/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkAlphaType.h" #include "include/core/SkBitmap.h" #include "include/core/SkColor.h" #include "include/core/SkImageInfo.h" #include "include/core/SkPoint.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSamplingOptions.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkTileMode.h" #include "include/effects/SkGradientShader.h" #include "src/shaders/SkShaderBase.h" #include "tests/Test.h" static void test_bitmap(skiatest::Reporter* reporter) { SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2); SkBitmap bmp; bmp.setInfo(info); // test 1: bitmap without pixel data auto shader = bmp.makeShader(SkSamplingOptions()); REPORTER_ASSERT(reporter, shader); REPORTER_ASSERT(reporter, !shader->isOpaque()); // From this point on, we have pixels bmp.allocPixels(info); // test 2: not opaque by default shader = bmp.makeShader(SkSamplingOptions()); REPORTER_ASSERT(reporter, shader); REPORTER_ASSERT(reporter, !shader->isOpaque()); // test 3: explicitly opaque bmp.setAlphaType(kOpaque_SkAlphaType); shader = bmp.makeShader(SkSamplingOptions()); REPORTER_ASSERT(reporter, shader); REPORTER_ASSERT(reporter, shader->isOpaque()); // test 4: explicitly not opaque bmp.setAlphaType(kPremul_SkAlphaType); shader = bmp.makeShader(SkSamplingOptions()); REPORTER_ASSERT(reporter, shader); REPORTER_ASSERT(reporter, !shader->isOpaque()); } static void test_gradient(skiatest::Reporter* reporter) { SkPoint pts[2]; pts[0].iset(0, 0); pts[1].iset(1, 0); SkColor colors[2]; SkScalar pos[2] = {SkIntToScalar(0), SkIntToScalar(1)}; int count = 2; SkTileMode mode = SkTileMode::kClamp; // test 1: all opaque colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); REPORTER_ASSERT(reporter, grad); REPORTER_ASSERT(reporter, grad->isOpaque()); // test 2: all 0 alpha colors[0] = SkColorSetARGB(0, 0, 0, 0); colors[1] = SkColorSetARGB(0, 0, 0, 0); grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); REPORTER_ASSERT(reporter, grad); REPORTER_ASSERT(reporter, !grad->isOpaque()); // test 3: one opaque, one transparent colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); colors[1] = SkColorSetARGB(0x40, 0, 0, 0); grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); REPORTER_ASSERT(reporter, grad); REPORTER_ASSERT(reporter, !grad->isOpaque()); // test 4: test 3, swapped colors[0] = SkColorSetARGB(0x40, 0, 0, 0); colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); REPORTER_ASSERT(reporter, grad); REPORTER_ASSERT(reporter, !grad->isOpaque()); } static void test_color(skiatest::Reporter* reporter) { sk_sp colorShader1 = SkShaders::Color(SkColorSetARGB(0,0,0,0)); REPORTER_ASSERT(reporter, !colorShader1->isOpaque()); sk_sp colorShader2 = SkShaders::Color(SkColorSetARGB(0xFF,0,0,0)); REPORTER_ASSERT(reporter, colorShader2->isOpaque()); sk_sp colorShader3 = SkShaders::Color(SkColorSetARGB(0x7F,0,0,0)); REPORTER_ASSERT(reporter, !colorShader3->isOpaque()); } static void test_matrix(skiatest::Reporter* reporter) { sk_sp colorShader1 = SkShaders::Color(SkColorSetARGB(0,0,0,0)); REPORTER_ASSERT(reporter, !colorShader1->isOpaque()); sk_sp colorShader2 = SkShaders::Color(SkColorSetARGB(0xFF,0,0,0)); REPORTER_ASSERT(reporter, colorShader2->isOpaque()); static const SkMatrix kMatrix = SkMatrix::Scale(1, 1); sk_sp lm1 = colorShader1->makeWithLocalMatrix(kMatrix); REPORTER_ASSERT(reporter, !lm1->isOpaque()); sk_sp lm2 = colorShader2->makeWithLocalMatrix(kMatrix); REPORTER_ASSERT(reporter, lm2->isOpaque()); sk_sp ctm1 = as_SB(colorShader1)->makeWithCTM(kMatrix); REPORTER_ASSERT(reporter, !ctm1->isOpaque()); sk_sp ctm2 = as_SB(colorShader2)->makeWithCTM(kMatrix); REPORTER_ASSERT(reporter, ctm2->isOpaque()); } DEF_TEST(ShaderOpacity, reporter) { test_gradient(reporter); test_color(reporter); test_bitmap(reporter); test_matrix(reporter); }