Lines Matching full:body
579 SVGA3dCmdSetShader body; in vmw_binding_scrub_shader() member
587 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_shader()
588 cmd->body.cid = bi->ctx->id; in vmw_binding_scrub_shader()
589 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_shader()
590 cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_shader()
611 SVGA3dCmdSetRenderTarget body; in vmw_binding_scrub_render_target() member
619 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_render_target()
620 cmd->body.cid = bi->ctx->id; in vmw_binding_scrub_render_target()
621 cmd->body.type = binding->slot; in vmw_binding_scrub_render_target()
622 cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_render_target()
623 cmd->body.target.face = 0; in vmw_binding_scrub_render_target()
624 cmd->body.target.mipmap = 0; in vmw_binding_scrub_render_target()
650 } body; in vmw_binding_scrub_texture() member
658 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_texture()
659 cmd->body.c.cid = bi->ctx->id; in vmw_binding_scrub_texture()
660 cmd->body.s1.stage = binding->texture_stage; in vmw_binding_scrub_texture()
661 cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE; in vmw_binding_scrub_texture()
662 cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_texture()
681 SVGA3dCmdDXSetShader body; in vmw_binding_scrub_dx_shader() member
689 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_dx_shader()
690 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_dx_shader()
691 cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_dx_shader()
710 SVGA3dCmdDXSetSingleConstantBuffer body; in vmw_binding_scrub_cb() member
718 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_cb()
719 cmd->body.slot = binding->slot; in vmw_binding_scrub_cb()
720 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_cb()
722 cmd->body.offsetInBytes = binding->offset; in vmw_binding_scrub_cb()
723 cmd->body.sizeInBytes = binding->size; in vmw_binding_scrub_cb()
724 cmd->body.sid = bi->res->id; in vmw_binding_scrub_cb()
726 cmd->body.offsetInBytes = 0; in vmw_binding_scrub_cb()
727 cmd->body.sizeInBytes = 0; in vmw_binding_scrub_cb()
728 cmd->body.sid = SVGA3D_INVALID_ID; in vmw_binding_scrub_cb()
823 SVGA3dCmdDXSetShaderResources body; in vmw_emit_set_sr() member
841 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_sr()
842 cmd->body.type = shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_emit_set_sr()
843 cmd->body.startView = cbs->bind_first_slot; in vmw_emit_set_sr()
864 SVGA3dCmdDXSetRenderTargets body; in vmw_emit_set_rt() member
877 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_rt()
880 cmd->body.depthStencilViewId = cbs->ds_view.bi.res->id; in vmw_emit_set_rt()
882 cmd->body.depthStencilViewId = SVGA3D_INVALID_ID; in vmw_emit_set_rt()
943 SVGA3dCmdDXSetSOTargets body; in vmw_emit_set_so_target() member
959 cmd->header.size = sizeof(cmd->body) + so_target_size; in vmw_emit_set_so_target()
1056 SVGA3dCmdDXSetVertexBuffers body; in vmw_emit_set_vb() member
1073 cmd->header.size = sizeof(cmd->body) + set_vb_size; in vmw_emit_set_vb()
1074 cmd->body.startBuffer = cbs->bind_first_slot; in vmw_emit_set_vb()
1090 SVGA3dCmdDXSetUAViews body; in vmw_emit_set_uav() member
1103 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_uav()
1106 cmd->body.uavSpliceIndex = cbs->ua_views[0].index; in vmw_emit_set_uav()
1120 SVGA3dCmdDXSetCSUAViews body; in vmw_emit_set_cs_uav() member
1133 cmd->header.size = sizeof(cmd->body) + view_id_size; in vmw_emit_set_cs_uav()
1136 cmd->body.startIndex = cbs->ua_views[1].index; in vmw_emit_set_cs_uav()
1284 SVGA3dCmdDXSetIndexBuffer body; in vmw_binding_scrub_ib() member
1292 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_ib()
1294 cmd->body.sid = bi->res->id; in vmw_binding_scrub_ib()
1295 cmd->body.format = binding->format; in vmw_binding_scrub_ib()
1296 cmd->body.offset = binding->offset; in vmw_binding_scrub_ib()
1298 cmd->body.sid = SVGA3D_INVALID_ID; in vmw_binding_scrub_ib()
1299 cmd->body.format = 0; in vmw_binding_scrub_ib()
1300 cmd->body.offset = 0; in vmw_binding_scrub_ib()
1336 SVGA3dCmdDXSetStreamOutput body; in vmw_binding_scrub_so() member
1344 cmd->header.size = sizeof(cmd->body); in vmw_binding_scrub_so()
1345 cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID; in vmw_binding_scrub_so()