Home
last modified time | relevance | path

Searched defs:DisplayState (Results 1 – 25 of 204) sorted by relevance

123456789

/aosp_15_r20/frameworks/native/libs/gui/include/gui/
H A DLayerState.h449 struct DisplayState { struct
461 DisplayState(); argument
463 DisplayState(sp<IBinder> token, ui::LayerStack layerStack) in DisplayState() argument
473 uint32_t what = 0;
474 uint32_t flags = 0;
475 sp<IBinder> token;
477 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
494 ui::Rotation orientation = ui::ROTATION_0;
495 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
496 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h312 struct DisplayState { struct
321 DisplayState(); argument
324 uint32_t what = 0;
325 uint32_t flags = 0;
326 sp<IBinder> token;
327 sp<IGraphicBufferProducer> surface;
329 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
342 ui::Rotation orientation = ui::ROTATION_0;
343 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
344 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v32/arm64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h270 struct DisplayState { struct
279 DisplayState(); argument
282 uint32_t what;
283 sp<IBinder> token;
284 sp<IGraphicBufferProducer> surface;
285 uint32_t layerStack;
286 uint32_t flags;
299 ui::Rotation orientation = ui::ROTATION_0;
300 Rect layerStackSpaceRect;
301 Rect orientedDisplaySpaceRect;
[all …]
/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/libs/gui/include/gui/
DLayerState.h312 struct DisplayState { struct
321 DisplayState(); argument
324 uint32_t what = 0;
325 uint32_t flags = 0;
326 sp<IBinder> token;
327 sp<IGraphicBufferProducer> surface;
329 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
342 ui::Rotation orientation = ui::ROTATION_0;
343 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
344 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/libs/gui/include/gui/
DLayerState.h312 struct DisplayState { struct
321 DisplayState(); argument
324 uint32_t what = 0;
325 uint32_t flags = 0;
326 sp<IBinder> token;
327 sp<IGraphicBufferProducer> surface;
329 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
342 ui::Rotation orientation = ui::ROTATION_0;
343 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
344 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/libs/gui/include/gui/
DLayerState.h270 struct DisplayState { struct
279 DisplayState(); argument
282 uint32_t what;
283 sp<IBinder> token;
284 sp<IGraphicBufferProducer> surface;
285 uint32_t layerStack;
286 uint32_t flags;
299 ui::Rotation orientation = ui::ROTATION_0;
300 Rect layerStackSpaceRect;
301 Rect orientedDisplaySpaceRect;
[all …]
/aosp_15_r20/prebuilts/vndk/v32/x86_64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h270 struct DisplayState { struct
279 DisplayState(); argument
282 uint32_t what;
283 sp<IBinder> token;
284 sp<IGraphicBufferProducer> surface;
285 uint32_t layerStack;
286 uint32_t flags;
299 ui::Rotation orientation = ui::ROTATION_0;
300 Rect layerStackSpaceRect;
301 Rect orientedDisplaySpaceRect;
[all …]
/aosp_15_r20/prebuilts/vndk/v32/arm/include/frameworks/native/libs/gui/include/gui/
DLayerState.h270 struct DisplayState { struct
279 DisplayState(); argument
282 uint32_t what;
283 sp<IBinder> token;
284 sp<IGraphicBufferProducer> surface;
285 uint32_t layerStack;
286 uint32_t flags;
299 ui::Rotation orientation = ui::ROTATION_0;
300 Rect layerStackSpaceRect;
301 Rect orientedDisplaySpaceRect;
[all …]
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h312 struct DisplayState { struct
321 DisplayState(); argument
324 uint32_t what = 0;
325 uint32_t flags = 0;
326 sp<IBinder> token;
327 sp<IGraphicBufferProducer> surface;
329 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
342 ui::Rotation orientation = ui::ROTATION_0;
343 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
344 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h260 struct DisplayState { struct
268 DisplayState(); argument
271 uint32_t what;
272 sp<IBinder> token;
273 sp<IGraphicBufferProducer> surface;
274 uint32_t layerStack;
287 ui::Rotation orientation = ui::ROTATION_0;
288 Rect viewport;
312 static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) { in compare_type() argument
/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/libs/gui/include/gui/
DLayerState.h260 struct DisplayState { struct
268 DisplayState(); argument
271 uint32_t what;
272 sp<IBinder> token;
273 sp<IGraphicBufferProducer> surface;
274 uint32_t layerStack;
287 ui::Rotation orientation = ui::ROTATION_0;
288 Rect viewport;
312 static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) { in compare_type() argument
/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/libs/gui/include/gui/
DLayerState.h260 struct DisplayState { struct
