// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // TransformFeedbackNULL.cpp: // Implements the class methods for TransformFeedbackNULL. // #include "libANGLE/renderer/null/TransformFeedbackNULL.h" #include "common/debug.h" namespace rx { TransformFeedbackNULL::TransformFeedbackNULL(const gl::TransformFeedbackState &state) : TransformFeedbackImpl(state) {} TransformFeedbackNULL::~TransformFeedbackNULL() {} angle::Result TransformFeedbackNULL::begin(const gl::Context *context, gl::PrimitiveMode primitiveMode) { return angle::Result::Continue; } angle::Result TransformFeedbackNULL::end(const gl::Context *context) { return angle::Result::Continue; } angle::Result TransformFeedbackNULL::pause(const gl::Context *context) { return angle::Result::Continue; } angle::Result TransformFeedbackNULL::resume(const gl::Context *context) { return angle::Result::Continue; } angle::Result TransformFeedbackNULL::bindIndexedBuffer( const gl::Context *context, size_t index, const gl::OffsetBindingPointer &binding) { return angle::Result::Continue; } } // namespace rx