/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "util/blob.h" #include "util/hash_table.h" #include "util/u_debug.h" #include "util/disk_cache.h" #include "util/mesa-sha1.h" #include "nir/nir_serialize.h" #include "anv_private.h" #include "nir/nir_xfb_info.h" #include "vk_util.h" #include "compiler/spirv/nir_spirv.h" #include "shaders/float64_spv.h" /** * Embedded sampler management. */ static unsigned embedded_sampler_key_hash(const void *key) { return _mesa_hash_data(key, sizeof(struct anv_embedded_sampler_key)); } static bool embedded_sampler_key_equal(const void *a, const void *b) { return memcmp(a, b, sizeof(struct anv_embedded_sampler_key)) == 0; } static void anv_embedded_sampler_free(struct anv_device *device, struct anv_embedded_sampler *sampler) { anv_state_pool_free(&device->dynamic_state_pool, sampler->sampler_state); anv_state_pool_free(&device->dynamic_state_pool, sampler->border_color_state); vk_free(&device->vk.alloc, sampler); } static struct anv_embedded_sampler * anv_embedded_sampler_ref(struct anv_embedded_sampler *sampler) { sampler->ref_cnt++; return sampler; } static void anv_embedded_sampler_unref(struct anv_device *device, struct anv_embedded_sampler *sampler) { simple_mtx_lock(&device->embedded_samplers.mutex); if (--sampler->ref_cnt == 0) { _mesa_hash_table_remove_key(device->embedded_samplers.map, &sampler->key); anv_embedded_sampler_free(device, sampler); } simple_mtx_unlock(&device->embedded_samplers.mutex); } void anv_device_init_embedded_samplers(struct anv_device *device) { simple_mtx_init(&device->embedded_samplers.mutex, mtx_plain); device->embedded_samplers.map = _mesa_hash_table_create(NULL, embedded_sampler_key_hash, embedded_sampler_key_equal); } void anv_device_finish_embedded_samplers(struct anv_device *device) { hash_table_foreach(device->embedded_samplers.map, entry) { anv_embedded_sampler_free(device, entry->data); } ralloc_free(device->embedded_samplers.map); simple_mtx_destroy(&device->embedded_samplers.mutex); } static VkResult anv_shader_bin_get_embedded_samplers(struct anv_device *device, struct anv_shader_bin *shader, const struct anv_pipeline_bind_map *bind_map) { VkResult result = VK_SUCCESS; simple_mtx_lock(&device->embedded_samplers.mutex); for (uint32_t i = 0; i < bind_map->embedded_sampler_count; i++) { struct hash_entry *entry = _mesa_hash_table_search(device->embedded_samplers.map, &bind_map->embedded_sampler_to_binding[i].key); if (entry == NULL) { shader->embedded_samplers[i] = vk_zalloc(&device->vk.alloc, sizeof(struct anv_embedded_sampler), 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); if (shader->embedded_samplers[i] == NULL) { result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); goto err; } anv_genX(device->info, emit_embedded_sampler)( device, shader->embedded_samplers[i], &bind_map->embedded_sampler_to_binding[i]); _mesa_hash_table_insert(device->embedded_samplers.map, &shader->embedded_samplers[i]->key, shader->embedded_samplers[i]); } else { shader->embedded_samplers[i] = anv_embedded_sampler_ref(entry->data); } } err: simple_mtx_unlock(&device->embedded_samplers.mutex); return result; } /** * */ static bool anv_shader_bin_serialize(struct vk_pipeline_cache_object *object, struct blob *blob); struct vk_pipeline_cache_object * anv_shader_bin_deserialize(struct vk_pipeline_cache *cache, const void *key_data, size_t key_size, struct blob_reader *blob); static void anv_shader_bin_destroy(struct vk_device *_device, struct vk_pipeline_cache_object *object) { struct anv_device *device = container_of(_device, struct anv_device, vk); struct anv_shader_bin *shader = container_of(object, struct anv_shader_bin, base); for (uint32_t i = 0; i < shader->bind_map.embedded_sampler_count; i++) anv_embedded_sampler_unref(device, shader->embedded_samplers[i]); anv_state_pool_free(&device->instruction_state_pool, shader->kernel); vk_pipeline_cache_object_finish(&shader->base); vk_free(&device->vk.alloc, shader); } static