/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "RuntimeEffectUtils.h" #include "include/effects/SkRuntimeEffect.h" namespace android { namespace uirenderer { static inline int ThrowIAEFmt(JNIEnv* env, const char* fmt, ...) { va_list args; va_start(args, fmt); int ret = jniThrowExceptionFmt(env, "java/lang/IllegalArgumentException", fmt, args); va_end(args); return ret; } bool isIntUniformType(const SkRuntimeEffect::Uniform::Type& type) { switch (type) { case SkRuntimeEffect::Uniform::Type::kFloat: case SkRuntimeEffect::Uniform::Type::kFloat2: case SkRuntimeEffect::Uniform::Type::kFloat3: case SkRuntimeEffect::Uniform::Type::kFloat4: case SkRuntimeEffect::Uniform::Type::kFloat2x2: case SkRuntimeEffect::Uniform::Type::kFloat3x3: case SkRuntimeEffect::Uniform::Type::kFloat4x4: return false; case SkRuntimeEffect::Uniform::Type::kInt: case SkRuntimeEffect::Uniform::Type::kInt2: case SkRuntimeEffect::Uniform::Type::kInt3: case SkRuntimeEffect::Uniform::Type::kInt4: return true; } } void UpdateFloatUniforms(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* uniformName, const float values[], int count, bool isColor) { SkRuntimeEffectBuilder::BuilderUniform uniform = builder->uniform(uniformName); if (uniform.fVar == nullptr) { ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); } else if (isColor != ((uniform.fVar->flags & SkRuntimeEffect::Uniform::kColor_Flag) != 0)) { if (isColor) { jniThrowExceptionFmt( env, "java/lang/IllegalArgumentException", "attempting to set a color uniform using the non-color specific APIs: %s %x", uniformName, uniform.fVar->flags); } else { ThrowIAEFmt(env, "attempting to set a non-color uniform using the setColorUniform APIs: %s", uniformName); } } else if (isIntUniformType(uniform.fVar->type)) { ThrowIAEFmt(env, "attempting to set a int uniform using the setUniform APIs: %s", uniformName); } else if (!uniform.set(values, count)) { ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", uniform.fVar->sizeInBytes(), sizeof(float) * count); } } void UpdateIntUniforms(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* uniformName, const int values[], int count) { SkRuntimeEffectBuilder::BuilderUniform uniform = builder->uniform(uniformName); if (uniform.fVar == nullptr) { ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); } else if (!isIntUniformType(uniform.fVar->type)) { ThrowIAEFmt(env, "attempting to set a non-int uniform using the setIntUniform APIs: %s", uniformName); } else if (!uniform.set(values, count)) { ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", uniform.fVar->sizeInBytes(), sizeof(float) * count); } } void UpdateChild(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* childName, SkFlattenable* childEffect) { SkRuntimeShaderBuilder::BuilderChild builderChild = builder->child(childName); if (builderChild.fChild == nullptr) { ThrowIAEFmt(env, "unable to find child named %s", childName); return; } builderChild = sk_ref_sp(childEffect); } } // namespace uirenderer } // namespace android