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowProjLod()
569 static void evalTexture2DShadowProjLodOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProjLodOffset()
575 static void evalTexture2DShadowOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowOffset()
579 static void evalTexture2DShadowOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowOffsetBias()
585 static void evalTexture2DShadowProjOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProjOffset()
590 static void evalTexture2DShadowProjOffsetBias(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProjOffsetBias()
598 static void evalTexture2DGrad(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DGrad()
602 static void evalTextureCubeGrad(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTextureCubeGrad()
606 static void evalTexture2DArrayGrad(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayGrad()
610 static void evalTexture3DGrad(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DGrad()
615 static void evalTexture2DShadowGrad(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowGrad()
619 static void evalTextureCubeShadowGrad(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTextureCubeShadowGrad()
623 static void evalTexture2DArrayShadowGrad(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DArrayShadowGrad()
629 static void evalTexture2DGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DGradOffset()
634 static void evalTexture2DArrayGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayGradOffset()
641 static void evalTexture3DGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DGradOffset()
647 static void evalTexture2DShadowGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowGradOffset()
652 static void evalTexture2DArrayShadowGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DArrayShadowGradOffset()
658 static void evalTexture2DShadowProjGrad(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowProjGrad()
663 static void evalTexture2DShadowProjGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProjGradOffset()
669 static void evalTexture2DProjGrad3(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjGrad3()
674 static void evalTexture2DProjGrad(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjGrad()
679 static void evalTexture3DProjGrad(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjGrad()
687 static void evalTexture2DProjGrad3Offset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjGrad3Offset()
694 static void evalTexture2DProjGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DProjGradOffset()
701 static void evalTexture3DProjGradOffset(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture3DProjGradOffset()
711 static void evalTexelFetch2D(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexelFetch2D()
719 static void evalTexelFetch2DArray(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexelFetch2DArray()
728 static void evalTexelFetch3D(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexelFetch3D()