const struct vk_pipeline_cache_object_ops anv_shader_bin_ops = { .serialize = anv_shader_bin_serialize, .deserialize = anv_shader_bin_deserialize, .destroy = anv_shader_bin_destroy, }; const struct vk_pipeline_cache_object_ops *const anv_cache_import_ops[2] = { &anv_shader_bin_ops, NULL }; static void anv_shader_bin_rewrite_embedded_samplers(struct anv_device *device, struct anv_shader_bin *shader, const struct anv_pipeline_bind_map *bind_map, const struct brw_stage_prog_data *prog_data_in) { int rv_count = 0; struct brw_shader_reloc_value reloc_values[BRW_MAX_EMBEDDED_SAMPLERS]; for (uint32_t i = 0; i < bind_map->embedded_sampler_count; i++) { reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_EMBEDDED_SAMPLER_HANDLE + i, .value = shader->embedded_samplers[i]->sampler_state.offset, }; } brw_write_shader_relocs(&device->physical->compiler->isa, shader->kernel.map, prog_data_in, reloc_values, rv_count); } static uint32_t brw_stage_prog_data_printf_num_args(const struct brw_stage_prog_data *prog_data) { uint32_t count = 0; for (unsigned i = 0; i < prog_data->printf_info_count; i++) count += prog_data->printf_info[i].num_args; return count; } static uint32_t brw_stage_prog_data_printf_string_size(const struct brw_stage_prog_data *prog_data) { uint32_t size = 0; for (unsigned i = 0; i < prog_data->printf_info_count; i++) size += prog_data->printf_info[i].string_size; return size; } static void copy_uprintf(u_printf_info *out_infos, unsigned *out_arg_sizes, char *out_strings, const struct brw_stage_prog_data *prog_data) { for (unsigned i = 0; i < prog_data->printf_info_count; i++) { out_infos[i] = prog_data->printf_info[i]; out_infos[i].arg_sizes = out_arg_sizes; memcpy(out_infos[i].arg_sizes, prog_data->printf_info[i].arg_sizes, sizeof(out_infos[i].arg_sizes[0]) * prog_data->printf_info[i].num_args); out_infos[i].strings = out_strings; memcpy(out_infos[i].strings, prog_data->printf_info[i].strings, prog_data->printf_info[i].string_size); out_arg_sizes += prog_data->printf_info[i].num_args; out_strings += prog_data->printf_info[i].string_size; } } static struct anv_shader_bin * anv_shader_bin_create(struct anv_device *device, gl_shader_stage stage, const void *key_data, uint32_t key_size, const void *kernel_data, uint32_t kernel_size, const struct brw_stage_prog_data *prog_data_in, uint32_t prog_data_size, const struct brw_compile_stats *stats, uint32_t num_stats, const nir_xfb_info *xfb_info_in, const struct anv_pipeline_bind_map *bind_map, const struct anv_push_descriptor_info *push_desc_info, enum anv_dynamic_push_bits dynamic_push_values) { VK_MULTIALLOC(ma); VK_MULTIALLOC_DECL(&ma, struct anv_shader_bin, shader, 1); VK_MULTIALLOC_DECL_SIZE(&ma, void, obj_key_data, key_size); VK_MULTIALLOC_DECL_SIZE(&ma, struct brw_stage_prog_data, prog_data, prog_data_size); VK_MULTIALLOC_DECL(&ma, struct brw_shader_reloc, prog_data_relocs, prog_data_in->num_relocs); VK_MULTIALLOC_DECL(&ma, uint32_t, prog_data_param, prog_data_in->nr_params); VK_MULTIALLOC_DECL_SIZE(&ma, nir_xfb_info, xfb_info, xfb_info_in == NULL ? 0 : nir_xfb_info_size(xfb_info_in->output_count)); VK_MULTIALLOC_DECL(&ma, struct anv_pipeline_binding, surface_to_descriptor, bind_map->surface_count); VK_MULTIALLOC_DECL(&ma, struct anv_pipeline_binding, sampler_to_descriptor, bind_map->sampler_count); VK_MULTIALLOC_DECL(&ma, struct anv_pipeline_embedded_sampler_binding, embedded_sampler_to_binding, bind_map->embedded_sampler_count); VK_MULTIALLOC_DECL(&ma, struct brw_kernel_arg_desc, kernel_args, bind_map->kernel_arg_count); VK_MULTIALLOC_DECL(&ma, struct anv_embedded_sampler *, embedded_samplers, bind_map->embedded_sampler_count); VK_MULTIALLOC_DECL(&ma, u_printf_info, printf_infos, INTEL_DEBUG(DEBUG_SHADER_PRINT) ? prog_data_in->printf_info_count : 