Lines Matching +defs:block +defs:buffer
310 void SetTransformType(const Tile::Block& block, int x4, int y4, int w4, int h4, in SetTransformType()
364 void GetClampParameters(const Tile::Block& block, int min[2], int max[2]) { in GetClampParameters()
505 const YuvBuffer& buffer = post_filter_.frame_buffer(); local
927 Array2DView<uint16_t> buffer( in PopulateIntraPredictionBuffer() local
941 int Tile::GetTransformAllZeroContext(const Block& block, Plane plane, in GetTransformAllZeroContext()
1012 TransformType Tile::ComputeTransformType(const Block& block, Plane plane, in ComputeTransformType()
1040 void Tile::ReadTransformType(const Block& block, int x4, int y4, in ReadTransformType()
1364 int Tile::ReadTransformCoefficients(const Block& block, Plane plane, in ReadTransformCoefficients()
1568 bool Tile::TransformBlock(const Block& block, Plane plane, int base_x, in TransformBlock()
1674 bool Tile::TransformTree(const Block& block, int start_x, int start_y, in TransformTree()
1731 void Tile::ReconstructBlock(const Block& block, Plane plane, int start_x, in ReconstructBlock()
1739 Array2DView<uint16_t> buffer( in ReconstructBlock() local
1762 bool Tile::Residual(const Block& block, ProcessingMode mode) { in Residual()
1825 bool Tile::IsMvValid(const Block& block, bool is_compound) const { in IsMvValid() argument
1888 bool Tile::AssignInterMv(const Block& block, bool is_compound) { in AssignInterMv()
1949 bool Tile::AssignIntraMv(const Block& block) { in AssignIntraMv()
1980 void Tile::ResetEntropyContext(const Block& block) { in ResetEntropyContext()
2005 bool Tile::ComputePrediction(const Block& block) { in ComputePrediction()
2114 void Tile::PopulateDeblockFilterLevel(const Block& block) { in PopulateDeblockFilterLevel()
2132 void Tile::PopulateCdefSkip(const Block& block) { in PopulateCdefSkip()
2198 Block block(this, block_size, row4x4, column4x4, scratch_buffer, residual); in ProcessBlock() local
2257 Block block(this, block_size, row4x4, column4x4, scratch_buffer, residual); in DecodeBlock() local
2545 PartitionTreeNode block = partition_tree_order.Front(); in DecodeSuperBlock() local
2585 void Tile::StoreMotionFieldMvsIntoCurrentFrame(const Block& block) { in StoreMotionFieldMvsIntoCurrentFrame()