// Copyright (C) 2023 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! Pleasant Rust bindings for libnativewindow, including AHardwareBuffer extern crate nativewindow_bindgen as ffi; mod handle; mod surface; pub use ffi::{AHardwareBuffer_Format, AHardwareBuffer_UsageFlags}; pub use handle::NativeHandle; pub use surface::{buffer::Buffer, Surface}; use binder::{ binder_impl::{BorrowedParcel, UnstructuredParcelable}, impl_deserialize_for_unstructured_parcelable, impl_serialize_for_unstructured_parcelable, unstable_api::{status_result, AsNative}, StatusCode, }; use ffi::{ AHardwareBuffer, AHardwareBuffer_Desc, AHardwareBuffer_Plane, AHardwareBuffer_Planes, AHardwareBuffer_readFromParcel, AHardwareBuffer_writeToParcel, ARect, }; use std::ffi::c_void; use std::fmt::{self, Debug, Formatter}; use std::mem::{forget, ManuallyDrop}; use std::os::fd::{AsRawFd, BorrowedFd, FromRawFd, OwnedFd}; use std::ptr::{self, null, null_mut, NonNull}; /// Wrapper around a C `AHardwareBuffer_Desc`. #[derive(Clone, Debug, PartialEq, Eq)] pub struct HardwareBufferDescription(AHardwareBuffer_Desc); impl HardwareBufferDescription { /// Creates a new `HardwareBufferDescription` with the given parameters. pub fn new( width: u32, height: u32, layers: u32, format: AHardwareBuffer_Format::Type, usage: AHardwareBuffer_UsageFlags, stride: u32, ) -> Self { Self(AHardwareBuffer_Desc { width, height, layers, format, usage: usage.0, stride, rfu0: 0, rfu1: 0, }) } /// Returns the width from the buffer description. pub fn width(&self) -> u32 { self.0.width } /// Returns the height from the buffer description. pub fn height(&self) -> u32 { self.0.height } /// Returns the number from layers from the buffer description. pub fn layers(&self) -> u32 { self.0.layers } /// Returns the format from the buffer description. pub fn format(&self) -> AHardwareBuffer_Format::Type { self.0.format } /// Returns the usage bitvector from the buffer description. pub fn usage(&self) -> AHardwareBuffer_UsageFlags { AHardwareBuffer_UsageFlags(self.0.usage) } /// Returns the stride from the buffer description. pub fn stride(&self) -> u32 { self.0.stride } } impl Default for HardwareBufferDescription { fn default() -> Self { Self(AHardwareBuffer_Desc { width: 0, height: 0, layers: 0, format: 0, usage: 0, stride: 0, rfu0: 0, rfu1: 0, }) } } /// Wrapper around an opaque C `AHardwareBuffer`. #[derive(PartialEq, Eq)] pub struct HardwareBuffer(NonNull); impl HardwareBuffer { /// Test whether the given format and usage flag combination is allocatable. If this function /// returns true, it means that a buffer with the given description can be allocated on this /// implementation, unless resource exhaustion occurs. If this function returns false, it means /// that the allocation of the given description will never succeed. /// /// Available since API 29 pub fn is_supported(buffer_description: &HardwareBufferDescription) -> bool { // SAFETY: The pointer comes from a reference so must be valid. let status = unsafe { ffi::AHardwareBuffer_isSupported(&buffer_description.0) }; status == 1 } /// Allocates a buffer that matches the passed AHardwareBuffer_Desc. If allocation succeeds, the /// buffer can be used according to the usage flags specified in its description. If a buffer is /// used in ways not compatible with its usage flags, the results are undefined and may include /// program termination. /// /// Available since API level 26. #[inline] pub fn new(buffer_description: &HardwareBufferDescription) -> Option { let mut ptr = ptr::null_mut(); // SAFETY: The returned pointer is valid until we drop/deallocate it. The function may fail // and return a status, but we check it later. let status = unsafe { ffi::AHardwareBuffer_allocate(&buffer_description.0, &mut ptr) }; if status == 0 { Some(Self(NonNull::new(ptr).expect("Allocated AHardwareBuffer was null"))) } else { None } } /// Creates a `HardwareBuffer` from a native handle. /// /// The native handle is cloned, so this doesn't take ownership of the original handle passed /// in. pub fn create_from_handle( handle: &NativeHandle, buffer_description: &HardwareBufferDescription, ) -> Result { let mut buffer = ptr::null_mut(); // SAFETY: The caller guarantees that `handle` is valid, and the buffer pointer is valid // because it comes from a reference. The method we pass means that // `AHardwareBuffer_createFromHandle` will clone the handle rather than taking ownership of // it. let status = unsafe { ffi::AHardwareBuffer_createFromHandle( &buffer_description.0, handle.as_raw().as_ptr(), ffi::CreateFromHandleMethod_AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_CLONE .try_into() .unwrap(), &mut buffer, ) }; status_result(status)?; Ok(Self(NonNull::new(buffer).expect("Allocated AHardwareBuffer was null"))) } /// Returns a clone of the native handle of the buffer. /// /// Returns `None` if the operation fails for any reason. pub fn cloned_native_handle(&self) -> Option { // SAFETY: The AHardwareBuffer pointer we pass is guaranteed to be non-null and valid // because it must have been allocated by `AHardwareBuffer_allocate`, // `AHardwareBuffer_readFromParcel` or the caller of `from_raw` and we have not yet // released it. let native_handle = unsafe { ffi::AHardwareBuffer_getNativeHandle(self.0.as_ptr()) }; NonNull::new(native_handle.cast_mut()).and_then(|native_handle| { // SAFETY: `AHardwareBuffer_getNativeHandle` should have returned a valid pointer which // is valid at least as long as the buffer is, and `clone_from_raw` clones it rather // than taking ownership of it so the original `native_handle` isn't stored. unsafe { NativeHandle::clone_from_raw(native_handle) } }) } /// Adopts the given raw pointer and wraps it in a Rust HardwareBuffer. /// /// # Safety /// /// This function takes ownership of the pointer and does NOT increment the refcount on the /// buffer. If the caller uses the pointer after the created object is dropped it will cause /// undefined behaviour. If the caller wants to continue using the pointer after calling this /// then use [`clone_from_raw`](Self::clone_from_raw) instead. pub unsafe fn from_raw(buffer_ptr: NonNull) -> Self { Self(buffer_ptr) } /// Creates a new Rust HardwareBuffer to wrap the given `AHardwareBuffer` without taking /// ownership of it. /// /// Unlike [`from_raw`](Self::from_raw) this method will increment the refcount on the buffer. /// This means that the caller can continue to use the raw buffer it passed in, and must call /// [`AHardwareBuffer_release`](ffi::AHardwareBuffer_release) when it is finished with it to /// avoid a memory leak. /// /// # Safety /// /// The buffer pointer must point to a valid `AHardwareBuffer`. pub unsafe fn clone_from_raw(buffer: NonNull) -> Self { // SAFETY: The caller guarantees that the AHardwareBuffer pointer is valid. unsafe { ffi::AHardwareBuffer_acquire(buffer.as_ptr()) }; Self(buffer) } /// Returns the internal `AHardwareBuffer` pointer. /// /// This is only valid as long as this `HardwareBuffer` exists, so shouldn't be stored. It can /// be used to provide a pointer for a C/C++ API over FFI. pub fn as_raw(&self) -> NonNull { self.0 } /// Gets the internal `AHardwareBuffer` pointer without decrementing the refcount. This can /// be used for a C/C++ API which takes ownership of the pointer. /// /// The caller is responsible for releasing the `AHardwareBuffer` pointer by calling /// `AHardwareBuffer_release` when it is finished with it, or may convert it back to a Rust /// `HardwareBuffer` by calling [`HardwareBuffer::from_raw`]. pub fn into_raw(self) -> NonNull { let buffer = ManuallyDrop::new(self); buffer.0 } /// Get the system wide unique id for an AHardwareBuffer. This function may panic in extreme /// and undocumented circumstances. /// /// Available since API level 31. pub fn id(&self) -> u64 { let mut out_id = 0; // SAFETY: The AHardwareBuffer pointer we pass is guaranteed to be non-null and valid // because it must have been allocated by `AHardwareBuffer_allocate`, // `AHardwareBuffer_readFromParcel` or the caller of `from_raw` and we have not yet // released it. The id pointer must be valid because it comes from a reference. let status = unsafe { ffi::AHardwareBuffer_getId(self.0.as_ptr(), &mut out_id) }; assert_eq!