Lines Matching defs:reference

472const tcu::TextureLevel &reference, const tcu::TextureLevel &result)  in verifyRenderbuffer()
620 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
666 tcu::TextureLevel reference = genReferenceTexture(fbColor, uniformColor); in iterate() local
782 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
830 tcu::TextureLevel reference = genReferenceTexture(colors[i], uniformColor); in iterate() local
891 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
903 tcu::TextureLevel reference = genReferenceTexture(fbColor, uniformColor); in iterate() local
993 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
1007 tcu::TextureLevel reference = genReferenceTexture(colorEven, colorOdd, fbColor); in iterate() local
1087 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
1111 tcu::TextureLevel reference = genReferenceTexture(fbColor, uniformColor); in iterate() local
1197 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
1209 tcu::TextureLevel reference = genReferenceTexture(fbColorEven, fbColorOdd); in iterate() local
1282 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType), in genReferenceTexture() local
1290 void TextureLevelTestCase::genReferenceMipmap(const tcu::Vec4 &color, tcu::TextureLevel &reference) in genReferenceMipmap()
1326 tcu::TextureLevel reference = genReferenceTexture(level, levelColors, uniformColor); in iterate() local
1389 …tcu::TextureLevel reference(glu::mapGLTransferFormat(m_transferFmt.format, m_transferFmt.dataType)… in genReferenceTexture() local
1426 tcu::TextureLevel reference = genReferenceTexture(layer, layerColors, uniformColor); in iterate() local