/* * Mesa 3-D graphics library * * Copyright (C) 1999-2016 Brian Paul, et al All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef DEBUG_OUTPUT_H #define DEBUG_OUTPUT_H #include #include #include "util/glheader.h" #include "menums.h" #ifdef __cplusplus extern "C" { #endif struct gl_context; void _mesa_init_debug_output(struct gl_context *ctx); void _mesa_destroy_debug_output(struct gl_context *ctx); void _mesa_debug_get_id(GLuint *id); bool _mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val); GLint _mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname); void * _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname); void _mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source, enum mesa_debug_type type, GLuint id, enum mesa_debug_severity severity, GLint len, const char *buf); bool _mesa_debug_is_message_enabled(const struct gl_debug_state *debug, enum mesa_debug_source source, enum mesa_debug_type type, GLuint id, enum mesa_debug_severity severity); void _mesa_update_debug_callback(struct gl_context *ctx); #ifdef __cplusplus } #endif #endif /* DEBUG_OUTPUT_H */