Lines Matching defs:Animation
65 struct Animation { struct
66 struct Frame {
95 Animation* animation; argument
105 int fps;
106 int width;
107 int height;
108 bool progressEnabled;
109 Vector<Part> parts;
110 String8 audioConf;
111 String8 fileName;
112 ZipFileRO* zip;
113 Font clockFont;
114 Font progressFont;
116 bool dynamicColoringEnabled = false;
140 virtual void init(const Vector<Animation::Part>& /*parts*/) {} in init() argument