Lines Matching refs:compressedTextureFormatViewClasses
2418 map<ViewClass, vector<uint32_t>> compressedTextureFormatViewClasses; in init() local
2499 compressedTextureFormatViewClasses[VIEWCLASS_EAC_R11] = vector<uint32_t>(); in init()
2500 compressedTextureFormatViewClasses[VIEWCLASS_EAC_RG11] = vector<uint32_t>(); in init()
2501 compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGB] = vector<uint32_t>(); in init()
2502 compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGBA] = vector<uint32_t>(); in init()
2503 compressedTextureFormatViewClasses[VIEWCLASS_ETC2_EAC_RGBA] = vector<uint32_t>(); in init()
2504 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_4x4_RGBA] = vector<uint32_t>(); in init()
2505 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_5x4_RGBA] = vector<uint32_t>(); in init()
2506 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_5x5_RGBA] = vector<uint32_t>(); in init()
2507 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_6x5_RGBA] = vector<uint32_t>(); in init()
2508 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_6x6_RGBA] = vector<uint32_t>(); in init()
2509 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x5_RGBA] = vector<uint32_t>(); in init()
2510 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x6_RGBA] = vector<uint32_t>(); in init()
2511 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x8_RGBA] = vector<uint32_t>(); in init()
2512 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x5_RGBA] = vector<uint32_t>(); in init()
2513 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x6_RGBA] = vector<uint32_t>(); in init()
2514 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x8_RGBA] = vector<uint32_t>(); in init()
2515 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x10_RGBA] = vector<uint32_t>(); in init()
2516 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_12x10_RGBA] = vector<uint32_t>(); in init()
2517 compressedTextureFormatViewClasses[VIEWCLASS_ASTC_12x12_RGBA] = vector<uint32_t>(); in init()
2520 compressedTextureFormatViewClasses[VIEWCLASS_EAC_R11].push_back(GL_COMPRESSED_R11_EAC); in init()
2521 compressedTextureFormatViewClasses[VIEWCLASS_EAC_R11].push_back(GL_COMPRESSED_SIGNED_R11_EAC); in init()
2524 compressedTextureFormatViewClasses[VIEWCLASS_EAC_RG11].push_back(GL_COMPRESSED_RG11_EAC); in init()
2525 compressedTextureFormatViewClasses[VIEWCLASS_EAC_RG11].push_back(GL_COMPRESSED_SIGNED_RG11_EAC); in init()
2528 compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGB].push_back(GL_COMPRESSED_RGB8_ETC2); in init()
2529 compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGB].push_back(GL_COMPRESSED_SRGB8_ETC2); in init()
2532 …compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGBA].push_back(GL_COMPRESSED_RGB8_PUNCHTHROUGH_… in init()
2533 …compressedTextureFormatViewClasses[VIEWCLASS_ETC2_RGBA].push_back(GL_COMPRESSED_SRGB8_PUNCHTHROUGH… in init()
2536 …compressedTextureFormatViewClasses[VIEWCLASS_ETC2_EAC_RGBA].push_back(GL_COMPRESSED_RGBA8_ETC2_EAC… in init()
2537 …compressedTextureFormatViewClasses[VIEWCLASS_ETC2_EAC_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_E… in init()
2540 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_4x4_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_4x4); in init()
2541 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_4x4_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2544 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_5x4_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_5x4); in init()
2545 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_5x4_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2548 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_5x5_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_5x5); in init()
2549 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_5x5_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2552 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_6x5_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_6x5); in init()
2553 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_6x5_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2556 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_6x6_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_6x6); in init()
2557 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_6x6_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2560 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x5_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_8x5); in init()
2561 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x5_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2564 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x6_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_8x6); in init()
2565 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x6_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2568 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x8_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_8x8); in init()
2569 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_8x8_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_A… in init()
2572 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x5_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_10x… in init()
2573 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x5_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_… in init()
2576 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x6_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_10x… in init()
2577 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x6_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_… in init()
2580 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x8_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_10x… in init()
2581 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x8_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8_… in init()
2584 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x10_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_10… in init()
2585 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_10x10_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8… in init()
2588 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_12x10_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_12… in init()
2589 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_12x10_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8… in init()
2592 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_12x12_RGBA].push_back(GL_COMPRESSED_RGBA_ASTC_12… in init()
2593 …compressedTextureFormatViewClasses[VIEWCLASS_ASTC_12x12_RGBA].push_back(GL_COMPRESSED_SRGB8_ALPHA8… in init()
2691 compressedTextureFormatViewClasses.begin(); in init()
2692 viewClassIter != compressedTextureFormatViewClasses.end(); ++viewClassIter) in init()