#ifndef _GLSBUFFERTESTUTIL_HPP #define _GLSBUFFERTESTUTIL_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL (ES) Module * ----------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Buffer test utilities. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tcuTestCase.hpp" #include "gluCallLogWrapper.hpp" #include "gluObjectWrapper.hpp" #include #include namespace tcu { class TestLog; } namespace glu { class RenderContext; class ShaderProgram; } // namespace glu namespace deqp { namespace gls { namespace BufferTestUtil { // Helper functions. void fillWithRandomBytes(uint8_t *ptr, int numBytes, uint32_t seed); bool compareByteArrays(tcu::TestLog &log, const uint8_t *resPtr, const uint8_t *refPtr, int numBytes); const char *getBufferTargetName(uint32_t target); const char *getUsageHintName(uint32_t hint); // Base class for buffer cases. class BufferCase : public tcu::TestCase, public glu::CallLogWrapper { public: BufferCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, const char *description); virtual ~BufferCase(void); void init(void); void deinit(void); uint32_t genBuffer(void); void deleteBuffer(uint32_t buffer); void checkError(void); protected: glu::RenderContext &m_renderCtx; private: // Resource handles for cleanup in case of unexpected iterate() termination. std::set m_allocatedBuffers; }; // Reference buffer. class ReferenceBuffer { public: ReferenceBuffer(void) { } ~ReferenceBuffer(void) { } void setSize(int numBytes); void setData(int numBytes, const uint8_t *bytes); void setSubData(int offset, int numBytes, const uint8_t *bytes); uint8_t *getPtr(int offset = 0) { return &m_data[offset]; } const uint8_t *getPtr(int offset = 0) const { return &m_data[offset]; } private: std::vector m_data; }; // Buffer writer system. enum WriteType { WRITE_BUFFER_SUB_DATA = 0, WRITE_BUFFER_WRITE_MAP, WRITE_TRANSFORM_FEEDBACK, WRITE_PIXEL_PACK, WRITE_LAST }; const char *getWriteTypeDescription(WriteType type); class BufferWriterBase : protected glu::CallLogWrapper { public: BufferWriterBase(glu::RenderContext &renderCtx, tcu::TestLog &log); virtual ~BufferWriterBase(void) { } virtual int getMinSize(void) const = DE_NULL; virtual int getAlignment(void) const = DE_NULL; virtual void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes) = DE_NULL; virtual void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes, uint32_t targetHint); protected: glu::RenderContext &m_renderCtx; private: BufferWriterBase(const BufferWriterBase &other); BufferWriterBase &operator=(const BufferWriterBase &other); }; class BufferWriter { public: BufferWriter(glu::RenderContext &renderCtx, tcu::TestLog &log, WriteType writeType); ~BufferWriter(void); int getMinSize(void) const { return m_writer->getMinSize(); } int getAlignment(void) const { return m_writer->getAlignment(); } void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes); void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes, uint32_t targetHint); private: BufferWriter(const BufferWriter &other); BufferWriter &operator=(const BufferWriter &other); BufferWriterBase *m_writer; }; class BufferSubDataWriter : public BufferWriterBase { public: BufferSubDataWriter(glu::RenderContext &renderCtx, tcu::TestLog &log) : BufferWriterBase(renderCtx, log) { } ~BufferSubDataWriter(void) { } int getMinSize(void) const { return 1; } int getAlignment(void) const { return 1; } virtual void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes); virtual void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes, uint32_t target); }; class BufferWriteMapWriter : public BufferWriterBase { public: BufferWriteMapWriter(glu::RenderContext &renderCtx, tcu::TestLog &log) : BufferWriterBase(renderCtx, log) { } ~BufferWriteMapWriter(void) { } int getMinSize(void) const { return 1; } int getAlignment(void) const { return 1; } virtual void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes); virtual void write(uint32_t buffer, int offset, int numBytes, const uint8_t *bytes, uint32_t target); }; // Buffer verifier system. enum VerifyType { VERIFY_AS_VERTEX_ARRAY = 0, VERIFY_AS_INDEX_ARRAY, VERIFY_AS_UNIFORM_BUFFER, VERIFY_AS_PIXEL_UNPACK_BUFFER, VERIFY_BUFFER_READ_MAP, VERIFY_LAST }; const char *getVerifyTypeDescription(VerifyType type); class BufferVerifierBase : public glu::CallLogWrapper { public: BufferVerifierBase(glu::RenderContext &renderCtx, tcu::TestLog &log); virtual ~BufferVerifierBase(void) { } virtual int getMinSize(void) const = DE_NULL; virtual int getAlignment(void) const = DE_NULL; virtual bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes) = DE_NULL; virtual bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes, uint32_t targetHint); protected: glu::RenderContext &m_renderCtx; tcu::TestLog &m_log; private: BufferVerifierBase(const BufferVerifierBase &other); BufferVerifierBase &operator=(const BufferVerifierBase &other); }; class BufferVerifier { public: BufferVerifier(glu::RenderContext &renderCtx, tcu::TestLog &log, VerifyType verifyType); ~BufferVerifier(void); int getMinSize(void) const { return m_verifier->getMinSize(); } int getAlignment(void) const { return m_verifier->getAlignment(); } // \note Offset is applied to reference pointer as well. bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes); bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes, uint32_t targetHint); private: BufferVerifier(const BufferVerifier &other); BufferVerifier &operator=(const BufferVerifier &other); BufferVerifierBase *m_verifier; }; class BufferMapVerifier : public BufferVerifierBase { public: BufferMapVerifier(glu::RenderContext &renderCtx, tcu::TestLog &log) : BufferVerifierBase(renderCtx, log) { } ~BufferMapVerifier(void) { } int getMinSize(void) const { return 1; } int getAlignment(void) const { return 1; } bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes); bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes, uint32_t target); }; class VertexArrayVerifier : public BufferVerifierBase { public: VertexArrayVerifier(glu::RenderContext &renderCtx, tcu::TestLog &log); ~VertexArrayVerifier(void); int getMinSize(void) const { return 3 * 4; } int getAlignment(void) const { return 1; } bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes); private: glu::ShaderProgram *m_program; uint32_t m_posLoc; uint32_t m_byteVecLoc; uint32_t m_vao; uint32_t m_positionBuf; uint32_t m_indexBuf; }; class IndexArrayVerifier : public BufferVerifierBase { public: IndexArrayVerifier(glu::RenderContext &renderCtx, tcu::TestLog &log); ~IndexArrayVerifier(void); int getMinSize(void) const { return 2; } int getAlignment(void) const { return 1; } bool verify(uint32_t buffer, const uint8_t *reference, int offset, int numBytes); private: glu::ShaderProgram *m_program; uint32_t m_posLoc; uint32_t m_colorLoc; uint32_t m_vao; uint32_t m_positionBuf; uint32_t m_colorBuf; }; } // namespace BufferTestUtil } // namespace gls } // namespace deqp #endif // _GLSBUFFERTESTUTIL_HPP