1 // <auto-generated> 2 // automatically generated by the FlatBuffers compiler, do not modify 3 // </auto-generated> 4 5 using global::System; 6 using global::System.Collections.Generic; 7 using global::FlatBuffers; 8 9 public struct Movie : IFlatbufferObject 10 { 11 private Table __p; 12 public ByteBuffer ByteBuffer { get { return __p.bb; } } ValidateVersionMovie13 public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_2_0_0(); } GetRootAsMovieMovie14 public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); } GetRootAsMovieMovie15 public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } MovieBufferHasIdentifierMovie16 public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); } __initMovie17 public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } __assignMovie18 public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } 19 20 public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } } 21 public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o + __p.bb_pos) : null; } MainCharacterAsStringMovie22 public string MainCharacterAsString() { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } MainCharacterAsMuLanMovie23 public Attacker MainCharacterAsMuLan() { return MainCharacter<Attacker>().Value; } MainCharacterAsRapunzelMovie24 public Rapunzel MainCharacterAsRapunzel() { return MainCharacter<Rapunzel>().Value; } MainCharacterAsBelleMovie25 public BookReader MainCharacterAsBelle() { return MainCharacter<BookReader>().Value; } MainCharacterAsBookFanMovie26 public BookReader MainCharacterAsBookFan() { return MainCharacter<BookReader>().Value; } MainCharacterAsOtherMovie27 public string MainCharacterAsOther() { return MainCharacterAsString(); } MainCharacterAsUnusedMovie28 public string MainCharacterAsUnused() { return MainCharacterAsString(); } CharactersTypeMovie29 public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; } 30 public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } } 31 #if ENABLE_SPAN_T GetCharactersTypeBytesMovie32 public Span<Character> GetCharactersTypeBytes() { return __p.__vector_as_span<Character>(8, 1); } 33 #else GetCharactersTypeBytesMovie34 public ArraySegment<byte>? GetCharactersTypeBytes() { return __p.__vector_as_arraysegment(8); } 35 #endif GetCharactersTypeArrayMovie36 public Character[] GetCharactersTypeArray() { int o = __p.__offset(8); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); Character[] a = new Character[l]; for (int i = 0; i < l; i++) { a[i] = (Character)__p.bb.Get(p + i * 1); } return a; } 37 public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vector(o) + j * 4) : null; } CharactersAsStringMovie38 public string CharactersAsString(int j) { int o = __p.__offset(10); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; } 39 public int CharactersLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } } 40 CreateMovieMovie41 public static Offset<Movie> CreateMovie(FlatBufferBuilder builder, 42 Character main_character_type = Character.NONE, 43 int main_characterOffset = 0, 44 VectorOffset characters_typeOffset = default(VectorOffset), 45 VectorOffset charactersOffset = default(VectorOffset)) { 46 builder.StartTable(4); 47 Movie.AddCharacters(builder, charactersOffset); 48 Movie.AddCharactersType(builder, characters_typeOffset); 49 Movie.AddMainCharacter(builder, main_characterOffset); 50 Movie.AddMainCharacterType(builder, main_character_type); 51 return Movie.EndMovie(builder); 52 } 53 StartMovieMovie54 public static void StartMovie(FlatBufferBuilder builder) { builder.StartTable(4); } AddMainCharacterTypeMovie55 public static void AddMainCharacterType(FlatBufferBuilder builder, Character mainCharacterType) { builder.AddByte(0, (byte)mainCharacterType, 0); } AddMainCharacterMovie56 public static void AddMainCharacter(FlatBufferBuilder builder, int mainCharacterOffset) { builder.AddOffset(1, mainCharacterOffset, 