/* * Copyright 2023 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_graphite_DescriptorTypes_DEFINED #define skgpu_graphite_DescriptorTypes_DEFINED #include "include/private/base/SkTArray.h" #include "src/base/SkEnumBitMask.h" #include "src/gpu/graphite/Sampler.h" namespace skgpu::graphite { /** * Types of descriptors supported within graphite */ enum class DescriptorType : uint8_t { kUniformBuffer = 0, kTextureSampler, kTexture, kCombinedTextureSampler, kStorageBuffer, kInputAttachment, kLast = kInputAttachment, }; static constexpr int kDescriptorTypeCount = (int)(DescriptorType::kLast) + 1; enum class PipelineStageFlags : uint8_t { kVertexShader = 0b001, kFragmentShader = 0b010, kCompute = 0b100, }; SK_MAKE_BITMASK_OPS(PipelineStageFlags); struct DescriptorData { DescriptorData(DescriptorType type, uint32_t count, int bindingIdx, SkEnumBitMask stageFlags, const Sampler* immutableSampler = nullptr) : fType (type) , fCount (count) , fBindingIndex (bindingIdx) , fPipelineStageFlags(stageFlags) , fImmutableSampler(immutableSampler) {} DescriptorType fType; uint32_t fCount; int fBindingIndex; SkEnumBitMask fPipelineStageFlags; const Sampler* fImmutableSampler; }; }; // namespace skgpu::graphite #endif // skgpu_graphite_DescriptorTypes_DEFINED