1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // ExtensionBehavior.cpp: Extension name enumeration and data structures for storing extension
7 // behavior.
8
9 #include "compiler/translator/ExtensionBehavior.h"
10
11 #include "common/debug.h"
12
13 #include <string.h>
14
15 // clang-format off
16 // Extension Name, Min ESSL Version, Max ESSL Version
17 //
18 // Note that OES_EGL_image_external and OES_texture_3D are ESSL 100 only extensions, but one app has
19 // been found that uses them on GLSL 310. http://issuetracker.google.com/285871779
20 #define LIST_EXTENSIONS(OP) \
21 OP(ANDROID_extension_pack_es31a, 310, 320) \
22 OP(ANGLE_base_vertex_base_instance_shader_builtin, 300, 320) \
23 OP(ANGLE_clip_cull_distance, 300, 320) \
24 OP(ANGLE_multi_draw, 100, 320) \
25 OP(ANGLE_shader_pixel_local_storage, 300, 320) \
26 OP(ANGLE_texture_multisample, 300, 320) \
27 OP(APPLE_clip_distance, 100, 320) \
28 OP(ARB_texture_rectangle, 100, 320) \
29 OP(ARM_shader_framebuffer_fetch, 100, 320) \
30 OP(ARM_shader_framebuffer_fetch_depth_stencil, 100, 320) \
31 OP(EXT_blend_func_extended, 100, 320) \
32 OP(EXT_clip_cull_distance, 300, 320) \
33 OP(EXT_conservative_depth, 300, 320) \
34 OP(EXT_draw_buffers, 100, 100) \
35 OP(EXT_frag_depth, 100, 100) \
36 OP(EXT_geometry_shader, 310, 320) \
37 OP(OES_geometry_shader, 310, 320) \
38 OP(OES_shader_io_blocks, 310, 320) \
39 OP(EXT_shader_io_blocks, 310, 320) \
40 OP(EXT_gpu_shader5, 310, 320) \
41 OP(OES_gpu_shader5, 310, 320) \
42 OP(EXT_primitive_bounding_box, 310, 320) \
43 OP(OES_primitive_bounding_box, 310, 320) \
44 OP(EXT_separate_shader_objects, 100, 320) \
45 OP(EXT_shader_framebuffer_fetch, 100, 320) \
46 OP(EXT_shader_framebuffer_fetch_non_coherent, 100, 320) \
47 OP(EXT_shader_non_constant_global_initializers, 100, 320) \
48 OP(EXT_shader_texture_lod, 100, 100) \
49 OP(EXT_shadow_samplers, 100, 100) \
50 OP(EXT_tessellation_shader, 310, 320) \
51 OP(OES_tessellation_shader, 310, 320) \
52 OP(EXT_texture_buffer, 310, 320) \
53 OP(EXT_texture_cube_map_array, 310, 320) \
54 OP(EXT_texture_query_lod, 300, 320) \
55 OP(EXT_texture_shadow_lod, 300, 320) \
56 OP(EXT_YUV_target, 300, 320) \
57 OP(KHR_blend_equation_advanced, 100, 320) \
58 OP(NV_EGL_stream_consumer_external, 100, 320) \
59 OP(NV_shader_framebuffer_fetch, 100, 100) \
60 OP(NV_shader_noperspective_interpolation, 300, 320) \
61 OP(OES_EGL_image_external, 100, 310) \
62 OP(OES_EGL_image_external_essl3, 300, 320) \
63 OP(OES_sample_variables, 300, 320) \
64 OP(OES_shader_multisample_interpolation, 300, 320) \
65 OP(OES_shader_image_atomic, 310, 320) \
66 OP(OES_standard_derivatives, 100, 100) \
67 OP(OES_texture_3D, 100, 310) \
68 OP(OES_texture_buffer, 310, 320) \
69 OP(OES_texture_cube_map_array, 310, 320) \
70 OP(OES_texture_storage_multisample_2d_array, 310, 320) \
71 OP(OVR_multiview, 300, 320) \
72 OP(OVR_multiview2, 300, 320) \
73 OP(WEBGL_video_texture, 100, 320)
74 // clang-format on
75
76 namespace sh
77 {
78
79 #define RETURN_EXTENSION_NAME_CASE(ext, min_version, max_version) \
80 case TExtension::ext: \
81 return "GL_" #ext;
82
GetExtensionNameString(TExtension extension)83 const char *GetExtensionNameString(TExtension extension)
84 {
85 switch (extension)
86 {
87 LIST_EXTENSIONS(RETURN_EXTENSION_NAME_CASE)
88 default:
89 UNREACHABLE();
90 return "";
91 }
92 }
93
94 #define RETURN_EXTENSION_IF_NAME_MATCHES(ext, min_version, max_version) \
95 if (strcmp(extWithoutGLPrefix, #ext) == 0) \
96 { \
97 return TExtension::ext; \
98 }
99
GetExtensionByName(const char * extension)100 TExtension GetExtensionByName(const char *extension)
101 {
102 // If first characters of the extension don't equal "GL_", early out.
103 if (strncmp(extension, "GL_", 3) != 0)
104 {
105 return TExtension::UNDEFINED;
106 }
107 const char *extWithoutGLPrefix = extension + 3;
108
109 LIST_EXTENSIONS(RETURN_EXTENSION_IF_NAME_MATCHES)
110
111 return TExtension::UNDEFINED;
112 }
113
114 #define RETURN_VERSION_CHECK(ext, min_version, max_version) \
115 case TExtension::ext: \
116 return (version >= min_version) && (version <= max_version);
117
CheckExtensionVersion(TExtension extension,int version)118 bool CheckExtensionVersion(TExtension extension, int version)
119 {
120 switch (extension)
121 {
122 LIST_EXTENSIONS(RETURN_VERSION_CHECK)
123 default:
124 UNREACHABLE();
125 return false;
126 }
127 }
128
GetBehaviorString(TBehavior b)129 const char *GetBehaviorString(TBehavior b)
130 {
131 switch (b)
132 {
133 case EBhRequire:
134 return "require";
135 case EBhEnable:
136 return "enable";
137 case EBhWarn:
138 return "warn";
139 case EBhDisable:
140 return "disable";
141 default:
142 return nullptr;
143 }
144 }
145
IsExtensionEnabled(const TExtensionBehavior & extBehavior,TExtension extension)146 bool IsExtensionEnabled(const TExtensionBehavior &extBehavior, TExtension extension)
147 {
148 ASSERT(extension != TExtension::UNDEFINED);
149 auto iter = extBehavior.find(extension);
150 return iter != extBehavior.end() &&
151 (iter->second == EBhEnable || iter->second == EBhRequire || iter->second == EBhWarn);
152 }
153
154 } // namespace sh
155