// Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(Matrix_I, 256, 256, true, 0) { void draw(SkCanvas* canvas) { SkMatrix m1, m2, m3; m1.reset(); m2.setIdentity(); m3 = SkMatrix::I(); SkDebugf("m1 %c= m2\n", m1 == m2 ? '=' : '!'); SkDebugf("m2 %c= m3\n", m1 == m2 ? '=' : '!'); } } // END FIDDLE