0); } AddCharactersTypeMovie57 public static void AddCharactersType(FlatBufferBuilder builder, VectorOffset charactersTypeOffset) { builder.AddOffset(2, charactersTypeOffset.Value, 0); } CreateCharactersTypeVectorMovie58 public static VectorOffset CreateCharactersTypeVector(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); } CreateCharactersTypeVectorBlockMovie59 public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); } CreateCharactersTypeVectorBlockMovie60 public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, ArraySegment<Character> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); } CreateCharactersTypeVectorBlockMovie61 public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Character>(dataPtr, sizeInBytes); return builder.EndVector(); } StartCharactersTypeVectorMovie62 public static void StartCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); } AddCharactersMovie63 public static void AddCharacters(FlatBufferBuilder builder, VectorOffset charactersOffset) { builder.AddOffset(3, charactersOffset.Value, 0); } CreateCharactersVectorMovie64 public static VectorOffset CreateCharactersVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); } CreateCharactersVectorBlockMovie65 public static VectorOffset CreateCharactersVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } CreateCharactersVectorBlockMovie66 public static VectorOffset CreateCharactersVectorBlock(FlatBufferBuilder builder, ArraySegment<int> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); } CreateCharactersVectorBlockMovie67 public static VectorOffset CreateCharactersVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<int>(dataPtr, sizeInBytes); return builder.EndVector(); } StartCharactersVectorMovie68 public static void StartCharactersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } EndMovieMovie69 public static Offset<Movie> EndMovie(FlatBufferBuilder builder) { 70 int o = builder.EndTable(); 71 return new Offset<Movie>(o); 72 } FinishMovieBufferMovie73 public static void FinishMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.Finish(offset.Value, "MOVI"); } FinishSizePrefixedMovieBufferMovie74 public static void FinishSizePrefixedMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.FinishSizePrefixed(offset.Value, "MOVI"); } UnPackMovie75 public MovieT UnPack() { 76 var _o = new MovieT(); 77 this.UnPackTo(_o); 78 return _o; 79 } UnPackToMovie80 public void UnPackTo(MovieT _o) { 81 _o.MainCharacter = new CharacterUnion(); 82 _o.MainCharacter.Type = this.MainCharacterType; 83 switch (this.MainCharacterType) { 84 default: break; 85 case Character.MuLan: 86 _o.MainCharacter.Value = this.MainCharacter<Attacker>().HasValue ? this.MainCharacter<Attacker>().Value.UnPack() : null; 87 break; 88 case Character.Rapunzel: 89 _o.MainCharacter.Value = this.MainCharacter<Rapunzel>().HasValue ? this.MainCharacter<Rapunzel>().Value.UnPack() : null; 90 break; 91 case Character.Belle: 92 _o.MainCharacter.Value = this.MainCharacter<BookReader>().HasValue ? this.MainCharacter<BookReader>().Value.UnPack() : null; 93 break; 94 case Character.BookFan: 95 _o.MainCharacter.Value = this.MainCharacter<BookReader>().HasValue ? this.MainCharacter<BookReader>().Value.UnPack() : null; 96 break; 97 case Character.Other: 98 _o.MainCharacter.Value = this.MainCharacterAsString(); 99 break; 100 case Character.Unused: 101 _o.MainCharacter.Value = this.MainCharacterAsString(); 102 break; 103 } 104 _o.Characters = new List<CharacterUnion>(); 105 for (var _j = 0; _j < this.CharactersLength; ++_j) { 106 var _o_Characters = new CharacterUnion(); 107 _o_Characters.Type = this.CharactersType(_j); 108 switch (this.CharactersType(_j)) { 109 default: break; 110 case Character.MuLan: 111 _o_Characters.Value = this.Characters<Attacker>(_j).HasValue ? this.Characters<Attacker>(_j).Value.UnPack() : null; 