268 DisplayState(); argument
271 uint32_t what;
272 sp<IBinder> token;
273 sp<IGraphicBufferProducer> surface;
274 uint32_t layerStack;
287 ui::Rotation orientation = ui::ROTATION_0;
288 Rect viewport;
312 static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) { in compare_type() argument
/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h260 struct DisplayState { struct
268 DisplayState(); argument
271 uint32_t what;
272 sp<IBinder> token;
273 sp<IGraphicBufferProducer> surface;
274 uint32_t layerStack;
287 ui::Rotation orientation = ui::ROTATION_0;
288 Rect viewport;
312 static inline int compare_type(const DisplayState& lhs, const DisplayState& rhs) { in compare_type() argument
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h409 struct DisplayState { struct
418 DisplayState(); argument
422 uint32_t what = 0;
423 uint32_t flags = 0;
424 sp<IBinder> token;
425 sp<IGraphicBufferProducer> surface;
427 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
440 ui::Rotation orientation = ui::ROTATION_0;
441 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
442 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/libs/gui/include/gui/
DLayerState.h409 struct DisplayState { struct
418 DisplayState(); argument
422 uint32_t what = 0;
423 uint32_t flags = 0;
424 sp<IBinder> token;
425 sp<IGraphicBufferProducer> surface;
427 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
440 ui::Rotation orientation = ui::ROTATION_0;
441 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
442 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h409 struct DisplayState { struct
418 DisplayState(); argument
422 uint32_t what = 0;
423 uint32_t flags = 0;
424 sp<IBinder> token;
425 sp<IGraphicBufferProducer> surface;
427 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
440 ui::Rotation orientation = ui::ROTATION_0;
441 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
442 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/libs/gui/include/gui/
DLayerState.h409 struct DisplayState { struct
418 DisplayState(); argument
422 uint32_t what = 0;
423 uint32_t flags = 0;
424 sp<IBinder> token;
425 sp<IGraphicBufferProducer> surface;
427 ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
440 ui::Rotation orientation = ui::ROTATION_0;
441 Rect layerStackSpaceRect = Rect::EMPTY_RECT;
442 Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
[all …]
/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/libs/gui/include/gui/
DLayerState.h269 struct DisplayState { struct
277 DisplayState(); argument
280 uint32_t what;
281 sp<IBinder> token;
282 sp<IGraphicBufferProducer> surface;
283 uint32_t layerStack;
296 ui::Rotation orientation = ui::ROTATION_0;
297 Rect layerStackSpaceRect;
298 Rect orientedDisplaySpaceRect;
300 uint32_t width, height;
/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/libs/gui/include/gui/
DLayerState.h269 struct DisplayState { struct
277 DisplayState(); argument
280 uint32_t what;
281 sp<IBinder> token;
282 sp<IGraphicBufferProducer> surface;
283 uint32_t layerStack;
296 ui::Rotation orientation = ui::ROTATION_0;
297 Rect layerStackSpaceRect;
298 Rect orientedDisplaySpaceRect;
300 uint32_t width, height;
/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h269 struct DisplayState { struct
277 DisplayState(); argument
280 uint32_t what;
281 sp<IBinder> token;
282 sp<IGraphicBufferProducer> surface;
283 uint32_t layerStack;
296 ui::Rotation orientation = ui::ROTATION_0;
297 Rect layerStackSpaceRect;
298 Rect orientedDisplaySpaceRect;
300 uint32_t width, height;
/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/libs/gui/include/gui/
DLayerState.h269 struct DisplayState { struct
277 DisplayState(); argument
280 uint32_t what;
281 sp<IBinder> token;
282 sp<IGraphicBufferProducer> surface;
283 uint32_t layerStack;
296 ui::Rotation orientation = ui::ROTATION_0;
297 Rect layerStackSpaceRect;
298 Rect orientedDisplaySpaceRect;
300 uint32_t width, height;
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/libs/ui/include/ui/
DDisplayState.h29 struct DisplayState { struct
35 static_assert(std::is_trivially_copyable_v<DisplayState>); argument
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/libs/ui/include/ui/
DDisplayState.h29 struct DisplayState { struct
35 static_assert(std::is_trivially_copyable_v<DisplayState>); argument
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/libs/ui/include_vndk/ui/
DDisplayState.h29 struct DisplayState { struct
35 static_assert(std::is_trivially_copyable_v<DisplayState>); argument
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/libs/ui/include/ui/
DDisplayState.h29 struct DisplayState { struct
35 static_assert(std::is_trivially_copyable_v<DisplayState>); argument

123456789