0); VK_MULTIALLOC_DECL(&ma, unsigned, arg_sizes, INTEL_DEBUG(DEBUG_SHADER_PRINT) ? brw_stage_prog_data_printf_num_args(prog_data_in) : 0); VK_MULTIALLOC_DECL(&ma, char, strings, INTEL_DEBUG(DEBUG_SHADER_PRINT) ? brw_stage_prog_data_printf_string_size(prog_data_in) : 0); if (!vk_multialloc_alloc(&ma, &device->vk.alloc, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE)) return NULL; memcpy(obj_key_data, key_data, key_size); vk_pipeline_cache_object_init(&device->vk, &shader->base, &anv_shader_bin_ops, obj_key_data, key_size); shader->stage = stage; shader->kernel = anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64); memcpy(shader->kernel.map, kernel_data, kernel_size); shader->kernel_size = kernel_size; if (bind_map->embedded_sampler_count > 0) { shader->embedded_samplers = embedded_samplers; if (anv_shader_bin_get_embedded_samplers(device, shader, bind_map) != VK_SUCCESS) { anv_state_pool_free(&device->instruction_state_pool, shader->kernel); vk_free(&device->vk.alloc, shader); return NULL; } } uint64_t shader_data_addr = device->physical->va.instruction_state_pool.addr + shader->kernel.offset + prog_data_in->const_data_offset; int rv_count = 0; struct brw_shader_reloc_value reloc_values[9]; assert((device->physical->va.dynamic_visible_pool.addr & 0xffffffff) == 0); reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_DESCRIPTORS_BUFFER_ADDR_HIGH, .value = device->physical->va.dynamic_visible_pool.addr >> 32, }; assert((device->physical->va.indirect_descriptor_pool.addr & 0xffffffff) == 0); assert((device->physical->va.internal_surface_state_pool.addr & 0xffffffff) == 0); reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_DESCRIPTORS_ADDR_HIGH, .value = device->physical->indirect_descriptors ? (device->physical->va.indirect_descriptor_pool.addr >> 32) : (device->physical->va.internal_surface_state_pool.addr >> 32), }; assert((device->physical->va.instruction_state_pool.addr & 0xffffffff) == 0); reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_CONST_DATA_ADDR_LOW, .value = shader_data_addr, }; assert((device->physical->va.instruction_state_pool.addr & 0xffffffff) == 0); assert(shader_data_addr >> 32 == device->physical->va.instruction_state_pool.addr >> 32); reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_CONST_DATA_ADDR_HIGH, .value = device->physical->va.instruction_state_pool.addr >> 32, }; reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_SHADER_START_OFFSET, .value = shader->kernel.offset, }; if (brw_shader_stage_is_bindless(stage)) { const struct brw_bs_prog_data *bs_prog_data = brw_bs_prog_data_const(prog_data_in); uint64_t resume_sbt_addr = device->physical->va.instruction_state_pool.addr + shader->kernel.offset + bs_prog_data->resume_sbt_offset; reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_RESUME_SBT_ADDR_LOW, .value = resume_sbt_addr, }; reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_RESUME_SBT_ADDR_HIGH, .value = resume_sbt_addr >> 32, }; } if (INTEL_DEBUG(DEBUG_SHADER_PRINT) && prog_data_in->printf_info_count > 0) { assert(device->printf.bo != NULL); copy_uprintf(printf_infos, arg_sizes, strings, prog_data_in); simple_mtx_lock(&device->printf.mutex); uint32_t base_printf_idx = util_dynarray_num_elements(&device->printf.prints, u_printf_info*); for (uint32_t i = 0; i < prog_data_in->printf_info_count; i++) { util_dynarray_append(&device->printf.prints, u_printf_info *, &printf_infos[i]); } simple_mtx_unlock(&device->printf.mutex); /* u_printf expects the string IDs to start at 1. */ reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_PRINTF_BASE_IDENTIFIER, .value = base_printf_idx, }; reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_PRINTF_BUFFER_ADDR_LOW, .value = device->printf.bo->offset & 0xffffffff, }; reloc_values[rv_count++] = (struct brw_shader_reloc_value) { .id = BRW_SHADER_RELOC_PRINTF_BUFFER_ADDR_HIGH, .value = device->printf.bo->offset >> 32, }; } else if (prog_data_in->printf_info_count > 0) { unreachable("shader with printf intrinsics requires INTEL_DEBUG=shader-print"); } brw_write_shader_relocs(&device->physical->compiler->isa, shader->kernel.map, prog_data_in, reloc_values, rv_count); anv_shader_bin_rewrite_embedded_samplers(device, shader, bind_map, prog_data_in); memcpy(prog_data, prog_data_in, prog_data_size); typed_memcpy(prog_data_relocs, prog_data_in->relocs, prog_data_in->num_relocs); prog_data->relocs = prog_data_relocs; memset(prog_data_param, 0, prog_data->nr_params * sizeof(*prog_data_param)); prog_data->param = prog_data_param; prog_data->printf_info = printf_infos; shader->prog_data = prog_data; shader->prog_data_size = prog_data_size; assert(num_stats <= ARRAY_SIZE(shader->stats)); typed_memcpy(shader->stats, stats, num_stats); shader->num_stats = num_stats; if (xfb_info_in) { *xfb_info = *xfb_info_in; typed_memcpy(xfb_info->outputs, xfb_info_in->outputs, xfb_info_in->output_count); shader->xfb_info = xfb_info; } else { shader->xfb_info = NULL; } shader->dynamic_push_values = dynamic_push_values; typed_memcpy(&shader->push_desc_info, push_desc_info, 1); shader->bind_map = *bind_map; typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor, bind_map->surface_count); shader->bind_map.surface_to_descriptor = surface_to_descriptor; typed_memcpy(sampler_to_descriptor, bind_map->sampler_to_descriptor, bind_map->sampler_count); shader->bind_map.sampler_to_descriptor = sampler_to_descriptor; typed_memcpy(embedded_sampler_to_binding, bind_map->embedded_sampler_to_binding, bind_map->embedded_sampler_count); shader->bind_map.embedded_sampler_to_binding = embedded_sampler_to_binding; typed_memcpy(kernel_args, bind_map->kernel_args, bind_map->kernel_arg_count); shader->bind_map.kernel_args = kernel_args; return shader; } static bool anv_shader_bin_serialize(struct vk_pipeline_cache_object *object, struct blob *blob) { struct anv_shader_bin *shader = container_of(object, struct anv_shader_bin, base); blob_write_uint32(blob, shader->stage); blob_write_uint32(blob, shader->kernel_size); blob_write_bytes(blob, shader->kernel.map, shader->kernel_size); blob_write_uint32(blob, shader->prog_data_size); union brw_any_prog_data prog_data; assert(shader->prog_data_size <= sizeof(prog_data)); memcpy(&prog_data, shader->prog_data, shader->prog_data_size); prog_data.base.relocs = NULL; prog_data.base.param = NULL; blob_write_bytes(blob, &prog_data, shader->prog_data_size); blob_write_bytes(blob, shader->prog_data->relocs, shader->prog_data->num_relocs * sizeof(shader->prog_data->relocs[0])); nir_serialize_printf_info(blob, shader->prog_data->printf_info, shader->prog_data->printf_info_count); blob_write_uint32(blob, shader->num_stats); blob_write_bytes(blob, shader->stats, shader->num_stats * sizeof(shader->stats[0])); if (shader->xfb_info) { uint32_t xfb_info_size = nir_xfb_info_size(shader->xfb_info->output_count); blob_write_uint32(blob, xfb_info_size); blob_write_bytes(blob, shader->xfb_info, xfb_info_size); } else { blob_write_uint32(blob, 0); } blob_write_uint32(blob, shader->dynamic_push_values); blob_write_uint32(blob, shader->push_desc_info.used_descriptors); blob_write_uint32(blob, shader->push_desc_info.fully_promoted_ubo_descriptors); blob_write_uint8(blob, shader->push_desc_info.used_set_buffer); blob_write_bytes(blob, shader->bind_map.surface_sha1, sizeof(shader->bind_map.surface_sha1)); blob_write_bytes(blob, shader->bind_map.sampler_sha1, sizeof(shader->bind_map.sampler_sha1)); blob_write_bytes(blob, shader->bind_map.push_sha1, sizeof(shader->bind_map.push_sha1)); blob_write_uint32(blob, shader->bind_map.surface_count); blob_write_uint32(blob, shader->bind_map.sampler_count); blob_write_uint32(blob, shader->bind_map.embedded_sampler_count); if (shader->stage == MESA_SHADER_KERNEL) { uint32_t