1 /* 2 * Copyright (c) 2017, Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included 12 * in all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 */ 22 //! 23 //! \file codec_def_common_avc.h 24 //! \brief Defines basic AVC types and macros shared by CodecHal, MHW, and DDI layer 25 //! \details This is the base header for all codec_def AVC files. All codec_def AVC files should include this file which should not contain any DDI specific code. 26 //! 27 #ifndef __CODEC_DEF_COMMON_AVC_H__ 28 #define __CODEC_DEF_COMMON_AVC_H__ 29 30 #include "codec_def_common.h" 31 32 #define CODEC_AVC_MAX_NUM_REF_FRAME 16 33 #define CODEC_AVC_NUM_REF_LISTS 2 34 #define CODEC_AVC_NUM_REF_DMV_BUFFERS (CODEC_AVC_MAX_NUM_REF_FRAME + 1) // Max 16 references + 1 for the current frame 35 #define CODEC_AVC_NUM_DMV_BUFFERS (CODEC_AVC_NUM_REF_DMV_BUFFERS + 1) // 1 for non-reference 36 #define CODEC_AVC_NUM_INIT_DMV_BUFFERS 4 37 38 #define CODEC_MAX_NUM_REF_FIELD (CODEC_MAX_NUM_REF_FRAME * CODEC_NUM_FIELDS_PER_FRAME) 39 #define CODEC_AVC_MAX_SPS_NUM 32 40 #define CODEC_AVC_MAX_PPS_NUM 255 41 42 #define CODEC_AVC_NUM_UNCOMPRESSED_SURFACE 128 // 7 bits 43 44 #define CODECHAL_ENCODE_VDENC_BRC_CONST_BUFFER_NUM (NUM_PIC_TYPES + 1) //!< For each frame type + 1 for ref B 45 46 //! 47 //! \enum CODEC_AVC_WEIGHT_SCALE_SIZE 48 //! \brief Codec AVC weight scale size 49 //! 50 enum CODEC_AVC_WEIGHT_SCALE_SIZE 51 { 52 CODEC_AVC_WEIGHT_SCALE_4x4 = 24, 53 CODEC_AVC_WEIGHT_SCALE_8x8 = 32, 54 CODEC_AVC_WEIGHT_SCALE = 56 55 }; 56 57 typedef enum 58 { 59 CODEC_AVC_BASE_PROFILE = 66, 60 CODEC_AVC_MAIN_PROFILE = 77, 61 CODEC_AVC_EXTENDED_PROFILE = 88, 62 CODEC_AVC_HIGH_PROFILE = 100, 63 CODEC_AVC_HIGH10_PROFILE = 110, 64 CODEC_AVC_HIGH422_PROFILE = 122, 65 CODEC_AVC_HIGH444_PROFILE = 244, 66 CODEC_AVC_CAVLC444_INTRA_PROFILE = 44, 67 CODEC_AVC_SCALABLE_BASE_PROFILE = 83, 68 CODEC_AVC_SCALABLE_HIGH_PROFILE = 86 69 } CODEC_AVC_PROFILE_IDC; 70 71 typedef enum 72 { 73 CODEC_AVC_LEVEL_1 = 10, 74 CODEC_AVC_LEVEL_1b = 9, 75 CODEC_AVC_LEVEL_11 = 11, 76 CODEC_AVC_LEVEL_12 = 12, 77 CODEC_AVC_LEVEL_13 = 13, 78 CODEC_AVC_LEVEL_2 = 20, 79 CODEC_AVC_LEVEL_21 = 21, 80 CODEC_AVC_LEVEL_22 = 22, 81 CODEC_AVC_LEVEL_3 = 30, 82 CODEC_AVC_LEVEL_31 = 31, 83 CODEC_AVC_LEVEL_32 = 32, 84 CODEC_AVC_LEVEL_4 = 40, 85 CODEC_AVC_LEVEL_41 = 41, 86 CODEC_AVC_LEVEL_42 = 42, 87 CODEC_AVC_LEVEL_5 = 50, 88 CODEC_AVC_LEVEL_51 = 51, 89 CODEC_AVC_LEVEL_52 = 52 90 } CODEC_AVC_LEVEL_IDC; 91 92 // H.264 Inverse Quantization Matrix Buffer 93 typedef struct _CODEC_AVC_IQ_MATRIX_PARAMS 94 { 95 uint8_t ScalingList4x4[6][16]; 96 uint8_t ScalingList8x8[2][64]; 97 } CODEC_AVC_IQ_MATRIX_PARAMS, *PCODEC_AVC_IQ_MATRIX_PARAMS; 98 99 typedef struct _CODEC_AVC_FRAME_STORE_ID 100 { 101 bool inUse; 102 bool reUse; 103 } CODEC_AVC_FRAME_STORE_ID, *PCODEC_AVC_FRAME_STORE_ID; 104 105 const uint8_t CODEC_AVC_Qmatrix_scan_4x4[16] = 106 { 107 0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15 108 }; 109 110 const uint8_t CODEC_AVC_Qmatrix_scan_8x8[64] = 111 { 112 0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 113 12, 19, 26, 33, 40, 48, 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 114 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23, 30, 37, 44, 51, 115 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63 116 }; 117 118 const uint8_t CODEC_AVC_Default_4x4_Intra[16] = 119 { 120 6, 13, 13, 20, 20, 20, 28, 28, 28, 28, 32, 32, 32, 37, 37, 42 121 }; 122 123 const uint8_t CODEC_AVC_Default_4x4_Inter[16] = 124 { 125 10, 14, 14, 20, 20, 20, 24, 24, 24, 24, 27, 27, 27, 30, 30, 34 126 }; 127 128 const uint8_t CODEC_AVC_Default_8x8_Intra[64] = 129 { 130 6, 10, 10, 13, 11, 13, 16, 16, 16, 16, 18, 18, 18, 18, 18, 23, 131 23, 23, 23, 23, 23, 25, 25, 25, 25, 25, 25, 25, 27, 27, 27, 27, 132 27, 27, 27, 27, 29, 29, 29, 29, 29, 29, 29, 31, 31, 31, 31, 31, 133 31, 33, 33, 33, 33, 33, 36, 36, 36, 36, 38, 38, 38, 40, 40, 42 134 }; 135 136 const uint8_t CODEC_AVC_Default_8x8_Inter[64] = 137 { 138 9, 13, 13, 15, 13, 15, 17, 17, 17, 17, 19, 19, 19, 19, 19, 21, 139 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 24, 24, 24, 24, 140 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 27, 27, 27, 27, 27, 141 27, 28, 28, 28, 28, 28, 30, 30, 30, 30, 32, 32, 32, 33, 33, 35 142 }; 143 #endif // __CODEC_DEF_COMMON_AVC_H__ 144