// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // QueryNULL.cpp: // Implements the class methods for QueryNULL. // #include "libANGLE/renderer/null/QueryNULL.h" #include "common/debug.h" namespace rx { QueryNULL::QueryNULL(gl::QueryType type) : QueryImpl(type) {} QueryNULL::~QueryNULL() {} angle::Result QueryNULL::begin(const gl::Context *context) { return angle::Result::Continue; } angle::Result QueryNULL::end(const gl::Context *context) { return angle::Result::Continue; } angle::Result QueryNULL::queryCounter(const gl::Context *context) { return angle::Result::Continue; } angle::Result QueryNULL::getResult(const gl::Context *context, GLint *params) { *params = 0; return angle::Result::Continue; } angle::Result QueryNULL::getResult(const gl::Context *context, GLuint *params) { *params = 0; return angle::Result::Continue; } angle::Result QueryNULL::getResult(const gl::Context *context, GLint64 *params) { *params = 0; return angle::Result::Continue; } angle::Result QueryNULL::getResult(const gl::Context *context, GLuint64 *params) { *params = 0; return angle::Result::Continue; } angle::Result QueryNULL::isResultAvailable(const gl::Context *context, bool *available) { *available = true; return angle::Result::Continue; } } // namespace rx