/* * Copyright © 2016 Red Hat. * Copyright © 2016 Bas Nieuwenhuizen * * based in part on anv driver which is: * Copyright © 2015 Intel Corporation * * SPDX-License-Identifier: MIT */ #include "meta/radv_meta.h" #include "nir/nir.h" #include "nir/nir_builder.h" #include "nir/nir_serialize.h" #include "nir/radv_nir.h" #include "spirv/nir_spirv.h" #include "util/disk_cache.h" #include "util/mesa-sha1.h" #include "util/os_time.h" #include "util/u_atomic.h" #include "radv_cs.h" #include "radv_debug.h" #include "radv_pipeline_binary.h" #include "radv_pipeline_cache.h" #include "radv_rmv.h" #include "radv_shader.h" #include "radv_shader_args.h" #include "vk_nir_convert_ycbcr.h" #include "vk_pipeline.h" #include "vk_render_pass.h" #include "vk_util.h" #include "util/u_debug.h" #include "ac_binary.h" #include "ac_nir.h" #include "ac_shader_util.h" #include "aco_interface.h" #include "sid.h" #include "vk_format.h" uint32_t radv_get_compute_resource_limits(const struct radv_physical_device *pdev, const struct radv_shader_info *info) { unsigned threads_per_threadgroup; unsigned threadgroups_per_cu = 1; unsigned waves_per_threadgroup; unsigned max_waves_per_sh = 0; /* Calculate best compute resource limits. */ threads_per_threadgroup = info->cs.block_size[0] * info->cs.block_size[1] * info->cs.block_size[2]; waves_per_threadgroup = DIV_ROUND_UP(threads_per_threadgroup, info->wave_size); if (pdev->info.gfx_level >= GFX10 && waves_per_threadgroup == 1) threadgroups_per_cu = 2; return ac_get_compute_resource_limits(&pdev->info, waves_per_threadgroup, max_waves_per_sh, threadgroups_per_cu); } void radv_get_compute_shader_metadata(const struct radv_device *device, const struct radv_shader *cs, struct radv_compute_pipeline_metadata *metadata) { uint32_t upload_sgpr = 0, inline_sgpr = 0; memset(metadata, 0, sizeof(*metadata)); metadata->wave32 = cs->info.wave_size == 32; metadata->grid_base_sgpr = radv_get_user_sgpr(cs, AC_UD_CS_GRID_SIZE); upload_sgpr = radv_get_user_sgpr(cs, AC_UD_PUSH_CONSTANTS); inline_sgpr = radv_get_user_sgpr(cs, AC_UD_INLINE_PUSH_CONSTANTS); metadata->push_const_sgpr = upload_sgpr | (inline_sgpr << 16); metadata->inline_push_const_mask = cs->info.inline_push_constant_mask; metadata->indirect_desc_sets_sgpr = radv_get_user_sgpr(cs, AC_UD_INDIRECT_DESCRIPTOR_SETS); } void radv_compute_pipeline_init(struct radv_compute_pipeline *pipeline, const struct radv_pipeline_layout *layout, struct radv_shader *shader) { pipeline->base.need_indirect_descriptor_sets |= radv_shader_need_indirect_descriptor_sets(shader); pipeline->base.push_constant_size = layout->push_constant_size; pipeline->base.dynamic_offset_count = layout->dynamic_offset_count; } struct radv_shader * radv_compile_cs(struct radv_device *device, struct vk_pipeline_cache *cache, struct radv_shader_stage *cs_stage, bool keep_executable_info, bool keep_statistic_info, bool is_internal, struct radv_shader_binary **cs_binary) { struct radv_physical_device *pdev = radv_device_physical(device); struct radv_instance *instance = radv_physical_device_instance(pdev); struct radv_shader *cs_shader; /* Compile SPIR-V shader to NIR. */ cs_stage->nir = radv_shader_spirv_to_nir(device, cs_stage, NULL, is_internal); radv_optimize_nir(cs_stage->nir, cs_stage->key.optimisations_disabled); /* Gather info again, information such as outputs_read can be out-of-date. */ nir_shader_gather_info(cs_stage->nir, nir_shader_get_entrypoint(cs_stage->nir)); /* Run