/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/core/SkPictureData.h" #include "include/core/SkFlattenable.h" #include "include/core/SkFontMgr.h" #include "include/core/SkSerialProcs.h" #include "include/core/SkStream.h" #include "include/core/SkString.h" #include "include/core/SkTypeface.h" #include "include/private/base/SkDebug.h" #include "include/private/base/SkTFitsIn.h" #include "include/private/base/SkTemplates.h" #include "include/private/base/SkTo.h" #include "src/base/SkAutoMalloc.h" #include "src/core/SkPicturePriv.h" #include "src/core/SkPictureRecord.h" #include "src/core/SkPtrRecorder.h" #include "src/core/SkReadBuffer.h" #include "src/core/SkStreamPriv.h" #include "src/core/SkTHash.h" #include "src/core/SkTextBlobPriv.h" #include "src/core/SkVerticesPriv.h" #include "src/core/SkWriteBuffer.h" #include #include using namespace skia_private; template int SafeCount(const T* obj) { return obj ? obj->size() : 0; } SkPictureData::SkPictureData(const SkPictInfo& info) : fInfo(info) {} void SkPictureData::initForPlayback() const { // ensure that the paths bounds are pre-computed for (int i = 0; i < fPaths.size(); i++) { fPaths[i].updateBoundsCache(); } } SkPictureData::SkPictureData(const SkPictureRecord& record, const SkPictInfo& info) : fPictures(record.getPictures()) , fDrawables(record.getDrawables()) , fTextBlobs(record.getTextBlobs()) , fVertices(record.getVertices()) , fImages(record.getImages()) , fSlugs(record.getSlugs()) , fInfo(info) { fOpData = record.opData(); fPaints = record.fPaints; fPaths.reset(record.fPaths.count()); record.fPaths.foreach([this](const SkPath& path, int n) { // These indices are logically 1-based, but we need to serialize them // 0-based to keep the deserializing SkPictureData::getPath() working. fPaths[n-1] = path; }); this->initForPlayback(); } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// static size_t compute_chunk_size(SkFlattenable::Factory* array, int count) { size_t size = 4; // for 'count' for (int i = 0; i < count; i++) { const char* name = SkFlattenable::FactoryToName(array[i]); if (nullptr == name || 0 == *name) { size += SkWStream::SizeOfPackedUInt(0); } else { size_t len = strlen(name); size += SkWStream::SizeOfPackedUInt(len); size += len; } } return size; } static void write_tag_size(SkWriteBuffer& buffer, uint32_t tag, size_t size) { buffer.writeUInt(tag); buffer.writeUInt(SkToU32(size)); } static void write_tag_size(SkWStream* stream, uint32_t tag, size_t size) { stream->write32(tag); stream->write32(SkToU32(size)); } void SkPictureData::WriteFactories(SkWStream* stream, const SkFactorySet& rec) { int count = rec.count(); AutoSTMalloc<16, SkFlattenable::Factory> storage(count); SkFlattenable::Factory* array = (SkFlattenable::Factory*)storage.get(); rec.copyToArray(array); size_t size = compute_chunk_size(array, count); // TODO: write_tag_size should really take a size_t write_tag_size(stream, SK_PICT_FACTORY_TAG, (uint32_t) size); SkDEBUGCODE(size_t start = stream->bytesWritten()); stream->write32(count); for (int i = 0; i < count; i++) { const char* name = SkFlattenable::FactoryToName(array[i]); if (nullptr == name || 0 == *name) { stream->writePackedUInt(0); } else { size_t len = strlen(name); stream->writePackedUInt(len); stream->write(name, len); } } SkASSERT(size == (stream->bytesWritten() - start)); } void SkPictureData::WriteTypefaces(SkWStream* stream, const SkRefCntSet& rec, const SkSerialProcs& procs) { int count = rec.count(); write_tag_size(stream, SK_PICT_TYPEFACE_TAG, count); AutoSTMalloc<16, SkTypeface*> storage(count); SkTypeface** array = (SkTypeface**)storage.get(); rec.copyToArray((SkRefCnt**)array); for (int i = 0; i < count; i++) { SkTypeface* tf = array[i]; if (procs.fTypefaceProc) { auto data = procs.fTypefaceProc(tf, procs.fTypefaceCtx); if (data) { stream->write(data->data(), data->size()); continue; } } // With the default serialization and deserialization behavior, // kIncludeDataIfLocal does not always work because there is no default // fontmgr to pass into SkTypeface::MakeDeserialize, so there is no // fontmgr to find a font given the descriptor only. tf->serialize(stream, SkTypeface::SerializeBehavior::kDoIncludeData); } } void