/* * Copyright © 2024 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /* * Copyright (C) 2015-2021 Valve Corporation * Copyright (C) 2015-2021 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Author: Cody Northrop * Author: David Pinedo * Author: Jon Ashburn * Author: Tony Barbour */ #include #include #include #include #include #include #include #include #include "git_sha1.h" #include "screenshot_params.h" #include "util/u_debug.h" #include "util/hash_table.h" #include "util/list.h" #include "util/ralloc.h" #include "util/os_time.h" #include "util/os_socket.h" #include "util/simple_mtx.h" #include "util/u_math.h" #include "vk_enum_to_str.h" #include "vk_dispatch_table.h" #include "vk_util.h" typedef pthread_mutex_t loader_platform_thread_mutex; static inline void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_init(pMutex, NULL); } static inline void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_lock(pMutex); } static inline void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_unlock(pMutex); } static inline void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_destroy(pMutex); } static int globalLockInitialized = 0; static loader_platform_thread_mutex globalLock; uint32_t MAX_PATH_SIZE = 512; /* Mapped from VkInstace/VkPhysicalDevice */ struct instance_data { struct vk_instance_dispatch_table vtable; struct vk_physical_device_dispatch_table pd_vtable; VkInstance instance; struct screenshot_params params; int control_client; int socket_fd; /* Enabling switch for taking screenshot */ bool screenshot_enabled; /* Enabling switch for socket communications */ bool socket_enabled; bool socket_setup; const char *filename; }; pthread_cond_t ptCondition = PTHREAD_COND_INITIALIZER; pthread_mutex_t ptLock = PTHREAD_MUTEX_INITIALIZER; VkFence copyDone; const VkPipelineStageFlags dstStageWaitBeforeSubmission = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; const VkSemaphore *pSemaphoreWaitBeforePresent; uint32_t semaphoreWaitBeforePresentCount; VkSemaphore semaphoreWaitAfterSubmission; /* Mapped from VkDevice */ struct queue_data; struct device_data { struct instance_data *instance; PFN_vkSetDeviceLoaderData set_device_loader_data; struct vk_device_dispatch_table vtable; VkPhysicalDevice physical_device; VkDevice device; VkPhysicalDeviceProperties properties; struct queue_data *graphic_queue; struct queue_data **queues; uint32_t n_queues; }; /* Mapped from VkQueue */ struct queue_data { struct device_data *device; VkQueue queue; VkQueueFlags flags; uint32_t index; }; /* Mapped from VkSwapchainKHR */ struct swapchain_data { struct device_data *device; VkSwapchainKHR swapchain; VkExtent2D imageExtent; VkFormat format; VkImage image; }; static struct hash_table_u64 *vk_object_to_data = NULL; static simple_mtx_t vk_object_to_data_mutex = SIMPLE_MTX_INITIALIZER; static inline void ensure_vk_object_map(void) { if (!vk_object_to_data) vk_object_to_data = _mesa_hash_table_u64_create(NULL); } #define HKEY(obj) ((uint64_t)(obj)) #define FIND(type, obj) ((type *)find_object_data(HKEY(obj))) static void *find_object_data(uint64_t obj) { simple_mtx_lock(&vk_object_to_data_mutex); ensure_vk_object_map(); void *data = _mesa_hash_table_u64_search(vk_object_to_data, obj); simple_mtx_unlock(&vk_object_to_data_mutex); return data; } static void map_object(uint64_t obj, void *data) { simple_mtx_lock(&vk_object_to_data_mutex); ensure_vk_object_map(); _mesa_hash_table_u64_insert(vk_object_to_data, obj, data); simple_mtx_unlock(&vk_object_to_data_mutex); } static void unmap_object(uint64_t obj) { simple_mtx_lock(&vk_object_to_data_mutex); _mesa_hash_table_u64_remove(vk_object_to_data, obj); simple_mtx_unlock(&vk_object_to_data_mutex); } #define VK_CHECK(expr) \ do { \ VkResult __result = (expr); \ if (__result != VK_SUCCESS) { \ LOG(ERROR, "'%s' line %i failed with %s\n", \ #expr, __LINE__, vk_Result_to_str(__result)); \ } \ } while (0) static VkLayerInstanceCreateInfo *get_instance_chain_info(const VkInstanceCreateInfo *pCreateInfo, VkLayerFunction func) { vk_foreach_struct_const(item, pCreateInfo->pNext) { if (item->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO && ((VkLayerInstanceCreateInfo *) item)->function == func) return (VkLayerInstanceCreateInfo *) item; } unreachable("instance chain info not found"); return NULL; } static VkLayerDeviceCreateInfo *get_device_chain_info(const VkDeviceCreateInfo *pCreateInfo, VkLayerFunction func) { vk_foreach_struct_const(item, pCreateInfo->pNext) { if (item->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO && ((VkLayerDeviceCreateInfo *) item)->function == func) return (VkLayerDeviceCreateInfo *)item; } unreachable("device chain info not found"); return NULL; } /**/ static struct instance_data *new_instance_data(VkInstance instance) { struct instance_data *data = rzalloc(NULL, struct instance_data); data->instance = instance; data->control_client = -1; data->socket_fd = -1; map_object(HKEY(data->instance), data); return data; } void destroy_instance_data(struct instance_data *data) { destroy_frame_list(data->params.frames); if (data->socket_fd >= 0) os_socket_close(data->socket_fd); unmap_object(HKEY(data->instance)); ralloc_free(data); } static void instance_data_map_physical_devices(struct instance_data *instance_data, bool