112 break; 113 case Character.Rapunzel: 114 _o_Characters.Value = this.Characters<Rapunzel>(_j).HasValue ? this.Characters<Rapunzel>(_j).Value.UnPack() : null; 115 break; 116 case Character.Belle: 117 _o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).Value.UnPack() : null; 118 break; 119 case Character.BookFan: 120 _o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).Value.UnPack() : null; 121 break; 122 case Character.Other: 123 _o_Characters.Value = this.CharactersAsString(_j); 124 break; 125 case Character.Unused: 126 _o_Characters.Value = this.CharactersAsString(_j); 127 break; 128 } 129 _o.Characters.Add(_o_Characters); 130 } 131 } PackMovie132 public static Offset<Movie> Pack(FlatBufferBuilder builder, MovieT _o) { 133 if (_o == null) return default(Offset<Movie>); 134 var _main_character_type = _o.MainCharacter == null ? Character.NONE : _o.MainCharacter.Type; 135 var _main_character = _o.MainCharacter == null ? 0 : CharacterUnion.Pack(builder, _o.MainCharacter); 136 var _characters_type = default(VectorOffset); 137 if (_o.Characters != null) { 138 var __characters_type = new Character[_o.Characters.Count]; 139 for (var _j = 0; _j < __characters_type.Length; ++_j) { __characters_type[_j] = _o.Characters[_j].Type; } 140 _characters_type = CreateCharactersTypeVector(builder, __characters_type); 141 } 142 var _characters = default(VectorOffset); 143 if (_o.Characters != null) { 144 var __characters = new int[_o.Characters.Count]; 145 for (var _j = 0; _j < __characters.Length; ++_j) { __characters[_j] = CharacterUnion.Pack(builder, _o.Characters[_j]); } 146 _characters = CreateCharactersVector(builder, __characters); 147 } 148 return CreateMovie( 149 builder, 150 _main_character_type, 151 _main_character, 152 _characters_type, 153 _characters); 154 } 155 } 156 157 public class MovieT 158 { 159 [Newtonsoft.Json.JsonProperty("main_character_type")] 160 private Character MainCharacterType { 161 get { 162 return this.MainCharacter != null ? this.MainCharacter.Type : Character.NONE; 163 } 164 set { 165 this.MainCharacter = new CharacterUnion(); 166 this.MainCharacter.Type = value; 167 } 168 } 169 [Newtonsoft.Json.JsonProperty("main_character")] 170 [Newtonsoft.Json.JsonConverter(typeof(CharacterUnion_JsonConverter))] 171 public CharacterUnion MainCharacter { get; set; } 172 [Newtonsoft.Json.JsonProperty("characters_type")] 173 private Character[] CharactersType { 174 get { 175 if (this.Characters == null) return null; 176 var _o = new Character[this.Characters.Count]; 177 for (var _j = 0; _j < _o.Length; ++_j) { _o[_j] = this.Characters[_j].Type; } 178 return _o; 179 } 180 set { 181 this.Characters = new List<CharacterUnion>(); 182 for (var _j = 0; _j < value.Length; ++_j) { 183 var _o = new CharacterUnion(); 184 _o.Type = value[_j]; 185 this.Characters.Add(_o); 186 } 187 } 188 } 189 [Newtonsoft.Json.JsonProperty("characters")] 190 [Newtonsoft.Json.JsonConverter(typeof(CharacterUnion_JsonConverter))] 191 public List<CharacterUnion> Characters { get; set; } 192 MovieT()193 public MovieT() { 194 this.MainCharacter = null; 195 this.Characters = null; 196 } 197 DeserializeFromJson(string jsonText)198 public static MovieT DeserializeFromJson(string jsonText) { 199 return Newtonsoft.Json.JsonConvert.DeserializeObject<MovieT>(jsonText); 200 } SerializeToJson()201 public string SerializeToJson() { 202 return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented); 203 } DeserializeFromBinary(byte[] fbBuffer)204 public static MovieT DeserializeFromBinary(byte[] fbBuffer) { 205 return Movie.GetRootAsMovie(new ByteBuffer(fbBuffer)).UnPack(); 206 } SerializeToBinary()207 public byte[] SerializeToBinary() { 208 var fbb = new FlatBufferBuilder(0x10000); 209 Movie.FinishMovieBuffer(fbb, Movie.Pack(fbb, this)); 210 return fbb.DataBuffer.ToSizedArray(); 211 } 212 } 213 214