the shader info pass. */ radv_nir_shader_info_init(cs_stage->stage, MESA_SHADER_NONE, &cs_stage->info); radv_nir_shader_info_pass(device, cs_stage->nir, &cs_stage->layout, &cs_stage->key, NULL, RADV_PIPELINE_COMPUTE, false, &cs_stage->info); radv_declare_shader_args(device, NULL, &cs_stage->info, MESA_SHADER_COMPUTE, MESA_SHADER_NONE, &cs_stage->args); cs_stage->info.user_sgprs_locs = cs_stage->args.user_sgprs_locs; cs_stage->info.inline_push_constant_mask = cs_stage->args.ac.inline_push_const_mask; /* Postprocess NIR. */ radv_postprocess_nir(device, NULL, cs_stage); bool dump_shader = radv_can_dump_shader(device, cs_stage->nir, false); if (dump_shader) { simple_mtx_lock(&instance->shader_dump_mtx); nir_print_shader(cs_stage->nir, stderr); } /* Compile NIR shader to AMD assembly. */ *cs_binary = radv_shader_nir_to_asm(device, cs_stage, &cs_stage->nir, 1, NULL, keep_executable_info, keep_statistic_info); cs_shader = radv_shader_create(device, cache, *cs_binary, keep_executable_info || dump_shader); radv_shader_generate_debug_info(device, dump_shader, keep_executable_info, *cs_binary, cs_shader, &cs_stage->nir, 1, &cs_stage->info); if (dump_shader) simple_mtx_unlock(&instance->shader_dump_mtx); if (keep_executable_info && cs_stage->spirv.size) { cs_shader->spirv = malloc(cs_stage->spirv.size); memcpy(cs_shader->spirv, cs_stage->spirv.data, cs_stage->spirv.size); cs_shader->spirv_size = cs_stage->spirv.size; } return cs_shader; } void radv_compute_pipeline_hash(const struct radv_device *device, const VkComputePipelineCreateInfo *pCreateInfo, unsigned char *hash) { VkPipelineCreateFlags2KHR create_flags = vk_compute_pipeline_create_flags(pCreateInfo); VK_FROM_HANDLE(radv_pipeline_layout, pipeline_layout, pCreateInfo->layout); const VkPipelineShaderStageCreateInfo *sinfo = &pCreateInfo->stage; struct mesa_sha1 ctx; struct radv_shader_stage_key stage_key = radv_pipeline_get_shader_key(device, sinfo, create_flags, pCreateInfo->pNext); _mesa_sha1_init(&ctx); radv_pipeline_hash(device, pipeline_layout, &ctx); radv_pipeline_hash_shader_stage(create_flags, sinfo, &stage_key, &ctx); _mesa_sha1_final(&ctx, hash); } static VkResult radv_compute_pipeline_compile(const VkComputePipelineCreateInfo *pCreateInfo, struct radv_compute_pipeline *pipeline, struct radv_pipeline_layout *pipeline_layout, struct radv_device *device, struct vk_pipeline_cache *cache, const VkPipelineShaderStageCreateInfo *pStage, const VkPipelineCreationFeedbackCreateInfo *creation_feedback) { struct radv_shader_binary *cs_binary = NULL; bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.create_flags); bool keep_statistic_info = radv_pipeline_capture_shader_stats(device, pipeline->base.create_flags); struct radv_shader_stage cs_stage = {0}; VkPipelineCreationFeedback pipeline_feedback = { .flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT, }; bool skip_shaders_cache = false; VkResult result = VK_SUCCESS; int64_t pipeline_start = os_time_get_nano(); radv_compute_pipeline_hash(device, pCreateInfo, pipeline->base.sha1); pipeline->base.pipeline_hash = *(uint64_t *)pipeline->base.sha1; /* Skip the shaders cache when any of the below are true: * - shaders are captured because it's for debugging purposes * - binaries are captured for later uses */ if (keep_executable_info || (pipeline->base.create_flags & VK_PIPELINE_CREATE_2_CAPTURE_DATA_BIT_KHR)) { skip_shaders_cache = true; } bool