map) { uint32_t physicalDeviceCount = 0; instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance, &physicalDeviceCount, NULL); VkPhysicalDevice *physicalDevices = (VkPhysicalDevice *) malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount); instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance, &physicalDeviceCount, physicalDevices); for (uint32_t i = 0; i < physicalDeviceCount; i++) { if (map) map_object(HKEY(physicalDevices[i]), instance_data); else unmap_object(HKEY(physicalDevices[i])); } free(physicalDevices); } /**/ static struct device_data *new_device_data(VkDevice device, struct instance_data *instance) { struct device_data *data = rzalloc(NULL, struct device_data); data->instance = instance; data->device = device; map_object(HKEY(data->device), data); return data; } static struct queue_data *new_queue_data(VkQueue queue, const VkQueueFamilyProperties *family_props, struct device_data *device_data, uint32_t index) { struct queue_data *data = rzalloc(device_data, struct queue_data); data->device = device_data; data->queue = queue; data->flags = family_props->queueFlags; data->index = index; map_object(HKEY(data->queue), data); if ((data->flags & VK_QUEUE_GRAPHICS_BIT) != 0) { device_data->graphic_queue = data; } return data; } static void destroy_queue(struct queue_data *data) { struct device_data *device_data = data->device; unmap_object(HKEY(data->queue)); ralloc_free(data); } static void device_map_queues(struct device_data *data, const VkDeviceCreateInfo *pCreateInfo) { loader_platform_thread_lock_mutex(&globalLock); for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) data->n_queues += pCreateInfo->pQueueCreateInfos[i].queueCount; data->queues = ralloc_array(data, struct queue_data *, data->n_queues); struct instance_data *instance_data = data->instance; uint32_t n_family_props; instance_data->pd_vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device, &n_family_props, NULL); VkQueueFamilyProperties *family_props = (VkQueueFamilyProperties *)malloc(sizeof(VkQueueFamilyProperties) * n_family_props); instance_data->pd_vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device, &n_family_props, family_props); uint32_t queue_index = 0; for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) { for (uint32_t j = 0; j < pCreateInfo->pQueueCreateInfos[i].queueCount; j++) { VkQueue queue; data->vtable.GetDeviceQueue(data->device, pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex, j, &queue); VK_CHECK(data->set_device_loader_data(data->device, queue)); data->queues[queue_index] = new_queue_data(queue, family_props, data, queue_index); queue_index++; } } free(family_props); loader_platform_thread_unlock_mutex(&globalLock); } static void device_unmap_queues(struct device_data *data) { for (uint32_t i = 0; i < data->n_queues; i++) destroy_queue(data->queues[i]); } static void destroy_device_data(struct device_data *data) { loader_platform_thread_lock_mutex(&globalLock); unmap_object(HKEY(data->device)); ralloc_free(data); loader_platform_thread_unlock_mutex(&globalLock); } static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain, struct device_data *device_data) { struct instance_data *instance_data = device_data->instance; struct swapchain_data *data = rzalloc(NULL, struct swapchain_data); data->device = device_data; data->swapchain = swapchain; map_object(HKEY(data->swapchain), data); return data; } static void destroy_swapchain_data(struct swapchain_data *data) { unmap_object(HKEY(data->swapchain)); ralloc_free(data); } static void parse_command(struct instance_data *instance_data, const char *cmd, unsigned cmdlen, const char *param, unsigned paramlen) { /* parse string (if any) from capture command */ if (!strncmp(cmd, "capture", cmdlen)) { instance_data->screenshot_enabled = true; if (paramlen > 1) { instance_data->filename = param; } else { instance_data->filename = NULL; } } } #define BUFSIZE 4096 /** * This function will process commands through the control file. * * A command starts with a colon, followed by the command, and followed by an * option '=' and a parameter. It has to end with a semi-colon. A full command * + parameter looks like: * * :cmd=param; */ static void process_char(struct instance_data *instance_data, char c) { static char cmd[BUFSIZE]; static char param[BUFSIZE]; static unsigned cmdpos = 0; static unsigned parampos = 0; static bool reading_cmd = false; static bool reading_param = false; switch (c) { case ':': cmdpos = 0; parampos = 0; reading_cmd = true; reading_param = false; break; case ';': if (!reading_cmd) break; cmd[cmdpos++] = '\0'; param[parampos++] = '\0'; parse_command(instance_data, cmd, cmdpos, param, parampos); reading_cmd = false; reading_param = false; break; case '=': if (!reading_cmd) break; reading_param = true; break; default: if (!reading_cmd) break; if (reading_param) { /* overflow means an invalid parameter */ if (parampos >= BUFSIZE - 1) { reading_cmd = false; reading_param = false; break; } param[parampos++] = c; } else { /* overflow means an invalid command */ if (cmdpos >= BUFSIZE - 1) { reading_cmd = false; break; } cmd[cmdpos++] = c; } } } static void control_send(struct instance_data *instance_data, const char *cmd, unsigned cmdlen, const char *param, unsigned