packed = (uint32_t)shader->bind_map.kernel_args_size << 16 | (uint32_t)shader->bind_map.kernel_arg_count; blob_write_uint32(blob, packed); } blob_write_bytes(blob, shader->bind_map.surface_to_descriptor, shader->bind_map.surface_count * sizeof(*shader->bind_map.surface_to_descriptor)); blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor, shader->bind_map.sampler_count * sizeof(*shader->bind_map.sampler_to_descriptor)); blob_write_bytes(blob, shader->bind_map.embedded_sampler_to_binding, shader->bind_map.embedded_sampler_count * sizeof(*shader->bind_map.embedded_sampler_to_binding)); blob_write_bytes(blob, shader->bind_map.kernel_args, shader->bind_map.kernel_arg_count * sizeof(*shader->bind_map.kernel_args)); blob_write_bytes(blob, shader->bind_map.push_ranges, sizeof(shader->bind_map.push_ranges)); return !blob->out_of_memory; } struct vk_pipeline_cache_object * anv_shader_bin_deserialize(struct vk_pipeline_cache *cache, const void *key_data, size_t key_size, struct blob_reader *blob) { struct anv_device *device = container_of(cache->base.device, struct anv_device, vk); gl_shader_stage stage = blob_read_uint32(blob); uint32_t kernel_size = blob_read_uint32(blob); const void *kernel_data = blob_read_bytes(blob, kernel_size); uint32_t prog_data_size = blob_read_uint32(blob); const void *prog_data_bytes = blob_read_bytes(blob, prog_data_size); if (blob->overrun) return NULL; union brw_any_prog_data prog_data; memcpy(&prog_data, prog_data_bytes, MIN2(sizeof(prog_data), prog_data_size)); prog_data.base.relocs = blob_read_bytes(blob, prog_data.base.num_relocs * sizeof(prog_data.base.relocs[0])); void *mem_ctx = ralloc_context(NULL); prog_data.base.printf_info = nir_deserialize_printf_info(mem_ctx, blob, &prog_data.base.printf_info_count); uint32_t num_stats = blob_read_uint32(blob); const struct brw_compile_stats *stats = blob_read_bytes(blob, num_stats * sizeof(stats[0])); const nir_xfb_info *xfb_info = NULL; uint32_t xfb_size = blob_read_uint32(blob); if (xfb_size) xfb_info = blob_read_bytes(blob, xfb_size); enum anv_dynamic_push_bits dynamic_push_values = blob_read_uint32(blob); struct anv_push_descriptor_info push_desc_info = {}; push_desc_info.used_descriptors = blob_read_uint32(blob); push_desc_info.fully_promoted_ubo_descriptors = blob_read_uint32(blob); push_desc_info.used_set_buffer = blob_read_uint8(blob); struct anv_pipeline_bind_map bind_map = {}; blob_copy_bytes(blob, bind_map.surface_sha1, sizeof(bind_map.surface_sha1)); blob_copy_bytes(blob, bind_map.sampler_sha1, sizeof(bind_map.sampler_sha1)); blob_copy_bytes(blob, bind_map.push_sha1, sizeof(bind_map.push_sha1)); bind_map.surface_count = blob_read_uint32(blob); bind_map.sampler_count = blob_read_uint32(blob); bind_map.embedded_sampler_count = blob_read_uint32(blob); if (stage == MESA_SHADER_KERNEL) { uint32_t packed = blob_read_uint32(blob); bind_map.kernel_args_size = (uint16_t)(packed >> 16); bind_map.kernel_arg_count = (uint16_t)packed; } bind_map.surface_to_descriptor = (void *) blob_read_bytes(blob, bind_map.surface_count * sizeof(*bind_map.surface_to_descriptor)); bind_map.sampler_to_descriptor = (void *) blob_read_bytes(blob, bind_map.sampler_count * sizeof(*bind_map.sampler_to_descriptor)); bind_map.embedded_sampler_to_binding = (void *) blob_read_bytes(blob, bind_map.embedded_sampler_count * sizeof(*bind_map.embedded_sampler_to_binding)); bind_map.kernel_args = (void *) blob_read_bytes(blob, bind_map.kernel_arg_count * sizeof(*bind_map.kernel_args)); blob_copy_bytes(blob, bind_map.push_ranges, sizeof(bind_map.push_ranges)); if (blob->overrun) { ralloc_free(mem_ctx); return NULL; } struct anv_shader_bin *shader = anv_shader_bin_create(device, stage, key_data, key_size, kernel_data, kernel_size, &prog_data.base, prog_data_size, stats, num_stats, xfb_info, &bind_map, &push_desc_info, dynamic_push_values); ralloc_free(mem_ctx); if (shader == NULL) return NULL; return &shader->base; } struct anv_shader_bin * anv_device_search_for_kernel(struct anv_device *device, struct vk_pipeline_cache *cache, const void *key_data, uint32_t key_size, bool *user_cache_hit) { /* Use the default pipeline cache if none is specified */ if (cache == NULL) cache = device->vk.mem_cache; bool cache_hit = false; struct vk_pipeline_cache_object *object = vk_pipeline_cache_lookup_object(cache, key_data, key_size, &anv_shader_bin_ops, &cache_hit); if (user_cache_hit != NULL) { *user_cache_hit = object != NULL && cache_hit && cache != device->vk.mem_cache; } if (object == NULL) return NULL; return container_of(object, struct anv_shader_bin, base); } struct anv_shader_bin * anv_device_upload_kernel(struct anv_device *device, struct vk_pipeline_cache *cache, const struct anv_shader_upload_params *params) { /* Use the default pipeline cache if none is specified */ if (cache == NULL) cache = device->vk.mem_cache; struct anv_shader_bin *shader = anv_shader_bin_create(device, params->stage, params->key_data, params->key_size, params->kernel_data, params->kernel_size, params->prog_data, params->prog_data_size, params->stats, params->num_stats, params->xfb_info, params->bind_map, params->push_desc_info, params->dynamic_push_values); if (shader == NULL) return NULL; struct vk_pipeline_cache_object *cached = vk_pipeline_cache_add_object(cache, &shader->base); return container_of(cached, struct anv_shader_bin, base); } #define SHA1_KEY_SIZE 20 struct nir_shader * anv_device_search_for_nir(struct anv_device *device, struct vk_pipeline_cache *cache, const nir_shader_compiler_options *nir_options, unsigned char sha1_key[SHA1_KEY_SIZE], void *mem_ctx) { if (cache == NULL) cache = device->vk.mem_cache; return vk_pipeline_cache_lookup_nir(cache, sha1_key, SHA1_KEY_SIZE, nir_options, NULL, mem_ctx); } void anv_device_upload_nir(struct anv_device *device, struct vk_pipeline_cache *cache, const struct nir_shader *nir, unsigned char sha1_key[SHA1_KEY_SIZE]) { if (cache == NULL) cache = device->vk.mem_cache; vk_pipeline_cache_add_nir(cache, sha1_key, SHA1_KEY_SIZE, nir); } void anv_load_fp64_shader(struct anv_device *device) { const nir_shader_compiler_options *nir_options = device->physical->compiler->nir_options[MESA_SHADER_VERTEX]; const char* shader_name = "float64_spv_lib"; struct mesa_sha1 sha1_ctx; uint8_t sha1[20]; _mesa_sha1_init(&sha1_ctx); _mesa_sha1_update(&sha1_ctx, shader_name, strlen(shader_name)); _mesa_sha1_final(&sha1_ctx, sha1); device->fp64_nir = anv_device_search_for_nir(device, device->internal_cache, nir_options, sha1, NULL); /* The shader found, no need to call spirv_to_nir() again. */ if (device->fp64_nir) return; const struct spirv_capabilities spirv_caps = { .Addresses = true, .Float64 = true, .Int8 = true, .Int16 = true, .Int64 = true, }; struct spirv_to_nir_options spirv_options = { .capabilities = &spirv_caps, .environment = NIR_SPIRV_VULKAN, .create_library = true }; nir_shader* nir = spirv_to_nir(float64_spv_source, sizeof(float64_spv_source) / 4, NULL, 0, MESA_SHADER_VERTEX, "main", &spirv_options, nir_options); assert(nir != NULL); nir_validate_shader(nir, "after spirv_to_nir"); nir_validate_ssa_dominance(nir, "after spirv_to_nir"); NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp); NIR_PASS_V(nir, nir_lower_returns); NIR_PASS_V(nir, nir_inline_functions); NIR_PASS_V(nir, nir_opt_deref); NIR_PASS_V(nir, nir_lower_vars_to_ssa); NIR_PASS_V(nir, nir_copy_prop); NIR_PASS_V(nir, nir_opt_dce); NIR_PASS_V(nir, nir_opt_cse); NIR_PASS_V(nir, nir_opt_gcm, true); NIR_PASS_V(nir, nir_opt_peephole_select, 1, false, false); NIR_PASS_V(nir, nir_opt_dce); NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_function_temp, nir_address_format_62bit_generic); anv_device_upload_nir(device, device->internal_cache, nir, sha1); device->fp64_nir = nir; }