Searched defs:LogicalDisplayId (Results 1 – 8 of 8) sorted by relevance
/aosp_15_r20/frameworks/native/libs/ui/include/ui/ |
H A D | LogicalDisplayId.h | 28 struct LogicalDisplayId : ftl::Constructible<LogicalDisplayId, int32_t>, struct 39 static const LogicalDisplayId INVALID; argument 40 static const LogicalDisplayId DEFAULT; argument
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/aosp_15_r20/frameworks/base/libs/input/tests/ |
H A D | PointerController_test.cpp | 79 void MockPointerControllerPolicyInterface::loadPointerIcon(SpriteIcon* icon, ui::LogicalDisplayId) { in loadPointerIcon() 85 ui::LogicalDisplayId) { in loadPointerResources() 94 std::map<PointerIconStyle, PointerAnimation>* outAnimationResources, ui::LogicalDisplayId) { in loadAdditionalMouseResources()
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/aosp_15_r20/frameworks/base/libs/input/ |
H A D | PointerController.h | 153 void setSpots(const PointerCoords*, const uint32_t*, BitSet32, ui::LogicalDisplayId) override { in setSpots() 214 void setSpots(const PointerCoords*, const uint32_t*, BitSet32, ui::LogicalDisplayId) override { in setSpots()
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/aosp_15_r20/frameworks/native/services/inputflinger/ |
H A D | PointerChoreographer.cpp | 67 inline void notifyPointerDisplayChange(std::optional<std::tuple<ui::LogicalDisplayId, vec2>> change, in notifyPointerDisplayChange() 611 const std::unordered_map<ui::LogicalDisplayId, std::vector<AdjacentDisplay>>& in setDisplayTopology()
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/aosp_15_r20/frameworks/base/core/jni/ |
H A D | android_hardware_display_DisplayTopology.cpp | 66 std::unordered_map<ui::LogicalDisplayId, std::vector<DisplayTopologyAdjacentDisplay>>& in android_hardware_display_DisplayTopologyGraphNode_toNative()
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/aosp_15_r20/frameworks/native/services/inputflinger/tests/fuzzers/ |
H A D | InputDispatcherFuzzer.cpp | 104 void randomizeWindows(std::unordered_map<ui::LogicalDisplayId, std::vector<sp<FakeWindowHandle>>>& in randomizeWindows()
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/aosp_15_r20/frameworks/native/services/inputflinger/tests/ |
H A D | FakeInputDispatcherPolicy.cpp | 409 void FakeInputDispatcherPolicy::interceptMotionBeforeQueueing(ui::LogicalDisplayId, uint32_t, in interceptMotionBeforeQueueing()
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/aosp_15_r20/frameworks/native/services/inputflinger/dispatcher/ |
H A D | InputDispatcher.cpp | 828 const std::unordered_map<ui::LogicalDisplayId /*displayId*/, in isStylusActiveInDisplay()
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