/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 2.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Texture State Query tests. *//*--------------------------------------------------------------------*/ #include "es2fTextureStateQueryTests.hpp" #include "es2fApiCase.hpp" #include "glsStateQueryUtil.hpp" #include "gluRenderContext.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "deRandom.hpp" #include "deMath.h" using namespace glw; // GLint and other GL types using namespace deqp::gls; using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; namespace deqp { namespace gles2 { namespace Functional { namespace TextureParamVerifiers { // TexParamVerifier class TexParamVerifier : protected glu::CallLogWrapper { public: TexParamVerifier(const glw::Functions &gl, tcu::TestLog &log, const char *testNamePostfix); virtual ~TexParamVerifier(); // make GCC happy const char *getTestNamePostfix(void) const; virtual void verifyInteger(tcu::TestContext &testCtx, GLenum target, GLenum name, GLint reference) = DE_NULL; virtual void verifyFloat(tcu::TestContext &testCtx, GLenum target, GLenum name, GLfloat reference) = DE_NULL; private: const char *const m_testNamePostfix; }; TexParamVerifier::TexParamVerifier(const glw::Functions &gl, tcu::TestLog &log, const char *testNamePostfix) : glu::CallLogWrapper(gl, log) , m_testNamePostfix(testNamePostfix) { enableLogging(true); } TexParamVerifier::~TexParamVerifier() { } const char *TexParamVerifier::getTestNamePostfix(void) const { return m_testNamePostfix; } class GetTexParameterIVerifier : public TexParamVerifier { public: GetTexParameterIVerifier(const glw::Functions &gl, tcu::TestLog &log); void verifyInteger(tcu::TestContext &testCtx, GLenum target, GLenum name, GLint reference); void verifyFloat(tcu::TestContext &testCtx, GLenum target, GLenum name, GLfloat reference); }; GetTexParameterIVerifier::GetTexParameterIVerifier(const glw::Functions &gl, tcu::TestLog &log) : TexParamVerifier(gl, log, "_gettexparameteri") { } void GetTexParameterIVerifier::verifyInteger(tcu::TestContext &testCtx, GLenum target, GLenum name, GLint reference) { using tcu::TestLog; StateQueryMemoryWriteGuard state; glGetTexParameteriv(target, name, &state); if (!state.verifyValidity(testCtx)) return; if (state != reference) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid texture param value"); } } void GetTexParameterIVerifier::verifyFloat(tcu::TestContext &testCtx, GLenum target, GLenum name, GLfloat reference) { using tcu::TestLog; const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp(reference); const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown(reference); StateQueryMemoryWriteGuard state; glGetTexParameteriv(target, name, &state); if (!state.verifyValidity(testCtx)) return; if (state < expectedGLStateMin || state > expectedGLStateMax) { testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << expectedGLStateMin << ", " << expectedGLStateMax << "]; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid texture param value"); } } class GetTexParameterFVerifier : public TexParamVerifier { public: GetTexParameterFVerifier(const glw::Functions &gl, tcu::TestLog &log); void verifyInteger(tcu::TestContext &testCtx, GLenum target, GLenum name, GLint reference); void verifyFloat(tcu::TestContext &testCtx, GLenum target, GLenum name, GLfloat reference); }; GetTexParameterFVerifier::GetTexParameterFVerifier(const glw::Functions &gl, tcu::TestLog &log) : TexParamVerifier(gl, log, "_gettexparameterf") { } void GetTexParameterFVerifier::verifyInteger(tcu::TestContext &testCtx, GLenum target, GLenum name, GLint reference) { DE_ASSERT( reference == GLint(GLfloat( reference))); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests using tcu::TestLog; const GLfloat referenceAsFloat = GLfloat(reference); StateQueryMemoryWriteGuard state; glGetTexParameterfv(target, name, &state); if (!state.verifyValidity(testCtx)) return; if (state != referenceAsFloat) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); } } void GetTexParameterFVerifier::verifyFloat(tcu::TestContext &testCtx, GLenum target, GLenum name, GLfloat reference) { using tcu::TestLog; StateQueryMemoryWriteGuard state; glGetTexParameterfv(target, name, &state); if (!state.verifyValidity(testCtx)) return; if (state != reference) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); } } } // namespace TextureParamVerifiers namespace { using namespace TextureParamVerifiers; // Tests class TextureCase : public ApiCase { public: TextureCase(Context &context, TexParamVerifier *verifier, const char *name, const char *description, GLenum textureTarget) : ApiCase(context, name, description) , m_textureTarget(textureTarget) , m_verifier(verifier) { } virtual void testTexture(void) = DE_NULL; void test(void) { GLuint textureId = 0; glGenTextures(1, &textureId); glBindTexture(m_textureTarget, textureId); expectError(GL_NO_ERROR); testTexture(); glDeleteTextures(1, &textureId); expectError(GL_NO_ERROR); } protected: GLenum