// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/timer/timer.h" #include #include #include "base/check.h" #include "base/feature_list.h" #include "base/memory/ptr_util.h" #include "base/memory/raw_ptr_exclusion.h" #include "base/memory/ref_counted.h" #include "base/task/sequenced_task_runner.h" #include "base/task/task_features.h" #include "base/threading/platform_thread.h" #include "base/time/tick_clock.h" namespace base { namespace internal { TimerBase::TimerBase(const Location& posted_from) : posted_from_(posted_from) { // It is safe for the timer to be created on a different thread/sequence than // the one from which the timer APIs are called. The first call to the // checker's CalledOnValidSequence() method will re-bind the checker, and // later calls will verify that the same task runner is used. DETACH_FROM_SEQUENCE(sequence_checker_); } TimerBase::~TimerBase() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); AbandonScheduledTask(); } bool TimerBase::IsRunning() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return delayed_task_handle_.IsValid(); } void TimerBase::SetTaskRunner(scoped_refptr task_runner) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(task_runner->RunsTasksInCurrentSequence()); DCHECK(!IsRunning()); task_runner_.swap(task_runner); } scoped_refptr TimerBase::GetTaskRunner() { return task_runner_ ? task_runner_ : SequencedTaskRunner::GetCurrentDefault(); } void TimerBase::Stop() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); AbandonScheduledTask(); OnStop(); // No more member accesses here: |this| could be deleted after Stop() call. } void TimerBase::AbandonScheduledTask() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); if (delayed_task_handle_.IsValid()) delayed_task_handle_.CancelTask(); // It's safe to destroy or restart Timer on another sequence after the task is // abandoned. DETACH_FROM_SEQUENCE(sequence_checker_); } DelayTimerBase::DelayTimerBase(const TickClock* tick_clock) : tick_clock_(tick_clock) {} DelayTimerBase::DelayTimerBase(const Location& posted_from, TimeDelta delay, const TickClock* tick_clock) : TimerBase(posted_from), delay_(delay), tick_clock_(tick_clock) {} DelayTimerBase::~DelayTimerBase() = default; TimeDelta DelayTimerBase::GetCurrentDelay() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return delay_; } void DelayTimerBase::StartInternal(const Location& posted_from, TimeDelta delay) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); posted_from_ = posted_from; delay_ = delay; Reset(); } void DelayTimerBase::AbandonAndStop() { Stop(); } void DelayTimerBase::Reset() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); EnsureNonNullUserTask(); // We can't reuse the |scheduled_task_|, so abandon it and post a new one. AbandonScheduledTask(); ScheduleNewTask(delay_); } void DelayTimerBase::ScheduleNewTask(TimeDelta delay) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!delayed_task_handle_.IsValid()); // Ignore negative deltas. // TODO(pmonette): Fix callers providing negative deltas and ban passing them. if (delay < TimeDelta()) delay = TimeDelta(); if (!timer_callback_) { timer_callback_ = BindRepeating(&DelayTimerBase::OnScheduledTaskInvoked, Unretained(this)); } delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTask( base::subtle::PostDelayedTaskPassKey(), posted_from_, timer_callback_, delay); desired_run_time_ = Now() + delay; } TimeTicks DelayTimerBase::Now() const { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now(); } void DelayTimerBase::OnScheduledTaskInvoked() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!delayed_task_handle_.IsValid()) << posted_from_.ToString(); RunUserTask(); // No more member accesses here: |this| could be deleted at this point. } } // namespace internal OneShotTimer::OneShotTimer() = default; OneShotTimer::OneShotTimer(const TickClock* tick_clock) : internal::DelayTimerBase(tick_clock) {} OneShotTimer::~OneShotTimer() = default; void OneShotTimer::Start(const Location& posted_from, TimeDelta delay, OnceClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void OneShotTimer::FireNow() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!task_runner_) << "FireNow() is incompatible with SetTaskRunner()"; DCHECK(IsRunning()); RunUserTask(); } void OneShotTimer::OnStop() { user_task_.Reset(); // No more member accesses here: |this| could be deleted after freeing // |user_task_|. } void OneShotTimer::RunUserTask() { // Make a local copy of the task to run. The Stop method will reset the // |user_task_| member. OnceClosure task = std::move(user_task_); Stop(); DCHECK(task); std::move(task).Run(); // No more member accesses here: |this| could be deleted at this point. } void OneShotTimer::EnsureNonNullUserTask() { DCHECK(user_task_); } RepeatingTimer::RepeatingTimer() = default; RepeatingTimer::RepeatingTimer(const TickClock* tick_clock) : internal::DelayTimerBase(tick_clock) {} RepeatingTimer::~RepeatingTimer() = default; RepeatingTimer::RepeatingTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) : internal::DelayTimerBase(posted_from, delay), user_task_(std::move(user_task)) {} RepeatingTimer::RepeatingTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task, const