found_in_application_cache = true; if (!skip_shaders_cache && radv_compute_pipeline_cache_search(device, cache, pipeline, &found_in_application_cache)) { if (found_in_application_cache) pipeline_feedback.flags |= VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT; result = VK_SUCCESS; goto done; } if (pipeline->base.create_flags & VK_PIPELINE_CREATE_2_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_KHR) return VK_PIPELINE_COMPILE_REQUIRED; int64_t stage_start = os_time_get_nano(); const struct radv_shader_stage_key stage_key = radv_pipeline_get_shader_key(device, &pCreateInfo->stage, pipeline->base.create_flags, pCreateInfo->pNext); radv_pipeline_stage_init(pipeline->base.create_flags, pStage, pipeline_layout, &stage_key, &cs_stage); pipeline->base.shaders[MESA_SHADER_COMPUTE] = radv_compile_cs( device, cache, &cs_stage, keep_executable_info, keep_statistic_info, pipeline->base.is_internal, &cs_binary); cs_stage.feedback.duration += os_time_get_nano() - stage_start; if (!skip_shaders_cache) { radv_pipeline_cache_insert(device, cache, &pipeline->base); } free(cs_binary); if (radv_can_dump_shader_stats(device, cs_stage.nir)) { radv_dump_shader_stats(device, &pipeline->base, pipeline->base.shaders[MESA_SHADER_COMPUTE], MESA_SHADER_COMPUTE, stderr); } ralloc_free(cs_stage.nir); done: pipeline_feedback.duration = os_time_get_nano() - pipeline_start; if (creation_feedback) { *creation_feedback->pPipelineCreationFeedback = pipeline_feedback; if (creation_feedback->pipelineStageCreationFeedbackCount) { assert(creation_feedback->pipelineStageCreationFeedbackCount == 1); creation_feedback->pPipelineStageCreationFeedbacks[0] = cs_stage.feedback; } } return result; } static VkResult radv_compute_pipeline_import_binary(struct radv_device *device, struct radv_compute_pipeline *pipeline, const VkPipelineBinaryInfoKHR *binary_info) { VK_FROM_HANDLE(radv_pipeline_binary, pipeline_binary, binary_info->pPipelineBinaries[0]); struct radv_shader *shader; struct blob_reader blob; assert(binary_info->binaryCount == 1); blob_reader_init(&blob, pipeline_binary->data, pipeline_binary->size); shader = radv_shader_deserialize(device, pipeline_binary->key, sizeof(pipeline_binary->key), &blob); if (!shader) return VK_ERROR_OUT_OF_DEVICE_MEMORY; pipeline->base.shaders[MESA_SHADER_COMPUTE] = shader; pipeline->base.pipeline_hash = *(uint64_t *)pipeline_binary->key; return VK_SUCCESS; } VkResult radv_compute_pipeline_create(VkDevice _device, VkPipelineCache _cache, const VkComputePipelineCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkPipeline *pPipeline) { VK_FROM_HANDLE(radv_device, device, _device); VK_FROM_HANDLE(vk_pipeline_cache, cache, _cache); VK_FROM_HANDLE(radv_pipeline_layout, pipeline_layout, pCreateInfo->layout); struct radv_compute_pipeline *pipeline; VkResult result; pipeline = vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*pipeline), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (pipeline == NULL) { return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); } radv_pipeline_init(device, &pipeline->base, RADV_PIPELINE_COMPUTE); pipeline->base.create_flags = vk_compute_pipeline_create_flags(pCreateInfo); pipeline->base.is_internal = _cache == device->meta_state.cache; const VkPipelineCreationFeedbackCreateInfo *creation_feedback = vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO); const VkPipelineBinaryInfoKHR *binary_info = vk_find_struct_const(pCreateInfo->pNext, PIPELINE_BINARY_INFO_KHR); if (binary_info && binary_info->binaryCount > 0) { result = radv_compute_pipeline_import_binary(device, pipeline, binary_info); } else { result = radv_compute_pipeline_compile(pCreateInfo, pipeline, pipeline_layout, device, cache, &pCreateInfo->stage, creation_feedback); } if (result != VK_SUCCESS) { radv_pipeline_destroy(device, &pipeline->base, pAllocator); return result; } radv_compute_pipeline_init(pipeline, pipeline_layout, pipeline->base.shaders[MESA_SHADER_COMPUTE]); if (pipeline->base.create_flags & VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NV) { const VkComputePipelineIndirectBufferInfoNV *indirect_buffer = vk_find_struct_const(pCreateInfo->pNext, COMPUTE_PIPELINE_INDIRECT_BUFFER_INFO_NV); struct radv_shader *shader = pipeline->base.shaders[MESA_SHADER_COMPUTE]; const struct radv_physical_device *pdev = radv_device_physical(device); struct radeon_cmdbuf *cs = &pipeline->indirect.cs; cs->reserved_dw = cs->max_dw = 32; cs->buf = malloc(cs->max_dw * 4); if (!cs->buf) { radv_pipeline_destroy(device, &pipeline->base, pAllocator); return result; } radv_emit_compute_shader(pdev, cs, shader); pipeline->indirect.va = indirect_buffer->deviceAddress; pipeline->indirect.size = indirect_buffer->size; /* vkCmdUpdatePipelineIndirectBufferNV() can be called on any queues supporting transfer * operations and it's not required to call it on the same queue as the DGC execute. Because * it's not possible to know if the compute shader uses scratch when DGC execute is called, * the only solution is gather the max scratch size of all indirect pipelines. */ simple_mtx_lock(&device->compute_scratch_mtx); device->compute_scratch_size_per_wave = MAX2(device->compute_scratch_size_per_wave, shader->config.scratch_bytes_per_wave); device->compute_scratch_waves = MAX2(device->compute_scratch_waves, radv_get_max_scratch_waves(device, shader)); simple_mtx_unlock(&device->compute_scratch_mtx); } *pPipeline = radv_pipeline_to_handle(&pipeline->base); radv_rmv_log_compute_pipeline_create(device, &pipeline->base, pipeline->base.is_internal); return VK_SUCCESS; } static VkResult radv_create_compute_pipelines(VkDevice _device, VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo *pCreateInfos, const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines) { VkResult result = VK_SUCCESS; unsigned i = 0; for (; i < count; i++) { VkResult r; r = radv_compute_pipeline_create(_device, pipelineCache, &pCreateInfos[i], pAllocator, &pPipelines[i]); if (r != VK_SUCCESS) { result = r; pPipelines[i] = VK_NULL_HANDLE; VkPipelineCreateFlagBits2KHR create_flags = vk_compute_pipeline_create_flags(&pCreateInfos[i]); if (create_flags & VK_PIPELINE_CREATE_2_EARLY_RETURN_ON_FAILURE_BIT_KHR) break; } } for (; i < count; ++i) pPipelines[i] = VK_NULL_HANDLE; return result; } void radv_destroy_compute_pipeline(struct radv_device *device, struct radv_compute_pipeline *pipeline) { struct radeon_cmdbuf *cs = &pipeline->indirect.cs; if (pipeline->base.shaders[MESA_SHADER_COMPUTE]) radv_shader_unref(device, pipeline->base.shaders[MESA_SHADER_COMPUTE]); free(cs->buf); } VKAPI_ATTR VkResult VKAPI_CALL radv_CreateComputePipelines(VkDevice _device, VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo *pCreateInfos, const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines) { return radv_create_compute_pipelines(_device, pipelineCache, count, pCreateInfos, pAllocator, pPipelines); }