#include #include #include #include namespace c10 { ApproximateClockToUnixTimeConverter::ApproximateClockToUnixTimeConverter() : start_times_(measurePairs()) {} ApproximateClockToUnixTimeConverter::UnixAndApproximateTimePair ApproximateClockToUnixTimeConverter::measurePair() { // Take a measurement on either side to avoid an ordering bias. auto fast_0 = getApproximateTime(); auto wall = std::chrono::system_clock::now(); auto fast_1 = getApproximateTime(); TORCH_INTERNAL_ASSERT(fast_1 >= fast_0, "getCount is non-monotonic."); auto t = std::chrono::duration_cast( wall.time_since_epoch()); // `x + (y - x) / 2` is a more numerically stable average than `(x + y) / 2`. return {t.count(), fast_0 + (fast_1 - fast_0) / 2}; } ApproximateClockToUnixTimeConverter::time_pairs ApproximateClockToUnixTimeConverter::measurePairs() { static constexpr auto n_warmup = 5; for (C10_UNUSED const auto _ : c10::irange(n_warmup)) { getApproximateTime(); static_cast(steady_clock_t::now()); } time_pairs out; for (const auto i : c10::irange(out.size())) { out[i] = measurePair(); } return out; } std::function ApproximateClockToUnixTimeConverter:: makeConverter() { auto end_times = measurePairs(); // Compute the real time that passes for each tick of the approximate clock. std::array scale_factors{}; for (const auto i : c10::irange(replicates)) { auto delta_ns = end_times[i].t_ - start_times_[i].t_; auto delta_approx = end_times[i].approx_t_ - start_times_[i].approx_t_; scale_factors[i] = (double)delta_ns / (double)delta_approx; } std::sort(scale_factors.begin(), scale_factors.end()); long double scale_factor = scale_factors[replicates / 2 + 1]; // We shift all times by `t0` for better numerics. Double precision only has // 16 decimal digits of accuracy, so if we blindly multiply times by // `scale_factor` we may suffer from precision loss. The choice of `t0` is // mostly arbitrary; we just need a factor that is the correct order of // magnitude to bring the intermediate values closer to zero. We are not, // however, guaranteed that `t0_approx` is *exactly* the getApproximateTime // equivalent of `t0`; it is only an estimate that we have to fine tune. auto t0 = start_times_[0].t_; auto t0_approx = start_times_[0].approx_t_; std::array t0_correction{}; for (const auto i : c10::irange(replicates)) { auto dt = start_times_[i].t_ - t0; auto dt_approx = (double)(start_times_[i].approx_t_ - t0_approx) * scale_factor; t0_correction[i] = dt - (time_t)dt_approx; // NOLINT } t0 += t0_correction[t0_correction.size() / 2 + 1]; // NOLINT return [=](approx_time_t t_approx) { // See above for why this is more stable than `A * t_approx + B`. return (time_t)((double)(t_approx - t0_approx) * scale_factor) + t0; }; } } // namespace c10