TickClock* tick_clock) : internal::DelayTimerBase(posted_from, delay, tick_clock), user_task_(std::move(user_task)) {} void RepeatingTimer::Start(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void RepeatingTimer::OnStop() {} void RepeatingTimer::RunUserTask() { // Make a local copy of the task to run in case the task destroy the timer // instance. RepeatingClosure task = user_task_; ScheduleNewTask(GetCurrentDelay()); task.Run(); // No more member accesses here: |this| could be deleted at this point. } void RepeatingTimer::EnsureNonNullUserTask() { DCHECK(user_task_); } RetainingOneShotTimer::RetainingOneShotTimer() = default; RetainingOneShotTimer::RetainingOneShotTimer(const TickClock* tick_clock) : internal::DelayTimerBase(tick_clock) {} RetainingOneShotTimer::~RetainingOneShotTimer() = default; RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) : internal::DelayTimerBase(posted_from, delay), user_task_(std::move(user_task)) {} RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task, const TickClock* tick_clock) : internal::DelayTimerBase(posted_from, delay, tick_clock), user_task_(std::move(user_task)) {} void RetainingOneShotTimer::Start(const Location& posted_from, TimeDelta delay, RepeatingClosure user_task) { user_task_ = std::move(user_task); StartInternal(posted_from, delay); } void RetainingOneShotTimer::OnStop() {} void RetainingOneShotTimer::RunUserTask() { // Make a local copy of the task to run in case the task destroys the timer // instance. RepeatingClosure task = user_task_; Stop(); task.Run(); // No more member accesses here: |this| could be deleted at this point. } void RetainingOneShotTimer::EnsureNonNullUserTask() { DCHECK(user_task_); } DeadlineTimer::DeadlineTimer() = default; DeadlineTimer::~DeadlineTimer() = default; void DeadlineTimer::Start(const Location& posted_from, TimeTicks deadline, OnceClosure user_task, subtle::DelayPolicy delay_policy) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); AbandonScheduledTask(); user_task_ = std::move(user_task); posted_from_ = posted_from; ScheduleNewTask(deadline, delay_policy); } void DeadlineTimer::OnStop() { user_task_.Reset(); // No more member accesses here: |this| could be deleted after freeing // |user_task_|. } void DeadlineTimer::ScheduleNewTask(TimeTicks deadline, subtle::DelayPolicy delay_policy) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); if (!timer_callback_) { timer_callback_ = BindRepeating(&DeadlineTimer::OnScheduledTaskInvoked, Unretained(this)); } delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTaskAt( base::subtle::PostDelayedTaskPassKey(), posted_from_, timer_callback_, deadline, delay_policy); } void DeadlineTimer::OnScheduledTaskInvoked() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!delayed_task_handle_.IsValid()); // Make a local copy of the task to run. The Stop method will reset the // |user_task_| member. OnceClosure task = std::move(user_task_); Stop(); std::move(task).Run(); // No more member accesses here: |this| could be deleted at this point. } MetronomeTimer::MetronomeTimer() = default; MetronomeTimer::~MetronomeTimer() = default; MetronomeTimer::MetronomeTimer(const Location& posted_from, TimeDelta interval, RepeatingClosure user_task, TimeTicks phase) : TimerBase(posted_from), interval_(interval), user_task_(user_task), phase_(phase) {} void MetronomeTimer::Start(const Location& posted_from, TimeDelta interval, RepeatingClosure user_task, TimeTicks phase) { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); user_task_ = std::move(user_task); posted_from_ = posted_from; interval_ = interval; phase_ = phase; Reset(); } void MetronomeTimer::OnStop() { user_task_.Reset(); // No more member accesses here: |this| could be deleted after freeing // |user_task_|. } void MetronomeTimer::Reset() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(user_task_); // We can't reuse the |scheduled_task_|, so abandon it and post a new one. AbandonScheduledTask(); ScheduleNewTask(); } void MetronomeTimer::ScheduleNewTask() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); // The next wake up is scheduled at the next aligned time which is at least // `interval_ / 2` after now. `interval_ / 2` is added to avoid playing // "catch-up" if wake ups are late. TimeTicks deadline = (TimeTicks::Now() + interval_ / 2).SnappedToNextTick(phase_, interval_); if (!timer_callback_) { timer_callback_ = BindRepeating(&MetronomeTimer::OnScheduledTaskInvoked, Unretained(this)); } delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTaskAt( base::subtle::PostDelayedTaskPassKey(), posted_from_, timer_callback_, deadline, subtle::DelayPolicy::kPrecise); } void MetronomeTimer::OnScheduledTaskInvoked() { DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(!delayed_task_handle_.IsValid()); // Make a local copy of the task to run in case the task destroy the timer // instance. RepeatingClosure task = user_task_; ScheduleNewTask(); std::move(task).Run(); // No more member accesses here: |this| could be deleted at this point. } } // namespace base