1 // 2 // Copyright 2017 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // LoggingAnnotator.h: DebugAnnotator implementing logging 7 // 8 9 #ifndef LIBANGLE_LOGGINGANNOTATOR_H_ 10 #define LIBANGLE_LOGGINGANNOTATOR_H_ 11 12 #include "common/debug.h" 13 14 namespace gl 15 { 16 class Context; 17 } // namespace gl 18 19 namespace angle 20 { 21 22 class LoggingAnnotator : public gl::DebugAnnotator 23 { 24 public: LoggingAnnotator()25 LoggingAnnotator() {} ~LoggingAnnotator()26 ~LoggingAnnotator() override {} 27 void beginEvent(gl::Context *context, 28 EntryPoint entryPoint, 29 const char *eventName, 30 const char *eventMessage) override; 31 void endEvent(gl::Context *context, const char *eventName, EntryPoint entryPoint) override; 32 void setMarker(gl::Context *context, const char *markerName) override; 33 bool getStatus(const gl::Context *context) override; 34 void logMessage(const gl::LogMessage &msg) const override; 35 }; 36 37 } // namespace angle 38 39 #endif // LIBANGLE_LOGGINGANNOTATOR_H_ 40