xref: /aosp_15_r20/external/skia/modules/sksg/src/SkSGEffectNode.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "modules/sksg/include/SkSGEffectNode.h"
8 
9 #include "include/private/base/SkAssert.h"
10 #include "modules/sksg/include/SkSGNode.h"
11 
12 #include <utility>
13 
14 class SkCanvas;
15 class SkMatrix;
16 struct SkPoint;
17 
18 namespace sksg {
19 class InvalidationController;
20 
EffectNode(sk_sp<RenderNode> child,uint32_t inval_traits)21 EffectNode::EffectNode(sk_sp<RenderNode> child, uint32_t inval_traits)
22     : INHERITED(inval_traits)
23     , fChild(std::move(child)) {
24     this->observeInval(fChild);
25 }
26 
~EffectNode()27 EffectNode::~EffectNode() {
28     this->unobserveInval(fChild);
29 }
30 
onRender(SkCanvas * canvas,const RenderContext * ctx) const31 void EffectNode::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
32     fChild->render(canvas, ctx);
33 }
34 
onNodeAt(const SkPoint & p) const35 const RenderNode* EffectNode::onNodeAt(const SkPoint& p) const {
36     return fChild->nodeAt(p);
37 }
38 
onRevalidate(InvalidationController * ic,const SkMatrix & ctm)39 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
40     SkASSERT(this->hasInval());
41 
42     return fChild->revalidate(ic, ctm);
43 }
44 
45 } // namespace sksg
46