SkPictureData::flattenToBuffer(SkWriteBuffer& buffer, bool textBlobsOnly) const { if (!textBlobsOnly) { int numPaints = fPaints.size(); if (numPaints > 0) { write_tag_size(buffer, SK_PICT_PAINT_BUFFER_TAG, numPaints); for (const SkPaint& paint : fPaints) { buffer.writePaint(paint); } } int numPaths = fPaths.size(); if (numPaths > 0) { write_tag_size(buffer, SK_PICT_PATH_BUFFER_TAG, numPaths); buffer.writeInt(numPaths); for (const SkPath& path : fPaths) { buffer.writePath(path); } } } if (!fTextBlobs.empty()) { write_tag_size(buffer, SK_PICT_TEXTBLOB_BUFFER_TAG, fTextBlobs.size()); for (const auto& blob : fTextBlobs) { SkTextBlobPriv::Flatten(*blob, buffer); } } if (!textBlobsOnly) { write_tag_size(buffer, SK_PICT_SLUG_BUFFER_TAG, fSlugs.size()); for (const auto& slug : fSlugs) { slug->doFlatten(buffer); } } if (!textBlobsOnly) { if (!fVertices.empty()) { write_tag_size(buffer, SK_PICT_VERTICES_BUFFER_TAG, fVertices.size()); for (const auto& vert : fVertices) { vert->priv().encode(buffer); } } if (!fImages.empty()) { write_tag_size(buffer, SK_PICT_IMAGE_BUFFER_TAG, fImages.size()); for (const auto& img : fImages) { buffer.writeImage(img.get()); } } } } // SkPictureData::serialize() will write out paints, and then write out an array of typefaces // (unique set). However, paint's serializer will respect SerialProcs, which can cause us to // call that custom typefaceproc on *every* typeface, not just on the unique ones. To avoid this, // we ignore the custom proc (here) when we serialize the paints, and then do respect it when // we serialize the typefaces. static SkSerialProcs skip_typeface_proc(const SkSerialProcs& procs) { SkSerialProcs newProcs = procs; newProcs.fTypefaceProc = nullptr; newProcs.fTypefaceCtx = nullptr; return newProcs; } // topLevelTypeFaceSet is null only on the top level call. // This method is called recursively on every subpicture in two passes. // textBlobsOnly serves to indicate that we are on the first pass and skip as much work as // possible that is not relevant to collecting text blobs in topLevelTypeFaceSet // TODO(nifong): dedupe typefaces and all other shared resources in a faster and more readable way. void SkPictureData::serialize(SkWStream* stream, const SkSerialProcs& procs, SkRefCntSet* topLevelTypeFaceSet, bool textBlobsOnly) const { // This can happen at pretty much any time, so might as well do it first. write_tag_size(stream, SK_PICT_READER_TAG, fOpData->size()); stream->write(fOpData->bytes(), fOpData->size()); // We serialize all typefaces into the typeface section of the top-level picture. SkRefCntSet localTypefaceSet; SkRefCntSet* typefaceSet = topLevelTypeFaceSet ? topLevelTypeFaceSet : &localTypefaceSet; // We delay serializing the bulk of our data until after we've serialized // factories and typefaces by first serializing to an in-memory write buffer. SkFactorySet factSet; // buffer refs factSet, so factSet must come first. SkBinaryWriteBuffer buffer(skip_typeface_proc(procs)); buffer.setFactoryRecorder(sk_ref_sp(&factSet)); buffer.setTypefaceRecorder(sk_ref_sp(typefaceSet)); this->flattenToBuffer(buffer, textBlobsOnly); // Pretend to serialize our sub-pictures for the side effect of filling typefaceSet // with typefaces from sub-pictures. struct DevNull: public SkWStream { DevNull() : fBytesWritten(0) {} size_t fBytesWritten; bool write(const void*, size_t size) override { fBytesWritten += size; return true; } size_t bytesWritten() const override { return fBytesWritten; } } devnull; for (const auto& pic : fPictures) { pic->serialize(&devnull, nullptr, typefaceSet, /*textBlobsOnly=*/ true); } if (textBlobsOnly) { return; } // return early from fake serialize // We need to write factories before we write the buffer. // We need to write typefaces before we write the buffer or any sub-picture. WriteFactories(stream, factSet); // Pass the original typefaceproc (if any) now that we're ready to actually serialize the // typefaces. We skipped this proc before, when we were serializing paints, so that the // paints would just write indices into our typeface set. WriteTypefaces(stream, *typefaceSet, procs); // Write the