// // Copyright 2024 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RenderbufferWgpu.h: // Defines the class interface for RenderbufferWgpu, implementing RenderbufferImpl. // #ifndef LIBANGLE_RENDERER_WGPU_RENDERBUFFERWGPU_H_ #define LIBANGLE_RENDERER_WGPU_RENDERBUFFERWGPU_H_ #include "libANGLE/renderer/RenderbufferImpl.h" namespace rx { class RenderbufferWgpu : public RenderbufferImpl { public: RenderbufferWgpu(const gl::RenderbufferState &state); ~RenderbufferWgpu() override; angle::Result setStorage(const gl::Context *context, GLenum internalformat, GLsizei width, GLsizei height) override; angle::Result setStorageMultisample(const gl::Context *context, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, gl::MultisamplingMode mode) override; angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override; angle::Result initializeContents(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex) override; }; } // namespace rx #endif // LIBANGLE_RENDERER_WGPU_RENDERBUFFERWGPU_H_