Searched defs:IsIdentity (Results 1 – 11 of 11) sorted by relevance
29 bool dng_1d_function::IsIdentity () const in IsIdentity() function in dng_1d_function78 bool dng_1d_identity::IsIdentity () const in IsIdentity() function in dng_1d_identity128 bool dng_1d_concatenate::IsIdentity () const in IsIdentity() function in dng_1d_concatenate170 bool dng_1d_inverse::IsIdentity () const in IsIdentity() function in dng_1d_inverse
156 bool dng_spline_solver::IsIdentity () const in IsIdentity() function in dng_spline_solver
175 bool IsIdentity() const { return class_ == NC_IDENTITY; } in IsIdentity() function862 inline bool IsIdentity(const Node* node) { return node->IsIdentity(); } in IsIdentity() function
114 BOOL IsIdentity() const in IsIdentity() function
441 bool Swizzle::IsIdentity(const ComponentArray& components) { in IsIdentity() function in SkSL::Swizzle
483 bool IsIdentity() const { return *this == CFX_Matrix(); } in IsIdentity() function
315 bool IsIdentity(const NodeDef& node) { in IsIdentity() function
410 bool TFGraphDialect::IsIdentity(TFOp op) const { in IsIdentity() function in mlir::tfg::TFGraphDialect
5403 bool IsIdentity = true; in buildTree_rec() local6583 bool IsIdentity = peekThroughShuffles(V1, NewMask, /*SinglePermute=*/true); in createShuffle() local7107 bool IsIdentity = true; in getEntryCost() local8406 bool IsIdentity = Entries.size() == 1; in isGatherShuffledEntry() local9323 bool IsIdentity = true; in vectorizeTree() local
4264 bool IsIdentity = true; in FoldBUILD_VECTOR() local4308 bool IsIdentity = true; in foldCONCAT_VECTORS() local
5038 bool IsIdentity = true; in FoldBUILD_VECTOR() local5082 bool IsIdentity = true; in foldCONCAT_VECTORS() local