Lines Matching defs:skip
919 bool skip = false; in ValidateViConsistency() local
939 bool skip = false; in ValidateViAgainstVsInputs() local
1013 bool skip = false; in ValidateFsOutputsAgainstRenderPass() local
1282 bool skip = false; in ValidatePushConstantBlockAgainstPipeline() local
1328 bool skip = false; in ValidatePushConstantUsage() local
1343 bool skip = false; in ValidateSpecializationOffsets() local
1514 bool skip = false; in ValidateShaderCapabilities() local
1790 bool skip = false; in ValidateShaderStageWritableDescriptor() local
1821 bool skip = false; in ValidateShaderStageGroupNonUniform() local
1852 bool skip = false; in ValidateShaderStageInputOutputLimits() local
2100 bool skip = false; in ValidateCooperativeMatrix() local
2314 bool skip = false; in ValidateExecutionModes() local
2690 bool skip = false; in ValidatePointListShaderState() local
2757 bool skip = false; in ValidatePipelineShaderStage() local
2862 bool skip = false; in ValidateInterfaceBetweenStages() local
2985 bool skip = false; in ValidateGraphicsPipelineShaderState() local
3051 bool skip = false; in ValidateRayTracingPipelineNV() local
3075 bool skip = false; in PreCallValidateCreateShaderModule() local
3165 bool skip = false; in ValidateComputeWorkGroupSizes() local