(status, 0, "id() failed for AHardwareBuffer with error code: {status}"); out_id } /// Returns the description of this buffer. pub fn description(&self) -> HardwareBufferDescription { let mut buffer_desc = ffi::AHardwareBuffer_Desc { width: 0, height: 0, layers: 0, format: 0, usage: 0, stride: 0, rfu0: 0, rfu1: 0, }; // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the // AHardwareBuffer_Desc pointer is valid because it comes from a reference. unsafe { ffi::AHardwareBuffer_describe(self.0.as_ref(), &mut buffer_desc) }; HardwareBufferDescription(buffer_desc) } /// Locks the hardware buffer for direct CPU access. /// /// # Safety /// /// - If `fence` is `None`, the caller must ensure that all writes to the buffer have completed /// before calling this function. /// - If the buffer has `AHARDWAREBUFFER_FORMAT_BLOB`, multiple threads or process may lock the /// buffer simultaneously, but the caller must ensure that they don't access it simultaneously /// and break Rust's aliasing rules, like any other shared memory. /// - Otherwise if `usage` includes `AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY` or /// `AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN`, the caller must ensure that no other threads or /// processes lock the buffer simultaneously for any usage. /// - Otherwise, the caller must ensure that no other threads lock the buffer for writing /// simultaneously. /// - If `rect` is not `None`, the caller must not modify the buffer outside of that rectangle. pub unsafe fn lock<'a>( &'a self, usage: AHardwareBuffer_UsageFlags, fence: Option, rect: Option<&ARect>, ) -> Result, StatusCode> { let fence = if let Some(fence) = fence { fence.as_raw_fd() } else { -1 }; let rect = rect.map(ptr::from_ref).unwrap_or(null()); let mut address = null_mut(); // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the buffer address out // pointer is valid because it comes from a reference. Our caller promises that writes have // completed and there will be no simultaneous read/write locks. let status = unsafe { ffi::AHardwareBuffer_lock(self.0.as_ptr(), usage.0, fence, rect, &mut address) }; status_result(status)?; Ok(HardwareBufferGuard { buffer: self, address: NonNull::new(address) .expect("AHardwareBuffer_lock set a null outVirtualAddress"), }) } /// Lock a potentially multi-planar hardware buffer for direct CPU access. /// /// # Safety /// /// - If `fence` is `None`, the caller must ensure that all writes to the buffer have completed /// before calling this function. /// - If the buffer has `AHARDWAREBUFFER_FORMAT_BLOB`, multiple threads or process may lock the /// buffer simultaneously, but the caller must ensure that they don't access it simultaneously /// and break Rust's aliasing rules, like any other shared memory. /// - Otherwise if `usage` includes `AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY` or /// `AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN`, the caller must ensure that no other threads or /// processes lock the buffer simultaneously for any usage. /// - Otherwise, the caller must ensure that no other threads lock the buffer for writing /// simultaneously. /// - If `rect` is not `None`, the caller must not modify the buffer outside of that rectangle. pub unsafe fn lock_planes<'a>( &'a self, usage: AHardwareBuffer_UsageFlags, fence: Option, rect: Option<&ARect>, ) -> Result>, StatusCode> { let fence = if let Some(fence) = fence { fence.as_raw_fd() } else { -1 }; let rect = rect.map(ptr::from_ref).unwrap_or(null()); let mut planes = AHardwareBuffer_Planes { planeCount: 0, planes: [const { AHardwareBuffer_Plane { data: null_mut(), pixelStride: 0, rowStride: 0 } }; 4], }; // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the various out // pointers are valid because they come from references. Our caller promises that writes have // completed and there will be no simultaneous read/write locks. let status = unsafe { ffi::AHardwareBuffer_lockPlanes(self.0.as_ptr(), usage.0, fence, rect, &mut planes) }; status_result(status)?; let plane_count = planes.planeCount.try_into().unwrap(); Ok(planes.planes[..plane_count] .iter() .map(|plane| PlaneGuard { guard: HardwareBufferGuard { buffer: self, address: NonNull::new(plane.data) .expect("AHardwareBuffer_lockAndGetInfo set a null outVirtualAddress"), }, pixel_stride: plane.pixelStride, row_stride: plane.rowStride, }) .collect()) } /// Locks the hardware buffer for direct CPU access, returning information about the bytes per /// pixel and stride as well. /// /// # Safety /// /// - If `fence` is `None`, the caller must ensure that all writes to the buffer have completed /// before calling this function. /// - If the buffer has `AHARDWAREBUFFER_FORMAT_BLOB`, multiple threads or process may lock the /// buffer simultaneously, but the caller must ensure that they don't access it simultaneously /// and break Rust's aliasing rules, like any other shared memory. /// - Otherwise if `usage` includes `AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY` or /// `AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN`, the caller must ensure that no other threads or /// processes lock the buffer simultaneously for any usage. /// - Otherwise, the caller must ensure that no other threads lock the buffer for writing /// simultaneously. pub unsafe fn lock_and_get_info<'a>( &'a self, usage: AHardwareBuffer_UsageFlags, fence: Option, rect: Option<&ARect>, ) -> Result, StatusCode> { let fence = if let Some(fence) = fence { fence.as_raw_fd() } else { -1 }; let rect = rect.map(ptr::from_ref).unwrap_or(null()); let mut address = null_mut(); let mut bytes_per_pixel = 0; let mut stride = 0; // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the various out // pointers are valid because they come from references. Our caller promises that writes have // completed and there will be no simultaneous read/write locks. let status = unsafe { ffi::AHardwareBuffer_lockAndGetInfo( self.0.as_ptr(), usage.0, fence, rect, &mut address, &mut bytes_per_pixel, &mut stride, ) }; status_result(status)?; Ok(LockedBufferInfo { guard: HardwareBufferGuard { buffer: self, address: NonNull::new(address) .expect("AHardwareBuffer_lockAndGetInfo set a null outVirtualAddress"), }, bytes_per_pixel: bytes_per_pixel as u32, stride: stride as u32, }) } /// Unlocks the hardware buffer from direct CPU access. /// /// Must be called after all changes to the buffer are completed by the caller. This will block /// until the unlocking is complete and the buffer contents are updated. fn unlock(&self) -> Result<(), StatusCode> { // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid. let status = unsafe { ffi::AHardwareBuffer_unlock(self.0.as_ptr(), null_mut()) }; status_result(status)?; Ok(()) } /// Unlocks the hardware buffer from direct CPU access. /// /// Must be called after all changes to the buffer are completed by the caller. /// /// This may not block until all work is completed, but rather will return a file descriptor /// which will be signalled once the unlocking is complete and the buffer contents is updated. /// If `Ok(None)` is returned then unlocking has already completed and no further waiting is /// necessary. The file descriptor may be passed to a subsequent call to [`Self::lock`]. pub fn unlock_with_fence( &self, guard: HardwareBufferGuard, ) -> Result, StatusCode> { // Forget the guard so that its `Drop` implementation doesn't try to unlock the // HardwareBuffer again. forget(guard); let mut fence = -2; // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid. let status = unsafe { ffi::AHardwareBuffer_unlock(self.0.as_ptr(), &mut fence) }; let fence = if fence < 0 { None } else { // SAFETY: `AHardwareBuffer_unlock` gives us ownership of the fence file descriptor. Some(unsafe { OwnedFd::from_raw_fd(fence) }) }; status_result(status)?; Ok(fence) } } impl Drop for HardwareBuffer { fn drop(&mut self) { // SAFETY: The AHardwareBuffer pointer we pass is guaranteed to be non-null and valid // because it must have been allocated by `AHardwareBuffer_allocate`, // `AHardwareBuffer_readFromParcel` or the caller of `from_raw` and we have not yet // released it. unsafe { ffi::AHardwareBuffer_release(self.0.as_ptr()) } } } impl Debug for HardwareBuffer { fn