paramlen) { unsigned msglen = 0; char buffer[BUFSIZE]; assert(cmdlen + paramlen + 3 < BUFSIZE); buffer[msglen++] = ':'; memcpy(&buffer[msglen], cmd, cmdlen); msglen += cmdlen; if (paramlen > 0) { buffer[msglen++] = '='; memcpy(&buffer[msglen], param, paramlen); msglen += paramlen; buffer[msglen++] = ';'; } os_socket_send(instance_data->control_client, buffer, msglen, 0); } static void control_send_connection_string(struct device_data *device_data) { struct instance_data *instance_data = device_data->instance; const char *controlVersionCmd = "MesaScreenshotControlVersion"; const char *controlVersionString = "1"; control_send(instance_data, controlVersionCmd, strlen(controlVersionCmd), controlVersionString, strlen(controlVersionString)); const char *deviceCmd = "DeviceName"; const char *deviceName = device_data->properties.deviceName; control_send(instance_data, deviceCmd, strlen(deviceCmd), deviceName, strlen(deviceName)); const char *mesaVersionCmd = "MesaVersion"; const char *mesaVersionString = "Mesa " PACKAGE_VERSION MESA_GIT_SHA1; control_send(instance_data, mesaVersionCmd, strlen(mesaVersionCmd), mesaVersionString, strlen(mesaVersionString)); } static void control_client_check(struct device_data *device_data) { struct instance_data *instance_data = device_data->instance; /* Already connected, just return. */ if (instance_data->control_client >= 0) return; int socket_fd = os_socket_accept(instance_data->socket_fd); if (socket_fd == -1) { if (errno != EAGAIN && errno != EWOULDBLOCK && errno != ECONNABORTED) LOG(ERROR, "socket error: %s\n", strerror(errno)); return; } if (socket_fd >= 0) { os_socket_block(socket_fd, false); instance_data->control_client = socket_fd; control_send_connection_string(device_data); } } static void control_client_disconnected(struct instance_data *instance_data) { os_socket_close(instance_data->control_client); instance_data->control_client = -1; } static void process_control_socket(struct instance_data *instance_data) { const int client = instance_data->control_client; if (client >= 0) { char buf[BUFSIZE]; while (true) { ssize_t n = os_socket_recv(client, buf, BUFSIZE, 0); if (n == -1) { if (errno == EAGAIN || errno == EWOULDBLOCK) { /* nothing to read, try again later */ break; } if (errno != ECONNRESET) LOG(ERROR, "Connection failed: %s\n", strerror(errno)); control_client_disconnected(instance_data); } else if (n == 0) { /* recv() returns 0 when the client disconnects */ control_client_disconnected(instance_data); } for (ssize_t i = 0; i < n; i++) { process_char(instance_data, buf[i]); } /* If we try to read BUFSIZE and receive BUFSIZE bytes from the * socket, there's a good chance that there's still more data to be * read, so we will try again. Otherwise, simply be done for this * iteration and try again on the next frame. */ if (n < BUFSIZE) break; } } } static VkResult screenshot_CreateSwapchainKHR( VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) { struct device_data *device_data = FIND(struct device_data, device); // Turn on transfer src bit for image copy later on. VkSwapchainCreateInfoKHR createInfo = *pCreateInfo; createInfo.imageUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT; VkResult result = device_data->vtable.CreateSwapchainKHR(device, &createInfo, pAllocator, pSwapchain); if (result != VK_SUCCESS) return result; loader_platform_thread_lock_mutex(&globalLock); struct swapchain_data *swapchain_data = new_swapchain_data(*pSwapchain, device_data); swapchain_data->imageExtent = pCreateInfo->imageExtent; swapchain_data->format = pCreateInfo->imageFormat; loader_platform_thread_unlock_mutex(&globalLock); return result; } static VkResult screenshot_GetSwapchainImagesKHR( VkDevice device, VkSwapchainKHR swapchain, uint32_t* pCount, VkImage* pSwapchainImages) { struct swapchain_data *swapchain_data = FIND(struct swapchain_data, swapchain); struct vk_device_dispatch_table *vtable = &(swapchain_data->device->vtable); VkResult result = vtable->GetSwapchainImagesKHR(device, swapchain, pCount, pSwapchainImages); loader_platform_thread_lock_mutex(&globalLock); if (result == VK_SUCCESS) { // Save only the first image from the first swapchain if (*pCount > 0) { if(pSwapchainImages){ swapchain_data->image = pSwapchainImages[0]; } } } loader_platform_thread_unlock_mutex(&globalLock); return result; } static void screenshot_DestroySwapchainKHR( VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) { if (swapchain == VK_NULL_HANDLE) { struct device_data *device_data = FIND(struct device_data, device); device_data->vtable.DestroySwapchainKHR(device, swapchain, pAllocator); return; } struct swapchain_data *swapchain_data = FIND(struct swapchain_data, swapchain); swapchain_data->device->vtable.DestroySwapchainKHR(device, swapchain, pAllocator); destroy_swapchain_data(swapchain_data); } /* Convert long int to string */ static void itoa(uint32_t integer, char *dest_str) { // Our sizes are limited to uin32_t max value: 4,294,967,295 (10 digits) sprintf(dest_str, "%u", integer); } static bool get_mem_type_from_properties( VkPhysicalDeviceMemoryProperties* mem_properties, uint32_t bits_type, VkFlags requirements_mask, uint32_t* type_index) { for (uint32_t i = 0; i < 32; i++) { if ((bits_type & 1) == 1) { if ((mem_properties->memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) { *type_index = i; return true; } } bits_type >>= 1; } return false; } // Track allocated resources in writeFile() // and clean them up when they go out of scope. struct WriteFileCleanupData { device_data *dev_data; VkImage image2; VkImage image3; VkDeviceMemory mem2; VkDeviceMemory mem3; bool mem2mapped; bool mem3mapped; VkCommandBuffer commandBuffer; VkCommandPool commandPool; ~WriteFileCleanupData(); }; WriteFileCleanupData::~WriteFileCleanupData() { if (mem2mapped) dev_data->vtable.UnmapMemory(dev_data->device, mem2); if (mem2) dev_data->vtable.FreeMemory(dev_data->device, mem2, NULL); if (image2) dev_data->vtable.DestroyImage(dev_data->device, image2, NULL); if (mem3mapped) dev_data->vtable.UnmapMemory(dev_data->device, mem3); if (mem3) dev_data->vtable.FreeMemory(dev_data->device, mem3, NULL); if (image3) dev_data->vtable.DestroyImage(dev_data->device, image3, NULL); if (commandBuffer) dev_data->vtable.FreeCommandBuffers(dev_data->device, commandPool, 1, &commandBuffer); if (commandPool) dev_data->vtable.DestroyCommandPool(dev_data->device, commandPool, NULL); } static uint64_t get_time() { if (LOG_TYPE == DEBUG) { struct timespec tspec; long BILLION = 1000000000; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &tspec); uint64_t sec = tspec.tv_sec; uint64_t nsec = tspec.tv_nsec; return ((sec * BILLION) + nsec); } else { return 0; } } static void print_time_difference(long int start_time, long int end_time) { if (end_time > 0) { LOG(DEBUG, "Time to copy: %u nanoseconds\n", end_time - start_time); } } // Store all data required for threading the saving to file functionality struct ThreadSaveData { struct device_data *device_data; const char *filename; const char *pFramebuffer; VkSubresourceLayout srLayout; VkFence fence; uint32_t const width; uint32_t const height; }; /* Write the copied image to a PNG file */ void *writePNG(void *data) { struct ThreadSaveData *threadData = (struct ThreadSaveData*)data; FILE *file; size_t length = sizeof(char[MAX_PATH_SIZE]); const char *tmpStr = ".tmp"; char *filename = (char *)malloc(length); char *tmpFilename = (char *)malloc(length + 4); // Allow for ".tmp" memcpy(filename, threadData->filename, length); memcpy(tmpFilename, threadData->filename, length); strcat(tmpFilename, tmpStr); file = fopen(tmpFilename, "wb"); //create file for output if (!file) { LOG(ERROR, "Failed to open output file, '%s', error(%d): %s\n", tmpFilename, errno, strerror(errno)); pthread_cond_signal(&ptCondition); return nullptr; } VkResult res; png_byte **row_pointer; threadData->pFramebuffer += threadData->srLayout.offset; png_infop info; int localHeight = threadData->height; int localWidth = threadData->width; bool checks_failed = false; // TODO: Look into runtime version mismatch issue with some VK workloads png_struct* png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); //create structure for write PNG_LIBPNG_VER_STRING if (!png) { LOG(ERROR, "Create write struct failed. VER_STRING=%s\n", PNG_LIBPNG_VER_STRING); checks_failed = true; } else { info = png_create_info_struct(png); if (!info) { LOG(ERROR, "Create info struct failed\n"); checks_failed = true; } else if (setjmp(png_jmpbuf(png))) { LOG(ERROR, "setjmp() failed\n"); png_destroy_write_struct(&png, &info); checks_failed = true; } } if (checks_failed) { fclose(file); pthread_cond_signal(&ptCondition); return nullptr; } threadData->device_data->vtable.WaitForFences(threadData->device_data->device, 1, &threadData->fence, VK_TRUE, UINT64_MAX); auto start_time = get_time(); const int RGB_NUM_CHANNELS = 3; row_pointer = (png_byte **)malloc(sizeof(png_byte *) * localHeight); for (int y = 0; y < localHeight; y++) { int char_counter = 0; row_pointer[y] = (png_byte *)malloc(sizeof(png_byte) * RGB_NUM_CHANNELS * localWidth); for (int x = 0; x < localWidth * RGB_NUM_CHANNELS; x += RGB_NUM_CHANNELS) { memcpy(&row_pointer[y][x], &threadData->pFramebuffer[char_counter], RGB_NUM_CHANNELS * sizeof(png_byte)); char_counter += RGB_NUM_CHANNELS; } threadData->pFramebuffer += threadData->srLayout.rowPitch; } auto end_time = get_time(); print_time_difference(start_time, end_time); // We've created all local copies of data, // so let's signal main thread to continue pthread_cond_signal(&ptCondition); png_init_io(png, file); // Initialize file output png_set_IHDR( // Set image properties png, // Pointer to png_struct info, // Pointer to info_struct localWidth, // Image width localHeight, // Image height 8, // Color depth PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT ); png_set_compression_level(png, 1); // Z_BEST_SPEED=1 png_set_compression_strategy(png, 2); // Z_HUFFMAN_ONLY=2 png_set_filter(png, PNG_FILTER_TYPE_BASE, PNG_FILTER_SUB); png_set_compression_mem_level(png, 9); png_set_compression_buffer_size(png, 65536); png_write_info(png, info); // Write png image information to file png_write_image(png, row_pointer); // Actually write image png_write_end(png, NULL); // End image writing free(row_pointer); fclose(file); // Rename file, indicating completion, client should be // checking for the final file exists. if (rename(tmpFilename, filename) != 0 ) LOG(ERROR, "Could not rename from '%s' to '%s'\n", tmpFilename, filename); else LOG(INFO, "Successfully renamed from '%s' to '%s'\n", tmpFilename, filename); if(filename) free(filename); if(tmpFilename) free(tmpFilename); return nullptr; } /* Write an image to file. Upon encountering issues, do not impact the Present operation, */ static bool write_image( const char* filename, VkImage image, struct device_data* device_data, struct instance_data* instance_data, struct swapchain_data* swapchain_data) { VkDevice device = device_data->device; VkPhysicalDevice physical_device = device_data->physical_device; VkInstance instance = instance_data->instance; uint32_t const width = swapchain_data->imageExtent.width; uint32_t const height = swapchain_data->imageExtent.height; VkFormat const format = swapchain_data->format; queue_data* queue_data = device_data->graphic_queue; VkQueue queue = queue_data->queue; VkResult err; /* Force destination format to be RGB to make writing to file much faster */ VkFormat destination_format = VK_FORMAT_R8G8B8_UNORM; VkFormatProperties device_format_properties; instance_data->pd_vtable.GetPhysicalDeviceFormatProperties(physical_device, destination_format, &device_format_properties); /* If origin and destination formats are the same, no need to convert */ bool copyOnly = false; bool needs_2_steps = false; if (destination_format == format) { copyOnly = true; LOG(DEBUG, "Only copying since the src/dest formats are the same\n"); } else { bool const blt_linear = device_format_properties.linearTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT ? true : false; bool const blt_optimal = device_format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT ? true : false; if (!blt_linear && !blt_optimal) { return false; } else if (!blt_linear && blt_optimal) { // Can't blit to linear target, but can blit to optimal needs_2_steps = true; LOG(DEBUG, "Needs 2 steps\n"); } } WriteFileCleanupData data = {}; data.dev_data = device_data; VkImageCreateInfo img_create_info2 = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, NULL, 0, VK_IMAGE_TYPE_2D, destination_format, {width, height, 1}, 1, 1, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_SHARING_MODE_EXCLUSIVE, 0, NULL, VK_IMAGE_LAYOUT_UNDEFINED, }; VkImageCreateInfo img_create_info3 = img_create_info2; if (needs_2_steps) { img_create_info2.tiling = VK_IMAGE_TILING_OPTIMAL; img_create_info2.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; } VkMemoryAllocateInfo mem_alloc_info = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, 0, 0 }; VkMemoryRequirements mem_requirements; VkPhysicalDeviceMemoryProperties mem_properties; VK_CHECK(device_data->vtable.CreateImage(device, &img_create_info2, NULL, &data.image2)); device_data->vtable.GetImageMemoryRequirements(device, data.image2, &mem_requirements); mem_alloc_info.allocationSize = mem_requirements.size; instance_data->pd_vtable.GetPhysicalDeviceMemoryProperties(physical_device, &mem_properties); if(!get_mem_type_from_properties(&mem_properties, mem_requirements.memoryTypeBits, needs_2_steps ? VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT : VK_MEMORY_PROPERTY_HOST_CACHED_BIT, &mem_alloc_info.memoryTypeIndex)) { LOG(ERROR, "Unable to get memory type from the intermediate/final image properties.\n"); return false; } VK_CHECK(device_data->vtable.AllocateMemory(device, &mem_alloc_info, NULL, &data.mem2)); VK_CHECK(device_data->vtable.BindImageMemory(device, data.image2, data.mem2, 0)); if (needs_2_steps) { VK_CHECK(device_data->vtable.CreateImage(device, &img_create_info3, NULL, &data.image3)); device_data->vtable.GetImageMemoryRequirements(device, data.image3, &mem_requirements); mem_alloc_info.allocationSize = mem_requirements.size; instance_data->pd_vtable.GetPhysicalDeviceMemoryProperties(physical_device, &mem_properties); if(!get_mem_type_from_properties(&mem_properties, mem_requirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_CACHED_BIT, &mem_alloc_info.memoryTypeIndex)) { LOG(ERROR, "Unable to get memory type from the temporary image properties.\n"); return false; } VK_CHECK(device_data->vtable.AllocateMemory(device, &mem_alloc_info, NULL, &data.mem3)); VK_CHECK(device_data->vtable.BindImageMemory(device, data.image3, data.mem3, 0)); } /* Setup command pool */ VkCommandPoolCreateInfo cmd_pool_info = {}; cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; cmd_pool_info.pNext = NULL; cmd_pool_info.queueFamilyIndex = queue_data->index; cmd_pool_info.flags = 0; VK_CHECK(device_data->vtable.CreateCommandPool(device, &cmd_pool_info, NULL, &data.commandPool)); /* Set up command buffer */ const VkCommandBufferAllocateInfo cmd_buf_alloc_info = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, NULL, data.commandPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1}; VK_CHECK(device_data->vtable.AllocateCommandBuffers(device, &cmd_buf_alloc_info, &data.commandBuffer)); if (device_data->set_device_loader_data) { VK_CHECK(device_data->set_device_loader_data(device, (void *)data.commandBuffer)); } else { *((const void **)data.commandBuffer) = *(void **)device; } const VkCommandBufferBeginInfo cmd_buf_begin_info = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL, VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, }; VK_CHECK(device_data->vtable.BeginCommandBuffer(data.commandBuffer, &cmd_buf_begin_info)); // This barrier is used to transition from/to