buffer. write_tag_size(stream, SK_PICT_BUFFER_SIZE_TAG, buffer.bytesWritten()); buffer.writeToStream(stream); // Write sub-pictures by calling serialize again. if (!fPictures.empty()) { write_tag_size(stream, SK_PICT_PICTURE_TAG, fPictures.size()); for (const auto& pic : fPictures) { pic->serialize(stream, &procs, typefaceSet, /*textBlobsOnly=*/ false); } } stream->write32(SK_PICT_EOF_TAG); } void SkPictureData::flatten(SkWriteBuffer& buffer) const { write_tag_size(buffer, SK_PICT_READER_TAG, fOpData->size()); buffer.writeByteArray(fOpData->bytes(), fOpData->size()); if (!fPictures.empty()) { write_tag_size(buffer, SK_PICT_PICTURE_TAG, fPictures.size()); for (const auto& pic : fPictures) { SkPicturePriv::Flatten(pic, buffer); } } if (!fDrawables.empty()) { write_tag_size(buffer, SK_PICT_DRAWABLE_TAG, fDrawables.size()); for (const auto& draw : fDrawables) { buffer.writeFlattenable(draw.get()); } } // Write this picture playback's data into a writebuffer this->flattenToBuffer(buffer, false); buffer.write32(SK_PICT_EOF_TAG); } /////////////////////////////////////////////////////////////////////////////// bool SkPictureData::parseStreamTag(SkStream* stream, uint32_t tag, uint32_t size, const SkDeserialProcs& procs, SkTypefacePlayback* topLevelTFPlayback, int recursionLimit) { switch (tag) { case SK_PICT_READER_TAG: SkASSERT(nullptr == fOpData); fOpData = SkData::MakeFromStream(stream, size); if (!fOpData) { return false; } break; case SK_PICT_FACTORY_TAG: { if (!stream->readU32(&size)) { return false; } if (StreamRemainingLengthIsBelow(stream, size)) { return false; } fFactoryPlayback = std::make_unique(size); for (size_t i = 0; i < size; i++) { SkString str; size_t len; if (!stream->readPackedUInt(&len)) { return false; } if (StreamRemainingLengthIsBelow(stream, len)) { return false; } str.resize(len); if (stream->read(str.data(), len) != len) { return false; } fFactoryPlayback->base()[i] = SkFlattenable::NameToFactory(str.c_str()); } } break; case SK_PICT_TYPEFACE_TAG: { if (StreamRemainingLengthIsBelow(stream, size)) { return false; } fTFPlayback.setCount(size); for (uint32_t i = 0; i < size; ++i) { if (stream->isAtEnd()) { return false; } sk_sp tf; if (procs.fTypefaceProc) { tf = procs.fTypefaceProc(&stream, sizeof(stream), procs.fTypefaceCtx); } else { tf = SkTypeface::MakeDeserialize(stream, nullptr); } if (!tf) { // failed to deserialize // fTFPlayback asserts it never has a null, so we plop in // a default here. tf = SkTypeface::MakeEmpty(); } fTFPlayback[i] = std::move(tf); } } break; case SK_PICT_PICTURE_TAG: { SkASSERT(fPictures.empty()); if (StreamRemainingLengthIsBelow(stream, size)) { return false; } fPictures.reserve_exact(SkToInt(size)); for (uint32_t i = 0; i < size; i++) { auto pic = SkPicture::MakeFromStreamPriv(stream, &procs, topLevelTFPlayback, recursionLimit - 1); if (!pic) { return false; } fPictures.push_back(std::move(pic)); } } break; case SK_PICT_BUFFER_SIZE_TAG: { if (StreamRemainingLengthIsBelow(stream, size)) { return false; } SkAutoMalloc storage(size); if (stream->read(storage.get(), size) != size) { return false; } SkReadBuffer buffer(storage.get(), size); buffer.setVersion(fInfo.getVersion()); if (!fFactoryPlayback) { return false; } fFactoryPlayback->setupBuffer(buffer); buffer.setDeserialProcs(procs); if (fTFPlayback.count() > 0) { // .skp files <= v43 have typefaces serialized with each sub picture. fTFPlayback.setupBuffer(buffer); } else { // Newer .skp files serialize all typefaces with the top picture. topLevelTFPlayback->setupBuffer(buffer); } while (!buffer.eof() && buffer.isValid()) { tag = buffer.readUInt(); size = buffer.readUInt(); this->parseBufferTag(buffer, tag, size); } if (!buffer.isValid()) { return false; } } break; } return true; // success } static sk_sp create_image_from_buffer(SkReadBuffer& buffer) { return buffer.readImage(); } static sk_sp create_drawable_from_buffer(SkReadBuffer& buffer) { return sk_sp((SkDrawable*)buffer.readFlattenable(SkFlattenable::kSkDrawable_Type)); } // We need two types 'cause SkDrawable is const-variant. template bool new_array_from_buffer(SkReadBuffer& buffer, uint32_t inCount, TArray>& array, sk_sp (*factory)(SkReadBuffer&)) { if (!buffer.validate(array.empty() && SkTFitsIn(inCount))) { return false; } if (0 == inCount) { return true; } for (uint32_t i = 0; i < inCount; ++i) { auto obj = factory(buffer); if (!buffer.validate(obj != nullptr)) { array.clear(); return false; } array.push_back(std::move(obj)); } return true; } void SkPictureData::parseBufferTag(SkReadBuffer& buffer, uint32_t tag, uint32_t size) { switch (tag) { case SK_PICT_PAINT_BUFFER_TAG: { if (!buffer.validate(SkTFitsIn(size))) { return; } const int count = SkToInt(size); for (int i = 0; i < count; ++i) { fPaints.push_back(buffer.readPaint()); if (!buffer.isValid()) { return; } } } break; case SK_PICT_PATH_BUFFER_TAG: if (size > 0) { const int count = buffer.readInt(); if (!buffer.validate(count >= 0)) { return; } for (int i = 0; i < count; i++) { buffer.readPath(&fPaths.push_back()); if (!buffer.isValid()) { return; } } } break; case SK_PICT_TEXTBLOB_BUFFER_TAG: new_array_from_buffer(buffer, size, fTextBlobs, SkTextBlobPriv::MakeFromBuffer); break; case SK_PICT_SLUG_BUFFER_TAG: new_array_from_buffer(buffer, size, fSlugs, sktext::gpu::Slug::MakeFromBuffer); break; case SK_PICT_VERTICES_BUFFER_TAG: new_array_from_buffer(buffer, size, fVertices, SkVerticesPriv::Decode); break; case SK_PICT_IMAGE_BUFFER_TAG: new_array_from_buffer(buffer, size, fImages, create_image_from_buffer); break; case SK_PICT_READER_TAG: { // Preflight check that we can initialize all data from the buffer // before allocating it. if (!buffer.validateCanReadN(size)) { return; } auto data(SkData::MakeUninitialized(size)); if (!buffer.readByteArray(data->writable_data(), size) || !buffer.validate(nullptr == fOpData)) { return; } SkASSERT(nullptr == fOpData); fOpData = std::move(data); } break; case SK_PICT_PICTURE_TAG: new_array_from_buffer(buffer, size, fPictures, SkPicturePriv::MakeFromBuffer); break; case SK_PICT_DRAWABLE_TAG: new_array_from_buffer(buffer, size, fDrawables, create_drawable_from_buffer); break; default: buffer.validate(false); // The tag was invalid. break; } } SkPictureData* SkPictureData::CreateFromStream(SkStream* stream, const SkPictInfo& info, const SkDeserialProcs& procs, SkTypefacePlayback* topLevelTFPlayback, int recursionLimit) { std::unique_ptr data(new SkPictureData(info)); if (!topLevelTFPlayback) { topLevelTFPlayback = &data->fTFPlayback; } if (!data->parseStream(stream, procs, topLevelTFPlayback, recursionLimit)) { return nullptr; } return data.release(); } SkPictureData* SkPictureData::CreateFromBuffer(SkReadBuffer& buffer, const SkPictInfo& info) { std::unique_ptr data(new SkPictureData(info)); buffer.setVersion(info.getVersion()); if (!data->parseBuffer(buffer)) { return nullptr; } return data.release(); } bool SkPictureData::parseStream(SkStream* stream, const SkDeserialProcs& procs, SkTypefacePlayback* topLevelTFPlayback, int recursionLimit) { for (;;) { uint32_t tag; if (!stream->readU32(&tag)) { return false; } if (SK_PICT_EOF_TAG == tag) { break; } uint32_t size; if (!stream->readU32(&size)) { return false; } if (!this->parseStreamTag(stream, tag, size, procs, topLevelTFPlayback, recursionLimit)) { return false; // we're invalid } } return true; } bool SkPictureData::parseBuffer(SkReadBuffer& buffer) { while (buffer.isValid()) { uint32_t tag = buffer.readUInt(); if (SK_PICT_EOF_TAG == tag) { break; } this->parseBufferTag(buffer, tag, buffer.readUInt()); } // Check that we encountered required tags if (!buffer.validate(this->opData() != nullptr)) { // If we didn't build any opData, we are invalid. Even an EmptyPicture allocates the // SkData for the ops (though its length may be zero). return false; } return true; } const SkPaint* SkPictureData::optionalPaint(SkReadBuffer* reader) const { int index = reader->readInt(); if (index == 0) { return nullptr; // recorder wrote a zero for no paint (likely drawimage) } return reader->validate(index > 0 && index <= fPaints.size()) ? &fPaints[index - 1] : nullptr; } const SkPaint& SkPictureData::requiredPaint(SkReadBuffer* reader) const { const SkPaint* paint = this->optionalPaint(reader); if (reader->validate(paint != nullptr)) { return *paint; } static const SkPaint& stub = *(new SkPaint); return stub; }