/* * Copyright (C) 2018 The Android Open Source Project * Android BPF library - public API * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #ifdef __cplusplus #include #include namespace android { namespace bpf { struct Location { const char* const dir = ""; const char* const prefix = ""; const bpf_prog_type* allowedProgTypes = nullptr; size_t allowedProgTypesLength = 0; }; // BPF loader implementation. Loads an eBPF ELF object int loadProg(const char* elfPath, bool* isCritical, const Location &location = {}); // Exposed for testing unsigned int readSectionUint(const char* name, std::ifstream& elfFile, unsigned int defVal); } // namespace bpf } // namespace android extern "C" { #else // __cplusplus #define __noreturn #endif // __cplusplus // The C++ portion of the BpfLoader is exposed as 3 functions to be called in order. void initLogging(); void createBpfFsSubDirectories(); void legacyBpfLoader(); __noreturn void execNetBpfLoadDone(); #ifdef __cplusplus } // extern C #endif