Lines Matching +defs:val +defs:log
158 const Value &val = spec.values.inputs[ndx]; in genVertexShader() local
180 const Value &val = spec.values.inputs[ndx]; in genVertexShader() local
200 const Value &val = valueBlock.outputs[ndx]; in genCompareOp() local
259 const Value &val = spec.values.outputs[ndx]; in genFragmentShader() local
306 const Value &val = spec.values.inputs[ndx]; in specializeVertexShader() local
327 const Value &val = spec.values.outputs[ndx]; in specializeVertexShader() local
382 const Value &val = spec.values.inputs[ndx]; in specializeFragmentShader() local
405 const Value &val = spec.values.outputs[ndx]; in specializeFragmentShader() local
433 const Value &val = valueBlock.uniforms[ndx]; in generateUniformDeclarations() local
453 const Value &val = specParams.caseSpec.values.inputs[ndx]; in generateVertexSpecialization() local
497 const Value &val = specParams.caseSpec.values.outputs[ndx]; in generateFragmentSpecialization() local
820 … const std::string &name, const Value &val, int arrayNdx, tcu::TestLog &log) in setUniformValue()
967 static bool checkPixels(tcu::TestLog &log, const tcu::ConstPixelBufferAccess &surface) in checkPixels()
1014 TestLog &log = m_testCtx.getLog(); in execute() local
1297 const Value &val = valueBlock.inputs[valNdx]; in execute() local
1366 const Value &val = valueBlock.outputs[valNdx]; in execute() local
1378 const Value &val = valueBlock.uniforms[valNdx]; in execute() local