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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/SPIRV/
H A DSPIRVBuiltins.cpp103 struct ConvertBuiltin { struct
104 StringRef Name;
105 InstructionSet::InstructionSet Set;
106 bool IsDestinationSigned;
107 bool IsSaturated;
108 bool IsRounded;
109 FPRoundingMode::FPRoundingMode RoundingMode;