/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/private/base/SkAssert.h" #include "include/private/base/SkDebug.h" #include "include/private/base/SkFeatures.h" #include "include/private/base/SkMalloc.h" #include #include #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) #include #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_UNIX) #include #elif defined(SK_BUILD_FOR_WIN) #include #endif #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_WIN) #include // This is a super stable value and setting it here avoids pulling in all of windows.h. #ifndef FAST_FAIL_FATAL_APP_EXIT #define FAST_FAIL_FATAL_APP_EXIT 7 #endif #endif #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK #define SK_DEBUGFAILF(fmt, ...) SK_ABORT(fmt"\n", __VA_ARGS__) #else #define SK_DEBUGFAILF(fmt, ...) SkASSERT((SkDebugf(fmt"\n", __VA_ARGS__), false)) #endif static inline void sk_out_of_memory(size_t size) { SK_DEBUGFAILF("sk_out_of_memory (asked for %zu bytes)", size); #if defined(SK_BUILD_FOR_AFL_FUZZ) exit(1); #else abort(); #endif } static inline void* throw_on_failure(size_t size, void* p) { if (size > 0 && p == nullptr) { // If we've got a nullptr here, the only reason we should have failed is running out of RAM. sk_out_of_memory(size); } return p; } void sk_abort_no_print() { #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_WIN) __fastfail(FAST_FAIL_FATAL_APP_EXIT); #elif defined(__clang__) __builtin_trap(); #else abort(); #endif } void sk_out_of_memory(void) { SkDEBUGFAIL("sk_out_of_memory"); #if defined(SK_BUILD_FOR_AFL_FUZZ) exit(1); #else abort(); #endif } void* sk_realloc_throw(void* addr, size_t size) { if (size == 0) { sk_free(addr); return nullptr; } return throw_on_failure(size, realloc(addr, size)); } void sk_free(void* p) { // The guard here produces a performance improvement across many tests, and many platforms. // Removing the check was tried in skia cl 588037. if (p != nullptr) { free(p); } } void* sk_malloc_flags(size_t size, unsigned flags) { void* p; if (flags & SK_MALLOC_ZERO_INITIALIZE) { p = calloc(size, 1); } else { #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && defined(__BIONIC__) /* TODO: After b/169449588 is fixed, we will want to change this to restore * original behavior instead of always disabling the flag. * TODO: After b/158870657 is fixed and scudo is used globally, we can assert when an * an error is returned. */ // malloc() generally doesn't initialize its memory and that's a huge security hole, // so Android has replaced its malloc() with one that zeros memory, // but that's a huge performance hit for HWUI, so turn it back off again. (void)mallopt(M_THREAD_DISABLE_MEM_INIT, 1); #endif p = malloc(size); #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && defined(__BIONIC__) (void)mallopt(M_THREAD_DISABLE_MEM_INIT, 0); #endif } if (flags & SK_MALLOC_THROW) { return throw_on_failure(size, p); } else { return p; } } size_t sk_malloc_size(void* addr, size_t size) { size_t completeSize = size; // Use the OS specific calls to find the actual capacity. #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) // TODO: remove the max, when the chrome implementation of malloc_size doesn't return 0. completeSize = std::max(malloc_size(addr), size); #elif defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 17 completeSize = malloc_usable_size(addr); SkASSERT(completeSize >= size); #elif defined(SK_BUILD_FOR_UNIX) completeSize = malloc_usable_size(addr); SkASSERT(completeSize >= size); #elif defined(SK_BUILD_FOR_WIN) completeSize = _msize(addr); SkASSERT(completeSize >= size); #endif return completeSize; }