Searched defs:BindVertexBuffersData (Results 1 – 1 of 1) sorted by relevance
68 struct BindVertexBuffersData : public DynamicStateData struct71 using BufferPtr = de::MovePtr<BufferWithMemory>;72 using RenderPassPtr = RenderPassWrapper;73 using LayoutPtr = Move<VkPipelineLayout>;74 using ModulePtr = Move<VkShaderModule>;75 using PipelinePtr = Move<VkPipeline>;77 static constexpr uint32_t kWidth = 16u;78 static constexpr uint32_t kHeight = 16u;80 VkExtent3D getExtent(void) in getExtent()86 …BindVertexBuffersData(Context &ctx, VkDevice device, PipelineConstructionType pipelineConstruction… in BindVertexBuffersData() argument[all …]