fmt(&self, f: &mut Formatter) -> fmt::Result { f.debug_struct("HardwareBuffer").field("id", &self.id()).finish() } } impl Clone for HardwareBuffer { fn clone(&self) -> Self { // SAFETY: ptr is guaranteed to be non-null and the acquire can not fail. unsafe { ffi::AHardwareBuffer_acquire(self.0.as_ptr()) }; Self(self.0) } } impl UnstructuredParcelable for HardwareBuffer { fn write_to_parcel(&self, parcel: &mut BorrowedParcel) -> Result<(), StatusCode> { let status = // SAFETY: The AHardwareBuffer pointer we pass is guaranteed to be non-null and valid // because it must have been allocated by `AHardwareBuffer_allocate`, // `AHardwareBuffer_readFromParcel` or the caller of `from_raw` and we have not yet // released it. unsafe { AHardwareBuffer_writeToParcel(self.0.as_ptr(), parcel.as_native_mut()) }; status_result(status) } fn from_parcel(parcel: &BorrowedParcel) -> Result { let mut buffer = null_mut(); let status = // SAFETY: Both pointers must be valid because they are obtained from references. // `AHardwareBuffer_readFromParcel` doesn't store them or do anything else special // with them. If it returns success then it will have allocated a new // `AHardwareBuffer` and incremented the reference count, so we can use it until we // release it. unsafe { AHardwareBuffer_readFromParcel(parcel.as_native(), &mut buffer) }; status_result(status)?; Ok(Self( NonNull::new(buffer).expect( "AHardwareBuffer_readFromParcel returned success but didn't allocate buffer", ), )) } } impl_deserialize_for_unstructured_parcelable!(HardwareBuffer); impl_serialize_for_unstructured_parcelable!(HardwareBuffer); // SAFETY: The underlying *AHardwareBuffers can be moved between threads. unsafe impl Send for HardwareBuffer {} // SAFETY: The underlying *AHardwareBuffers can be used from multiple threads. // // AHardwareBuffers are backed by C++ GraphicBuffers, which are mostly immutable. The only cases // where they are not immutable are: // // - reallocation (which is never actually done across the codebase and requires special // privileges/platform code access to do) // - "locking" for reading/writing (which is explicitly allowed to be done across multiple threads // according to the docs on the underlying gralloc calls) unsafe impl Sync for HardwareBuffer {} /// A guard for when a `HardwareBuffer` is locked. /// /// The `HardwareBuffer` will be unlocked when this is dropped, or may be unlocked via /// [`HardwareBuffer::unlock_with_fence`]. #[derive(Debug)] pub struct HardwareBufferGuard<'a> { buffer: &'a HardwareBuffer, /// The address of the buffer in memory. pub address: NonNull, } impl<'a> Drop for HardwareBufferGuard<'a> { fn drop(&mut self) { self.buffer .unlock() .expect("Failed to unlock HardwareBuffer when dropping HardwareBufferGuard"); } } /// A guard for when a `HardwareBuffer` is locked, with additional information about the number of /// bytes per pixel and stride. #[derive(Debug)] pub struct LockedBufferInfo<'a> { /// The locked buffer guard. pub guard: HardwareBufferGuard<'a>, /// The number of bytes used for each pixel in the buffer. pub bytes_per_pixel: u32, /// The stride in bytes between rows in the buffer. pub stride: u32, } /// A guard for a single plane of a locked `HardwareBuffer`, with additional information about the /// stride. #[derive(Debug)] pub struct PlaneGuard<'a> { /// The locked buffer guard. pub guard: HardwareBufferGuard<'a>, /// The stride in bytes between the color channel for one pixel to the next pixel. pub pixel_stride: u32, /// The stride in bytes between rows in the buffer. pub row_stride: u32, } #[cfg(test)] mod test { use super::*; #[test] fn create_valid_buffer_returns_ok() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 512, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )); assert!(buffer.is_some()); } #[test] fn create_invalid_buffer_returns_err() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 512, 512, 1, 0, AHardwareBuffer_UsageFlags(0), 0, )); assert!