m_textureTarget; TexParamVerifier *m_verifier; }; class TextureWrapCase : public TextureCase { public: TextureWrapCase(Context &context, TexParamVerifier *verifier, const char *name, const char *description, GLenum textureTarget, GLenum valueName) : TextureCase(context, verifier, name, description, textureTarget) , m_valueName(valueName) { } void testTexture(void) { const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT}; m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, GL_REPEAT); expectError(GL_NO_ERROR); for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) { glTexParameteri(m_textureTarget, m_valueName, wrapValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); expectError(GL_NO_ERROR); } //check unit conversions with float for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) { glTexParameterf(m_textureTarget, m_valueName, (GLfloat)wrapValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); expectError(GL_NO_ERROR); } } private: GLenum m_valueName; }; class TextureMagFilterCase : public TextureCase { public: TextureMagFilterCase(Context &context, TexParamVerifier *verifier, const char *name, const char *description, GLenum textureTarget) : TextureCase(context, verifier, name, description, textureTarget) { } void testTexture(void) { const GLenum magValues[] = {GL_NEAREST, GL_LINEAR}; m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); expectError(GL_NO_ERROR); for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) { glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); expectError(GL_NO_ERROR); } //check unit conversions with float for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) { glTexParameterf(m_textureTarget, GL_TEXTURE_MAG_FILTER, (GLfloat)magValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); expectError(GL_NO_ERROR); } } }; class TextureMinFilterCase : public TextureCase { public: TextureMinFilterCase(Context &context, TexParamVerifier *verifier, const char *name, const char *description, GLenum textureTarget) : TextureCase(context, verifier, name, description, textureTarget) { } void testTexture(void) { const GLenum minValues[] = {GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR}; m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR); expectError(GL_NO_ERROR); for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) { glTexParameteri(m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); expectError(GL_NO_ERROR); } //check unit conversions with float for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) { glTexParameterf(m_textureTarget, GL_TEXTURE_MIN_FILTER, (GLfloat)minValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MIN_FILTER, minValues[ndx]); expectError(GL_NO_ERROR); } } }; } // namespace #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \ do \ { \ for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \ { \ TexParamVerifier *verifier = (VERIFIERS)[_verifierNdx]; \ CODE_BLOCK; \ } \ } while (0) TextureStateQueryTests::TextureStateQueryTests(Context &context) : TestCaseGroup(context, "texture", "Texture State Query tests") , m_verifierInt(DE_NULL) , m_verifierFloat(DE_NULL) { } TextureStateQueryTests::~TextureStateQueryTests(void) { deinit(); } void TextureStateQueryTests::init(void) { using namespace TextureParamVerifiers; DE_ASSERT(m_verifierInt == DE_NULL); DE_ASSERT(m_verifierFloat == DE_NULL); m_verifierInt = new GetTexParameterIVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); m_verifierFloat = new GetTexParameterFVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); TexParamVerifier *verifiers[] = {m_verifierInt, m_verifierFloat}; const struct { const char *name; GLenum textureTarget; } textureTargets[] = {{"texture_2d", GL_TEXTURE_2D}, {"texture_cube_map", GL_TEXTURE_CUBE_MAP}}; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(textureTargets); ++ndx) { FOR_EACH_VERIFIER( verifiers, addChild(new TextureWrapCase( m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_s" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_S))); FOR_EACH_VERIFIER( verifiers, addChild(new TextureWrapCase( m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_t" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_T", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_T))); FOR_EACH_VERIFIER(verifiers, addChild(new TextureMagFilterCase(m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_mag_filter" + verifier->getTestNamePostfix()) .c_str(), "TEXTURE_MAG_FILTER", textureTargets[ndx].textureTarget))); FOR_EACH_VERIFIER(verifiers, addChild(new TextureMinFilterCase(m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_min_filter" + verifier->getTestNamePostfix()) .c_str(), "TEXTURE_MIN_FILTER", textureTargets[ndx].textureTarget))); } } void TextureStateQueryTests::deinit(void) { if (m_verifierInt) { delete m_verifierInt; m_verifierInt = NULL; } if (m_verifierFloat) { delete m_verifierFloat; m_verifierFloat = NULL; } this->TestCaseGroup::deinit(); } } // namespace Functional } // namespace gles2 } // namespace deqp