1 /* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "fuzz/Fuzz.h" 9 #include "fuzz/FuzzCommon.h" 10 #include "include/core/SkPath.h" 11 #include "include/core/SkRegion.h" 12 13 FuzzRegionSetPath(Fuzz * fuzz)14void FuzzRegionSetPath(Fuzz* fuzz) { 15 SkPath p; 16 FuzzNicePath(fuzz, &p, 1000); 17 SkRegion r1; 18 bool initR1; 19 fuzz->next(&initR1); 20 if (initR1) { 21 fuzz->next(&r1); 22 } 23 SkRegion r2; 24 fuzz->next(&r2); 25 26 r1.setPath(p, r2); 27 28 // Do some follow on computations to make sure region is well-formed. 29 r1.computeRegionComplexity(); 30 r1.isComplex(); 31 if (r1 == r2) { 32 r1.contains(0,0); 33 } else { 34 r1.contains(1,1); 35 } 36 } 37 38 #if defined(SK_BUILD_FOR_LIBFUZZER) LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)39extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { 40 if (size > 512) { 41 return 0; 42 } 43 Fuzz fuzz(data, size); 44 FuzzRegionSetPath(&fuzz); 45 return 0; 46 } 47 #endif 48