Lines Matching refs:generateRandomInputData
149 static void generateRandomInputData(de::Random &rnd, glu::ShaderType shaderType, glu::DataType data… in generateRandomInputData() function
402 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
403 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
494 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
495 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
733 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
808 generateRandomInputData(rnd, m_shaderType, type, precision, inBase, numValues); in getInputValues()
809 generateRandomInputData(rnd, m_shaderType, type, precision, inInsert, numValues); in getInputValues()
870 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
920 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
981 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
1042 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()