present Layout VkImageMemoryBarrier presentMemoryBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, NULL, VK_ACCESS_MEMORY_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, image, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; // This barrier is used to transition from a newly-created layout to a blt // or copy destination layout. VkImageMemoryBarrier destMemoryBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, NULL, 0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, data.image2, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; // This barrier is used to transition a dest layout to general layout. VkImageMemoryBarrier generalMemoryBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, NULL, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_MEMORY_READ_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, data.image2, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; VkPipelineStageFlags srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT; VkPipelineStageFlags dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT; device_data->vtable.CmdPipelineBarrier(data.commandBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, dstStages, 0, 0, NULL, 0, NULL, 1, &presentMemoryBarrier); device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &destMemoryBarrier); const VkImageCopy img_copy = { {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, {0, 0, 0}, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, {0, 0, 0}, {width, height, 1} }; if (copyOnly) { device_data->vtable.CmdCopyImage(data.commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, data.image2, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &img_copy); } else { VkImageBlit imageBlitRegion = {}; imageBlitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imageBlitRegion.srcSubresource.baseArrayLayer = 0; imageBlitRegion.srcSubresource.layerCount = 1; imageBlitRegion.srcSubresource.mipLevel = 0; imageBlitRegion.srcOffsets[1].x = width; imageBlitRegion.srcOffsets[1].y = height; imageBlitRegion.srcOffsets[1].z = 1; imageBlitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imageBlitRegion.dstSubresource.baseArrayLayer = 0; imageBlitRegion.dstSubresource.layerCount = 1; imageBlitRegion.dstSubresource.mipLevel = 0; imageBlitRegion.dstOffsets[1].x = width; imageBlitRegion.dstOffsets[1].y = height; imageBlitRegion.dstOffsets[1].z = 1; device_data->vtable.CmdBlitImage(data.commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, data.image2, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &imageBlitRegion, VK_FILTER_NEAREST); if (needs_2_steps) { // image 3 needs to be transitioned from its undefined state to a // transfer destination. destMemoryBarrier.image = data.image3; device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &destMemoryBarrier); // Transition image2 so that it can be read for the upcoming copy to // image 3. destMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; destMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; destMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; destMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; destMemoryBarrier.image = data.image2; device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &destMemoryBarrier); // This step essentially untiles the image. device_data->vtable.CmdCopyImage(data.commandBuffer, data.image2, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, data.image3, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &img_copy); generalMemoryBarrier.image = data.image3; } } // The destination needs to be transitioned from the optimal copy format to // the format we can read with the CPU. device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &generalMemoryBarrier); // Restore the swap chain image layout to what it was before. // This may not be strictly needed, but it is generally good to restore // things to original state. presentMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; presentMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; presentMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; presentMemoryBarrier.dstAccessMask = 0; device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &presentMemoryBarrier); VK_CHECK(device_data->vtable.EndCommandBuffer(data.commandBuffer)); VkSubmitInfo submitInfo; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.pNext = NULL; submitInfo.waitSemaphoreCount = semaphoreWaitBeforePresentCount; submitInfo.pWaitSemaphores = pSemaphoreWaitBeforePresent; submitInfo.pWaitDstStageMask = &dstStageWaitBeforeSubmission; submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &data.commandBuffer; submitInfo.signalSemaphoreCount = 1; submitInfo.pSignalSemaphores = &semaphoreWaitAfterSubmission; VK_CHECK(device_data->vtable.QueueSubmit(queue, 1, &submitInfo, copyDone)); // Map the final image so that the CPU can read it. const VkImageSubresource img_subresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0}; VkSubresourceLayout srLayout; const char *pFramebuffer; if (!needs_2_steps) { device_data->vtable.GetImageSubresourceLayout(device, data.image2, &img_subresource, &srLayout); VK_CHECK(device_data->vtable.MapMemory(device, data.mem2, 0, VK_WHOLE_SIZE, 0, (void **)&pFramebuffer)); data.mem2mapped = true; } else { device_data->vtable.GetImageSubresourceLayout(device, data.image3, &img_subresource, &srLayout); VK_CHECK(device_data->vtable.MapMemory(device, data.mem3, 0, VK_WHOLE_SIZE, 0, (void **)&pFramebuffer)); data.mem3mapped = true; } // Thread off I/O operations pthread_t ioThread; pthread_mutex_lock(&ptLock); // Grab lock, we need to wait until thread has copied values of pointers struct ThreadSaveData threadData = {device_data, filename, pFramebuffer, srLayout, copyDone, width, height}; // Write the data to a PNG file. pthread_create(&ioThread, NULL, writePNG, (void *)&threadData); pthread_detach(ioThread); // Reclaim resources once thread terminates pthread_cond_wait(&ptCondition, &ptLock); pthread_mutex_unlock(&ptLock); return true; } static VkResult screenshot_QueuePresentKHR( VkQueue queue, const VkPresentInfoKHR* pPresentInfo) { struct queue_data *queue_data = FIND(struct queue_data, queue); struct device_data *device_data = queue_data->device; struct instance_data *instance_data = device_data->instance; VkPresentInfoKHR present_info = *pPresentInfo; static uint32_t frame_counter = 0; VkResult result = VK_SUCCESS; loader_platform_thread_lock_mutex(&globalLock); if (pPresentInfo && pPresentInfo->swapchainCount > 0) { VkSwapchainKHR swapchain = pPresentInfo->pSwapchains[0]; struct swapchain_data *swapchain_data = FIND(struct swapchain_data, swapchain); /* Run initial setup with client */ if(instance_data->params.enabled[SCREENSHOT_PARAM_ENABLED_comms] && instance_data->socket_fd < 0) { int ret = os_socket_listen_abstract(instance_data->params.control, 1); if (ret >= 0) { os_socket_block(ret, false); instance_data->socket_fd = ret; } if (instance_data->socket_fd >= 0) LOG(INFO, "socket set! Waiting for client input...\n"); } if (instance_data->socket_fd >= 0) { /* Check for input from client */ control_client_check(device_data); process_control_socket(instance_data); } else if (instance_data->params.frames) { /* Else check if the frame number is within the given frame list */ if (instance_data->params.frames->size > 0) { struct frame_list *list = instance_data->params.frames; struct frame_node *prev = nullptr; for (struct frame_node *node = list->head; node!=nullptr; prev = node, node = node->next) { if (frame_counter < node->frame_num){ break; } else if (frame_counter == node->frame_num) { instance_data->screenshot_enabled = true; remove_node(list, prev, node); break; } else { LOG(ERROR, "mesa-screenshot: Somehow encountered a higher number " "than what exists in the frame list. Won't capture frame!\n"); destroy_frame_list(list); break; } } } else if(instance_data->params.frames->all_frames) { instance_data->screenshot_enabled = true; } } if (instance_data->screenshot_enabled) { LOG(DEBUG, "Screenshot Authorized!\n"); uint32_t SUFFIX_SIZE = 4; // strlen('.png') == 4; uint32_t path_size_used = 0; const char *SUFFIX = ".png"; const char *TEMP_DIR = "/tmp/"; char full_path[MAX_PATH_SIZE]; // Let's increase to 512 to account for large files/paths char filename[256] = ""; char frame_counter_str[11]; bool rename_file = true; itoa(frame_counter, frame_counter_str); /* Check if we have an output directory given from the env options */ if (instance_data->params.output_dir && strlen(instance_data->params.output_dir) > 0) { strcat(full_path, instance_data->params.output_dir); } else { memcpy(full_path, TEMP_DIR, strlen(TEMP_DIR)); } path_size_used += strlen(full_path); /* Check if we have a filename from the client */ if (instance_data->filename && strlen(instance_data->filename) > SUFFIX_SIZE) { /* Confirm that filename is of form '.png' */ uint32_t name_len = strlen(instance_data->filename); const char *suffix_ptr = &instance_data->filename[name_len - SUFFIX_SIZE]; if (!strcmp(suffix_ptr, SUFFIX)) { rename_file = false; strcpy(filename, instance_data->filename); } } if (rename_file) { strcat(filename, frame_counter_str); strcat(filename, SUFFIX); } path_size_used += strlen(filename); if(path_size_used <= MAX_PATH_SIZE) { strcat(full_path, filename); pSemaphoreWaitBeforePresent = pPresentInfo->pWaitSemaphores; semaphoreWaitBeforePresentCount = pPresentInfo->waitSemaphoreCount; VkSemaphoreCreateInfo semaphoreInfo = {}; semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; device_data->vtable.CreateSemaphore(device_data->device, &semaphoreInfo, nullptr, &semaphoreWaitAfterSubmission); VkFenceCreateInfo fenceInfo = {}; fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; device_data->vtable.CreateFence(device_data->device, &fenceInfo, nullptr, ©Done); if(write_image(full_path, swapchain_data->image, device_data, instance_data, swapchain_data)) { present_info.pWaitSemaphores = &semaphoreWaitAfterSubmission; // Make semaphore here present_info.waitSemaphoreCount = 1; } } else { LOG(DEBUG, "Cancelling screenshot due to excessive filepath size (max %u characters)\n", MAX_PATH_SIZE); } } } frame_counter++; instance_data->screenshot_enabled = false; loader_platform_thread_unlock_mutex(&globalLock); VkResult chain_result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info); if (pPresentInfo->pResults) pPresentInfo->pResults[0] = chain_result; if (chain_result != VK_SUCCESS && result == VK_SUCCESS) result = chain_result; if (semaphoreWaitAfterSubmission != VK_NULL_HANDLE) { device_data->vtable.DestroySemaphore(device_data->device, semaphoreWaitAfterSubmission, nullptr); semaphoreWaitAfterSubmission = VK_NULL_HANDLE; } if (copyDone != VK_NULL_HANDLE) { device_data->vtable.DestroyFence(device_data->device, copyDone, nullptr); copyDone = VK_NULL_HANDLE; } return result; } static VkResult screenshot_CreateDevice( VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice) { struct instance_data *instance_data = FIND(struct instance_data, physicalDevice); VkLayerDeviceCreateInfo *chain_info = get_device_chain_info(pCreateInfo, VK_LAYER_LINK_INFO); assert(chain_info->u.pLayerInfo); PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr; PFN_vkGetDeviceProcAddr fpGetDeviceProcAddr = chain_info->u.pLayerInfo->pfnNextGetDeviceProcAddr; PFN_vkCreateDevice fpCreateDevice = (PFN_vkCreateDevice)fpGetInstanceProcAddr(NULL, "vkCreateDevice"); if (fpCreateDevice == NULL) { return VK_ERROR_INITIALIZATION_FAILED; } // Advance the link info for the next element on the chain chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext; VkDeviceCreateInfo create_info = *pCreateInfo; VkResult result = fpCreateDevice(physicalDevice, &create_info, pAllocator, pDevice); if (result != VK_SUCCESS) return result; struct device_data *device_data = new_device_data(*pDevice, instance_data); device_data->physical_device = physicalDevice; vk_device_dispatch_table_load(&device_data->vtable, fpGetDeviceProcAddr, *pDevice); instance_data->pd_vtable.GetPhysicalDeviceProperties(device_data->physical_device, &device_data->properties); VkLayerDeviceCreateInfo *load_data_info = get_device_chain_info(pCreateInfo, VK_LOADER_DATA_CALLBACK); device_data->set_device_loader_data = load_data_info->u.pfnSetDeviceLoaderData; device_map_queues(device_data, pCreateInfo); return result; } static void screenshot_DestroyDevice( VkDevice device, const VkAllocationCallbacks* pAllocator) { struct device_data *device_data = FIND(struct device_data, device); device_unmap_queues(device_data); device_data->vtable.DestroyDevice(device, pAllocator); destroy_device_data(device_data); } static VkResult screenshot_CreateInstance( const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) { VkLayerInstanceCreateInfo *chain_info = get_instance_chain_info(pCreateInfo, VK_LAYER_LINK_INFO); assert(chain_info->u.pLayerInfo); PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr; PFN_vkCreateInstance fpCreateInstance = (PFN_vkCreateInstance)fpGetInstanceProcAddr(NULL, "vkCreateInstance"); if (fpCreateInstance == NULL) { return VK_ERROR_INITIALIZATION_FAILED; } // Advance the link info for the next element on the chain chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext; VkResult result = fpCreateInstance(pCreateInfo, pAllocator, pInstance); if (result != VK_SUCCESS) return result; struct instance_data *instance_data = new_instance_data(*pInstance); vk_instance_dispatch_table_load(&instance_data->vtable, fpGetInstanceProcAddr, instance_data->instance); vk_physical_device_dispatch_table_load(&instance_data->pd_vtable, fpGetInstanceProcAddr, instance_data->instance); instance_data_map_physical_devices(instance_data, true); parse_screenshot_env(&instance_data->params, getenv("VK_LAYER_MESA_SCREENSHOT_CONFIG")); if (!globalLockInitialized) { loader_platform_thread_create_mutex(&globalLock); globalLockInitialized = 1; } return result; } static void screenshot_DestroyInstance( VkInstance instance, const VkAllocationCallbacks* pAllocator) { struct instance_data *instance_data = FIND(struct instance_data, instance); instance_data_map_physical_devices(instance_data, false); instance_data->vtable.DestroyInstance(instance, pAllocator); destroy_instance_data(instance_data); } static const struct { const char *name; void *ptr; } name_to_funcptr_map[] = { { "vkGetInstanceProcAddr", (void *) vkGetInstanceProcAddr }, { "vkGetDeviceProcAddr", (void *) vkGetDeviceProcAddr }, #define ADD_HOOK(fn) { "vk" # fn, (void *) screenshot_ ## fn } #define ADD_ALIAS_HOOK(alias, fn) { "vk" # alias, (void *) screenshot_ ## fn } ADD_HOOK(CreateSwapchainKHR), ADD_HOOK(GetSwapchainImagesKHR), ADD_HOOK(DestroySwapchainKHR), ADD_HOOK(QueuePresentKHR), ADD_HOOK(CreateDevice), ADD_HOOK(DestroyDevice), ADD_HOOK(CreateInstance), ADD_HOOK(DestroyInstance), #undef ADD_HOOK #undef ADD_ALIAS_HOOK }; static void *find_ptr(const char *name) { for (uint32_t i = 0; i < ARRAY_SIZE(name_to_funcptr_map); i++) { if (strcmp(name, name_to_funcptr_map[i].name) == 0) return name_to_funcptr_map[i].ptr; } return NULL; } PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice dev, const char *funcName) { void *ptr = find_ptr(funcName); if (ptr) return reinterpret_cast(ptr); if (dev == NULL) return NULL; struct device_data *device_data = FIND(struct device_data, dev); if (device_data->vtable.GetDeviceProcAddr == NULL) return NULL; return device_data->vtable.GetDeviceProcAddr(dev, funcName); } PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance, const char *funcName) { void *ptr = find_ptr(funcName); if (ptr) return reinterpret_cast(ptr); if (instance == NULL) return NULL; struct instance_data *instance_data = FIND(struct instance_data, instance); if (instance_data->vtable.GetInstanceProcAddr == NULL) return NULL; return instance_data->vtable.GetInstanceProcAddr(instance, funcName); }