(buffer.is_none()); } #[test] fn from_raw_allows_getters() { let buffer_desc = ffi::AHardwareBuffer_Desc { width: 1024, height: 512, layers: 1, format: AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, usage: AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN.0, stride: 0, rfu0: 0, rfu1: 0, }; let mut raw_buffer_ptr = ptr::null_mut(); // SAFETY: The pointers are valid because they come from references, and // `AHardwareBuffer_allocate` doesn't retain them after it returns. let status = unsafe { ffi::AHardwareBuffer_allocate(&buffer_desc, &mut raw_buffer_ptr) }; assert_eq!(status, 0); // SAFETY: The pointer must be valid because it was just allocated successfully, and we // don't use it after calling this. let buffer = unsafe { HardwareBuffer::from_raw(NonNull::new(raw_buffer_ptr).unwrap()) }; assert_eq!(buffer.description().width(), 1024); } #[test] fn basic_getters() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Buffer with some basic parameters was not created successfully"); let description = buffer.description(); assert_eq!(description.width(), 1024); assert_eq!(description.height(), 512); assert_eq!(description.layers(), 1); assert_eq!( description.format(), AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM ); assert_eq!( description.usage(), AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN ); } #[test] fn id_getter() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Buffer with some basic parameters was not created successfully"); assert_ne!(0, buffer.id()); } #[test] fn clone() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Buffer with some basic parameters was not created successfully"); let buffer2 = buffer.clone(); assert_eq!(buffer, buffer2); } #[test] fn into_raw() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Buffer with some basic parameters was not created successfully"); let buffer2 = buffer.clone(); let raw_buffer = buffer.into_raw(); // SAFETY: This is the same pointer we had before. let remade_buffer = unsafe { HardwareBuffer::from_raw(raw_buffer) }; assert_eq!(remade_buffer, buffer2); } #[test] fn native_handle_and_back() { let buffer_description = HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 1024, ); let buffer = HardwareBuffer::new(&buffer_description) .expect("Buffer with some basic parameters was not created successfully"); let native_handle = buffer.cloned_native_handle().expect("Failed to get native handle for buffer"); let buffer2 = HardwareBuffer::create_from_handle(&native_handle, &buffer_description) .expect("Failed to create buffer from native handle"); assert_eq!(buffer.description(), buffer_description); assert_eq!(buffer2.description(), buffer_description); } #[test] fn lock() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Failed to create buffer"); // SAFETY: No other threads or processes have access to the buffer. let guard = unsafe { buffer.lock( AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, None, None, ) } .unwrap(); drop(guard); } #[test] fn lock_with_rect() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Failed to create buffer"); let rect = ARect { left: 10, right: 20, top: 35, bottom: 45 }; // SAFETY: No other threads or processes have access to the buffer. let guard = unsafe { buffer.lock( AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, None, Some(&rect), ) } .unwrap(); drop(guard); } #[test] fn unlock_with_fence() { let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( 1024, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Failed to create buffer"); // SAFETY: No other threads or processes have access to the buffer. let guard = unsafe { buffer.lock( AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, None, None, ) } .unwrap(); buffer.unlock_with_fence(guard).unwrap(); } #[test] fn lock_with_info() { const WIDTH: u32 = 1024; let buffer = HardwareBuffer::new(&HardwareBufferDescription::new( WIDTH, 512, 1, AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, 0, )) .expect("Failed to create buffer"); // SAFETY: No other threads or processes have access to the buffer. let info = unsafe { buffer.lock_and_get_info( AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN, None, None, ) } .unwrap(); assert_eq!(info.bytes_per_pixel, 4); assert_eq!(info.stride, WIDTH * 4); drop(info); } }