Lines Matching full:presented

282  * to produce an upper bound on the amount of the buffer which was presented.
366 // Set the present state for all bufferlessSurfaceFramesTX to Presented. The in commitTransaction()
367 // bufferSurfaceFrameTX will be presented in latchBuffer. in commitTransaction()
369 if (surfaceFrame->getPresentState() != PresentState::Presented) { in commitTransaction()
370 // With applyPendingStates, we could end up having presented surfaceframes from previous in commitTransaction()
372 surfaceFrame->setPresentState(PresentState::Presented, mLastLatchTime); in commitTransaction()
442 if (it->second->getPresentState() == PresentState::Presented) { in setFrameTimelineVsyncForBufferlessTransaction()
443 // If the SurfaceFrame was already presented, its safe to overwrite it since it must in setFrameTimelineVsyncForBufferlessTransaction()
463 surfaceFrame->setPresentState(PresentState::Presented, mLastLatchTime); in addSurfaceFramePresentedForBuffer()
756 // buffer that was presented on this layer. The first transaction that came in this frame that in findCallbackHandle()
769 // transaction will now no longer be presented so it is released immediately and the third in findCallbackHandle()
861 mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) { in releasePreviousBuffer()
1114 // If this layer will be presented in this frame in setTransactionCompletedListeners()
1131 } else { // If this layer will NOT need to be relatched and presented this frame in setTransactionCompletedListeners()
1242 bufferSurfaceFrame->getPresentState() != PresentState::Presented) { in updateTexImage()
1243 // Update only if the bufferSurfaceFrame wasn't already presented. A Presented in updateTexImage()
1413 // to be presented at the desired present time. in onCompositionPresented()
1486 // We latched a buffer that will be presented soon. Clear the previously presented layer in latchBufferImpl()