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Searched defs:DescriptorWrite (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gfxstream/guest/vulkan_enc/
H A DDescriptorSetVirtualization.h24 struct DescriptorWrite { struct
25 DescriptorWriteType type; argument
41 using DescriptorWriteTable = std::vector<std::vector<DescriptorWrite>>; argument
/aosp_15_r20/hardware/google/gfxstream/host/vulkan/
DVkDecoderInternalStructs.h369 struct DescriptorWrite { struct
370 VkDescriptorType descriptorType;
371 DescriptorWriteType writeType = DescriptorWriteType::Empty;
372 uint32_t dstArrayElement; // Only used for inlineUniformBlock and accelerationStructure.
374 union {
382 std::vector<uint8_t> inlineUniformBlockBuffer;
384 std::vector<std::weak_ptr<bool>> alives;
385 std::optional<HandleType> boundColorBuffer;
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingDescriptorUpdateTests.cpp1132 struct DescriptorWrite in iterate() struct
1134 uint32_t bufferId; // Which buffer to use for the descriptor update. in iterate()
1135 vk::VkDeviceSize offset; // The offset for the descriptor update. in iterate()
1136 vk::VkDeviceSize range; // The range for the descriptor update. in iterate()