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/aosp_15_r20/hardware/google/graphics/common/include/displaycolor/
Ddisplaycolor.h381 struct DisplayScene { struct
405 std::vector<LayerColorData> layer_data;
407 BitDepth dpu_bit_depth = BitDepth::kTen;
409 hwc::ColorMode color_mode = hwc::ColorMode::NATIVE;
411 hwc::RenderIntent render_intent = hwc::RenderIntent::COLORIMETRIC;
423 bool force_hdr = false;
426 BrightnessMode bm = BrightnessMode::BM_NOMINAL;
429 uint32_t dbv = 0;
432 float nits = 0;
435 bool lhbm_on = false;
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