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Searched defs:GL_RGB8 (Results 1 – 25 of 277) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A Dtexture_format_map.json86 "GL_RGB8": "R8G8B8A8_UNORM", string
/aosp_15_r20/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11ExtensionPack.java90 int GL_RGB8 = 0x8051; field
/aosp_15_r20/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
Dgl.h548 #define GL_RGB8 0x8051 macro
/aosp_15_r20/hardware/google/gfxstream/include/GLES3/
Dgl3.h535 #define GL_RGB8 0x8051 macro
Dgl31.h535 #define GL_RGB8 0x8051 macro
/aosp_15_r20/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dastcenccli_image_load_store.cpp630 #define GL_RGB8 0x8051 macro
/aosp_15_r20/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h535 #define GL_RGB8 0x8051 macro
Dgl31.h535 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/external/mesa3d/include/GLES3/
H A Dgl3.h666 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/frameworks/native/opengl/include/GLES3/
H A Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/external/mesa3d/include/GL/
H A Dgl.h716 #define GL_RGB8 0x8051 macro
/aosp_15_r20/external/angle/src/libANGLE/renderer/
H A Dload_functions_data.json305 "GL_RGB8": { object
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro
/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/opengl/include/GLES3/
Dgl3.h685 #define GL_RGB8 0x8051 macro

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